Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Master_Blast
Neith
Level 79
God Stats
38W - 31L
1,482 SR
Queue Stats
56W - 45L
1,471 Elo+
Party 1
Nemesis
Nemesis
Simfalio
Nemesis
Level 21
God Stats
10W - 5L
1,500 SR
Queue Stats
60W - 53L
1,452 Elo+
Party 1
Sol
Sol
mslzm
Sol
Level 151
God Stats
9W - 3L
1,644 SR
Queue Stats
164W - 144L
1,495 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,484 Elo+

VS

Team Averages
Level 86
1,677 SR
1,471 Elo+
Vulcan
Vulcan
AG IRambo
Vulcan
Level 125
God Stats
6W - 2L
1,776 SR
Queue Stats
180W - 168L
1,452 Elo+
Party 2
Surtr
Surtr
KingRonin_-
Surtr
Level 49
God Stats
3W - 5L
1,421 SR
Queue Stats
134W - 129L
1,492 Elo+
Solo
Izanami
Izanami
LUBR317633
Izanami
Level 69
God Stats
23W - 22L
1,564 SR
Queue Stats
174W - 176L
1,469 Elo+
Party 2
Bacchus
Bacchus
SonnyBoom
Bacchus
Level 89
God Stats
16W - 10L
1,704 SR
Queue Stats
45W - 38L
1,543 Elo+
Solo
Mulan
Mulan
iBBzzz
Mulan
Level 99
God Stats
6W - 2L
1,919 SR
Queue Stats
29W - 32L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 1
6,326
575
7,533
11,984
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
9
1 / 1 / 7
5,921
538
3,578
8,099
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 3
6,750
614
8,106
6,183
2,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Simfalio
Nemesis
11
6 / 2 / 3
6,678
607
4,529
9,929
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
mslzm
Sol
12
1 / 2 / 6
7,121
647
7,803
9,699
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AG IRambo
Vulcan
10
1 / 3 / 1
6,108
555
6,271
6,922
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,885
535
6,436
11,740
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LUBR317633
Izanami
10
0 / 2 / 0
5,825
530
2,955
7,067
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SonnyBoom
Bacchus
9
0 / 5 / 2
5,493
499
4,251
14,569
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
iBBzzz
Mulan
13
4 / 2 / 1
7,064
642
6,350
9,853
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
5
5
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Vulcan
AG IRambo
Vulcan
1
3
1
0.5
L
0
3
0
0
L
Izanami
LUBR317633
Izanami
0
2
0
0
W
5
0
3
6.5
W
Nemesis
Simfalio
Nemesis
6
2
3
3.75
L
Bacchus
SonnyBoom
Bacchus
0
5
2
0.2
L
Mulan
iBBzzz
Mulan
4
2
1
2.25
W
Sol
mslzm
Sol
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
26,263
45,894
Taken
50,151
31,924
Mitigated
30,709
14,120
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,533
2,775
0
2,818
11,984
14,554
0
204
11,039
0
39,449
W
Bacchus
 
Bacchus
3,578
457
394
2,566
8,099
7,875
156
3,194
4,905
10,021
0
L
Vulcan
AG IRambo
Vulcan
6,271
2,060
0
1,815
6,922
2,763
0
4,409
2,513
40,025
947
L
6,436
2,942
0
3,911
11,740
6,220
0
0
10,980
414
38,108
L
Izanami
LUBR317633
Izanami
2,955
1,874
0
1,651
7,067
2,820
0
2,296
4,771
0
46,118
W
8,106
3,580
162
1,872
6,183
2,473
252
2,600
3,583
0
45,904
W
Nemesis
Simfalio
Nemesis
4,529
1,939
0
549
9,929
3,901
0
942
8,987
0
42,743
L
Bacchus
SonnyBoom
Bacchus
4,251
445
0
3,718
14,569
14,412
0
2,591
11,978
19,484
0
L
Mulan
iBBzzz
Mulan
6,350
1,616
0
5,666
9,853
4,494
0
2,021
7,741
0
59,647
W
Sol
mslzm
Sol
7,803
2,662
0
5,759
9,699
3,121
1,578
3,627
6,072
52,479
4,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
30,375
289
Minions Killed
307
0
Camps Cleared
0
1,126,031
Distance Traveled
1,111,475
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,326
575
59
5
0
232,300
0
W
Bacchus
5,921
538
7
1
0
231,923
6
L
Vulcan
6,108
555
53
5
0
223,952
0
L
Surtr
5,885
535
59
5
0
194,759
2
L
Izanami
5,825
530
80
7
0
209,854
0
W
Neith
6,750
614
86
8
0
210,177
0
W
Nemesis
6,678
607
50
5
0
248,796
0
L
Bacchus
5,493
499
12
1
0
217,131
0
L
Mulan
7,064
642
103
9
0
265,779
0
W
Sol
7,121
647
87
8
0
202,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role