Player Matchup

Hou Yi
Hou Yi
Gkasteleijn99
Hou Yi
Level 126
God Stats
11W - 7L
1,721 SR
Queue Stats
62W - 79L
1,439 Elo+
Party 1
Chang'e
Chang'e
TeletubieLeo
Chang'e
Level 123
God Stats
6W - 2L
1,248 SR
Queue Stats
65W - 80L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
rooie94
Sun Wukong
Level 155
God Stats
6W - 6L
1,686 SR
Queue Stats
103W - 109L
1,439 Elo+
Party 1
Team Averages
Level 135
1,551 SR
1,451 Elo+

VS

Team Averages
Level 89
1,564 SR
1,489 Elo+
Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ELITE DAVE 21
Hachiman
Level 81
God Stats
4W - 3L
1,837 SR
Queue Stats
63W - 54L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
nicasterix
Baron Samedi
Level 128
God Stats
2W - 6L
1,355 SR
Queue Stats
40W - 43L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,873
739
7,639
9,390
3,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TeletubieLeo
Chang'e
15
5 / 2 / 2
9,791
816
9,667
9,219
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
rooie94
Sun Wukong
15
2 / 2 / 7
9,465
789
11,996
14,662
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 1
8,771
731
8,168
14,761
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ELITE DAVE 21
Hachiman
12
3 / 4 / 4
8,581
715
7,493
11,455
4,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
nicasterix
Baron Samedi
14
0 / 3 / 6
8,657
721
11,019
8,331
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
1
2.25
L
Hachiman
ELITE DAVE 21
Hachiman
3
4
4
1.25
W
2
3
4
1.33
W
Chang'e
TeletubieLeo
Chang'e
5
2
2
3
L
Baron Samedi
nicasterix
Baron Samedi
0
3
6
1
W
Sun Wukong
rooie94
Sun Wukong
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
26,680
33,271
Taken
34,547
21,705
Mitigated
20,597
11,209
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,168
2,182
0
5,177
14,761
11,677
134
5,533
8,747
0
25,280
L
Hachiman
ELITE DAVE 21
Hachiman
7,493
3,354
0
1,250
11,455
4,010
0
2,961
8,060
0
33,546
W
7,639
3,291
0
411
9,390
3,440
2,271
2,696
6,335
0
22,947
W
Chang'e
TeletubieLeo
Chang'e
9,667
654
4,606
3,551
9,219
3,649
155
2,633
6,106
32,165
0
L
Baron Samedi
nicasterix
Baron Samedi
11,019
813
1,164
1,601
8,331
4,910
0
1,673
6,155
35,329
254
W
Sun Wukong
rooie94
Sun Wukong
11,996
1,973
0
2,641
14,662
14,616
116
4,098
9,159
958
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
26,009
142
Minions Killed
154
0
Camps Cleared
0
655,986
Distance Traveled
662,957
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,771
731
41
3
0
246,250
0
L
Hachiman
8,581
715
51
4
0
216,469
0
W
Hou Yi
8,873
739
36
3
0
186,381
0
W
Chang'e
9,791
816
63
5
0
220,470
1
L
Baron Samedi
8,657
721
62
5
0
200,238
0
W
Sun Wukong
9,465
789
43
4
0
249,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role