Player Matchup

Thoth
Thoth
Gold I
NikoMastaKilla
Thoth
Gold I
Level 125
God Stats
3W - 0L
1,744 SR
Queue Stats
251W - 310L
1,466 MMR
Solo
Medusa
Medusa
Gold V
Tannenbaumxy
Medusa
Gold V
Level 144
God Stats
4W - 3L
1,640 SR
Queue Stats
16W - 22L
1,474 MMR
Solo
Odin
Odin
Silver IV
VxBanxV
Odin
Silver IV
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 34L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,628 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,556 SR
1,409 MMR
Yu Huang
Yu Huang
Silver IV
McDemo
Yu Huang
Silver IV
Level 65
God Stats
2W - 4L
1,298 SR
Queue Stats
112W - 158L
985 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
NXXUS-jean
Sun Wukong
Bronze III
Level 135
God Stats
1W - 1L
1,821 SR
Queue Stats
4W - 3L
1,527 MMR
Solo
Izanami
Izanami
Gold V
valoutre54
Izanami
Gold V
Level 43
God Stats
9W - 11L
1,548 SR
Queue Stats
33W - 59L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,734
767
11,198
9,324
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
17
5 / 0 / 3
11,063
790
14,712
11,191
5,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
VxBanxV
Odin
17
6 / 0 / 7
11,059
790
12,818
14,229
15,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraBacchusCupidAchillesKuzenbo

VS

Bans
CthulhuKukulkanBellonaJormungandrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
McDemo
Yu Huang
13
1 / 5 / 1
8,843
632
11,878
11,341
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
NXXUS-jean
Sun Wukong
13
1 / 3 / 1
8,635
617
8,176
22,217
25,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
valoutre54
Izanami
14
0 / 5 / 2
9,177
656
9,038
14,586
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
McDemo
Yu Huang
1
5
1
0.3
L
Sun Wukong
NXXUS-jean
Sun Wukong
1
3
1
0.5
W
2
2
8
3
W
Medusa
5
0
3
6.5
W
Odin
VxBanxV
Odin
6
0
7
9.5
L
Izanami
valoutre54
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
29,092
34,744
Taken
48,144
24,258
Mitigated
38,033
6,822
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
McDemo
Yu Huang
11,878
525
0
370
11,341
4,910
0
2,966
8,028
34,180
921
L
Sun Wukong
NXXUS-jean
Sun Wukong
8,176
1,756
0
5,343
22,217
25,875
0
4,586
16,828
0
29,673
W
11,198
223
0
1,246
9,324
3,741
793
3,376
5,358
50,726
690
W
Medusa
14,712
5,154
0
2,644
11,191
5,402
1,564
3,314
7,188
0
68,020
W
Odin
VxBanxV
Odin
12,818
2,440
0
2,932
14,229
15,115
326
3,466
9,685
0
25,939
L
Izanami
valoutre54
Izanami
9,038
4,475
0
2,407
14,586
7,248
0
3,428
11,024
0
41,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
26,655
203
Minions Killed
161
0
Camps Cleared
0
876,662
Distance Traveled
743,788
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,843
632
57
4
0
231,609
0
L
Sun Wukong
8,635
617
36
3
0
274,814
0
W
Thoth
10,734
767
86
6
0
277,783
1
W
Medusa
11,063
790
88
6
0
302,056
5
W
Odin
11,059
790
29
2
0
296,823
2
L
Izanami
9,177
656
68
5
0
237,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role