Player Matchup

Sylvanus
Sylvanus
Byranicon
Sylvanus
Level 108
God Stats
26W - 32L
1,728 SR
Queue Stats
26W - 32L
1,860 Elo+
Solo
Cu Chulainn
Cu Chulainn
Digronio
Cu Chulainn
Level 75
God Stats
4W - 2L
1,283 SR
Queue Stats
49W - 41L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Dolila
Nu Wa
Level 154
God Stats
29W - 33L
1,826 SR
Queue Stats
66W - 69L
1,609 Elo+
Solo
Artemis
Artemis
Hotpucket
Artemis
Level 127
God Stats
1W - 3L
1,717 SR
Queue Stats
73W - 98L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
Storm3382
Ao Kuang
Level 127
God Stats
34W - 48L
1,456 SR
Queue Stats
121W - 148L
1,459 Elo+
Solo
Team Averages
Level 118
1,602 SR
1,554 Elo+

VS

Team Averages
Level 124
1,601 SR
1,404 Elo+
Izanami
Izanami
BigDunc26
Izanami
Level 106
God Stats
14W - 15L
1,498 SR
Queue Stats
229W - 267L
1,435 Elo+
Solo
Cerberus
Cerberus
Clownie85
Cerberus
Level 114
God Stats
2W - 1L
1,693 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
King Arthur
King Arthur
HULKforlife
King Arthur
Level 170
God Stats
1W - 0L
1,505 SR
Queue Stats
11W - 22L
1,336 Elo+
Solo
Maman Brigitte
Maman Brigitte
Quanieeboy
Maman Brigitte
Level 143
God Stats
6W - 2L
1,730 SR
Queue Stats
26W - 18L
1,530 Elo+
Solo
Artemis
Artemis
ikun1210
Artemis
Level 86
God Stats
74W - 59L
1,577 SR
Queue Stats
254W - 277L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Byranicon
Sylvanus
13
0 / 0 / 2
7,748
969
3,485
11,786
8,704
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Digronio
Cu Chulainn
13
2 / 5 / 2
8,418
1,052
13,097
14,853
17,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Dolila
Nu Wa
14
2 / 4 / 1
8,275
1,034
12,519
10,513
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Hotpucket
Artemis
14
0 / 1 / 4
8,063
1,008
9,458
6,562
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Storm3382
Ao Kuang
11
0 / 0 / 0
5,346
668
0
0
0
Team 1 Tickets

286

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDunc26
Izanami
14
1 / 0 / 5
8,189
1,024
4,533
5,071
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Clownie85
Cerberus
14
0 / 2 / 8
8,713
1,089
4,629
13,200
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
HULKforlife
King Arthur
13
0 / 0 / 6
7,709
964
5,431
9,653
10,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
Quanieeboy
Maman Brigitte
14
7 / 1 / 3
9,643
1,205
10,947
6,420
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
ikun1210
Artemis
14
2 / 1 / 6
8,456
1,057
16,298
7,554
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
10
10
Deaths
4
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigDunc26
Izanami
1
0
5
3.5
L
Sylvanus
Byranicon
Sylvanus
0
0
2
1
W
Cerberus
Clownie85
Cerberus
0
2
8
2
L
Cu Chulainn
Digronio
Cu Chulainn
2
5
2
0.6
L
Nu Wa
Dolila
Nu Wa
2
4
1
0.63
W
King Arthur
HULKforlife
King Arthur
0
0
6
3
L
Artemis
Hotpucket
Artemis
0
1
4
2
W
Maman Brigitte
Quanieeboy
Maman Brigitte
7
1
3
8.5
L
Ao Kuang
Storm3382
Ao Kuang
0
0
0
0
W
Artemis
ikun1210
Artemis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
41,838
43,714
Taken
41,898
32,245
Mitigated
31,255
7,963
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigDunc26
Izanami
4,533
2,558
0
44
5,071
2,402
0
1,489
3,582
0
28,019
L
Sylvanus
Byranicon
Sylvanus
3,485
436
2,827
2,697
11,786
8,704
0
2,842
8,944
12,346
1,331
W
Cerberus
Clownie85
Cerberus
4,629
65
0
4,823
13,200
11,808
0
4,691
8,509
15,090
0
L
Cu Chulainn
Digronio
Cu Chulainn
13,097
1,754
0
1,877
14,853
17,098
0
5,244
9,609
234
21,999
L
Nu Wa
Dolila
Nu Wa
12,519
2,865
0
0
10,513
3,816
0
4,232
6,281
28,665
0
W
King Arthur
HULKforlife
King Arthur
5,431
516
0
0
9,653
10,623
0
4,131
5,522
0
17,096
L
Artemis
Hotpucket
Artemis
9,458
3,443
0
562
6,562
2,627
0
2,627
3,935
0
28,826
W
Maman Brigitte
Quanieeboy
Maman Brigitte
10,947
779
0
0
6,420
3,118
0
2,489
3,931
21,157
1,839
L
Ao Kuang
Storm3382
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
ikun1210
Artemis
16,298
2,745
0
0
7,554
3,304
0
3,002
4,552
0
30,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
42,710
136
Minions Killed
177
3
Camps Cleared
5
543,026
Distance Traveled
763,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,189
1,024
69
9
2
135,100
0
L
Sylvanus
7,748
969
26
3
0
128,892
0
W
Cerberus
8,713
1,089
18
2
0
147,240
0
L
Cu Chulainn
8,418
1,052
28
4
2
153,076
0
L
Nu Wa
8,275
1,034
35
4
1
129,608
0
W
King Arthur
7,709
964
34
4
0
152,474
0
L
Artemis
8,063
1,008
47
6
0
131,450
0
W
Maman Brigitte
9,643
1,205
27
3
3
167,906
0
L
Ao Kuang
5,346
668
0
0
0
0
0
W
Artemis
8,456
1,057
29
4
0
160,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role