Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
DonIcyPuddle
Thoth
Diamond II
Level 145
God Stats
11W - 12L
1,934 SR
Queue Stats
142W - 106L
2,330 MMR
Party 1
Lancelot
Lancelot
Diamond III
DonMattius
Lancelot
Diamond III
Level 156
God Stats
6W - 3L
1,929 SR
Queue Stats
184W - 149L
2,176 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Kitington
Kuzenbo
Masters
Level 197
God Stats
8W - 9L
1,563 SR
Queue Stats
514W - 461L
2,250 MMR
Solo
Hercules
Hercules
Diamond III
interpl4y
Hercules
Diamond III
Level 255
God Stats
15W - 18L
1,711 SR
Queue Stats
40W - 35L
2,267 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,727 SR
2,105 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,597 SR
2,112 MMR
Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
Levianeir
Chaac
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
2,214 MMR
Party 2
Athena
Athena
Diamond III
LlCHERO
Athena
Diamond III
Level 149
God Stats
15W - 18L
1,622 SR
Queue Stats
160W - 146L
2,279 MMR
Solo
Freya
Freya
Diamond IV
Raptbatsu
Freya
Diamond IV
Level 157
God Stats
6W - 3L
1,655 SR
Queue Stats
55W - 37L
2,281 MMR
Solo
Janus
Janus
Platinum I
archosboy
Janus
Platinum I
Level 147
God Stats
8W - 6L
1,707 SR
Queue Stats
48W - 26L
2,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 1
6,207
564
4,808
7,816
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 0 / 3
7,422
675
4,982
2,771
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
DonMattius
Lancelot
13
4 / 0 / 1
6,700
609
6,197
7,439
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Kitington
Kuzenbo
11
0 / 1 / 2
6,000
545
4,274
7,520
6,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
interpl4y
Hercules
13
0 / 0 / 1
7,702
700
3,211
7,078
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
OdinAresSun WukongOsiris

VS

Bans
SobekKaliSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 0
5,164
469
2,222
9,224
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Levianeir
Chaac
9
0 / 0 / 0
5,685
517
2,119
6,494
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
LlCHERO
Athena
10
2 / 0 / 2
6,359
578
3,696
8,029
7,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Raptbatsu
Freya
11
1 / 2 / 2
6,048
550
5,154
8,402
3,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
archosboy
Janus
12
1 / 2 / 0
6,525
593
2,137
7,094
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
1
0.5
L
Amaterasu
 
Amaterasu
0
3
0
0
W
2
0
3
3.5
W
Lancelot
DonMattius
Lancelot
4
0
1
4.5
W
Kuzenbo
Kitington
Kuzenbo
0
1
2
1
L
Chaac
Levianeir
Chaac
0
0
0
0
L
Athena
LlCHERO
Athena
2
0
2
3
L
Freya
Raptbatsu
Freya
1
2
2
1
L
Janus
archosboy
Janus
1
2
0
0.5
W
Hercules
interpl4y
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
15,328
32,624
Taken
39,243
20,209
Mitigated
21,622
13,676
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,808
1,968
0
2,504
7,816
3,529
0
4,744
3,072
0
54,598
L
Amaterasu
 
Amaterasu
2,222
611
0
3,202
9,224
3,867
0
1,126
7,950
0
39,434
W
4,982
252
0
780
2,771
870
0
808
1,883
52,288
0
W
Lancelot
DonMattius
Lancelot
6,197
1,133
0
4,548
7,439
3,426
0
1,087
6,192
0
56,171
W
Kuzenbo
Kitington
Kuzenbo
4,274
1,711
0
2,100
7,520
6,685
0
3,929
3,591
17,031
2,235
L
Chaac
Levianeir
Chaac
2,119
291
0
3,623
6,494
4,946
0
0
6,494
0
35,717
L
Athena
LlCHERO
Athena
3,696
1,184
0
2,257
8,029
7,285
7
1,984
6,015
19,027
914
L
Freya
Raptbatsu
Freya
5,154
1,774
0
3,340
8,402
3,385
0
2,406
5,996
45,197
2,655
L
Janus
archosboy
Janus
2,137
201
0
1,165
7,094
2,139
0
2,951
3,873
54,067
825
W
Hercules
interpl4y
Hercules
3,211
987
0
3,744
7,078
5,699
0
0
7,078
0
68,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
29,781
427
Minions Killed
361
0
Camps Cleared
0
1,263,328
Distance Traveled
1,145,783
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,207
564
92
8
0
201,701
1
L
Amaterasu
5,164
469
64
6
0
243,113
0
W
Thoth
7,422
675
103
9
0
256,999
3
W
Lancelot
6,700
609
93
8
0
318,630
4
W
Kuzenbo
6,000
545
23
2
0
257,964
2
L
Chaac
5,685
517
74
7
0
147,442
0
L
Athena
6,359
578
23
2
0
236,844
3
L
Freya
6,048
550
94
9
0
254,887
1
L
Janus
6,525
593
106
10
0
263,497
4
W
Hercules
7,702
700
116
11
0
228,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role