Player Matchup

Nu Wa
Nu Wa
Beardus93
Nu Wa
Level 149
God Stats
5W - 6L
1,299 SR
Queue Stats
437W - 376L
1,506 Elo+
Party 1
Cerberus
Cerberus
Fortney19
Cerberus
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
280W - 224L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
Morg710
Cu Chulainn
Level 163
God Stats
2W - 5L
1,587 SR
Queue Stats
170W - 157L
1,608 Elo+
Solo
Arachne
Arachne
Steinschlange
Arachne
Level 144
God Stats
12W - 12L
1,591 SR
Queue Stats
222W - 189L
1,549 Elo+
Solo
Heimdallr
Heimdallr
jänüß
Heimdallr
Level 89
God Stats
2W - 7L
1,318 SR
Queue Stats
200W - 186L
1,550 Elo+
Party 1
Team Averages
Level 135
1,459 SR
1,563 Elo+

VS

Team Averages
Level 178
1,547 SR
1,582 Elo+
Artemis
Artemis
ALEX678
Artemis
Level 158
God Stats
2W - 7L
1,268 SR
Queue Stats
333W - 310L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Faith3
Baron Samedi
Level 214
God Stats
10W - 14L
1,690 SR
Queue Stats
759W - 697L
1,602 Elo+
Solo
Bacchus
Bacchus
HERΩ
Bacchus
Level 215
God Stats
40W - 38L
1,550 SR
Queue Stats
398W - 393L
1,600 Elo+
Solo
Kali
Kali
Slykite
Kali
Level 102
God Stats
11W - 5L
1,728 SR
Queue Stats
61W - 59L
1,526 Elo+
Solo
Cerberus
Cerberus
playboymeeks
Cerberus
Level 200
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 232L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beardus93
Nu Wa
10
1 / 1 / 2
5,412
601
6,092
3,212
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Fortney19
Cerberus
8
0 / 3 / 4
5,217
580
2,668
9,129
6,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Morg710
Cu Chulainn
10
2 / 1 / 1
5,210
579
4,048
8,227
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
7
1 / 3 / 0
4,717
524
3,311
6,268
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
jänüß
Heimdallr
10
1 / 1 / 0
5,422
602
2,001
5,154
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALEX678
Artemis
9
0 / 1 / 1
4,983
554
4,798
4,983
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Faith3
Baron Samedi
12
5 / 0 / 0
6,717
746
5,186
3,946
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HERΩ
Bacchus
9
0 / 0 / 5
5,466
607
4,509
7,930
6,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Slykite
Kali
9
1 / 3 / 4
5,248
583
2,572
8,671
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
playboymeeks
Cerberus
12
3 / 1 / 0
6,673
741
3,434
6,779
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALEX678
Artemis
0
1
1
0.5
L
Nu Wa
Beardus93
Nu Wa
1
1
2
2
W
Baron Samedi
Faith3
Baron Samedi
5
0
0
5
L
Cerberus
Fortney19
Cerberus
0
3
4
0.67
W
Bacchus
HERΩ
Bacchus
0
0
5
2.5
L
Cu Chulainn
Morg710
Cu Chulainn
2
1
1
2.5
W
Kali
Slykite
Kali
1
3
4
1
L
Arachne
1
3
0
0.33
L
Heimdallr
jänüß
Heimdallr
1
1
0
1
W
Cerberus
playboymeeks
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
20,499
31,990
Taken
32,309
14,675
Mitigated
18,277
11,824
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALEX678
Artemis
4,798
2,684
0
964
4,983
1,591
0
1,391
3,468
0
35,307
L
Nu Wa
Beardus93
Nu Wa
6,092
1,220
0
608
3,212
1,030
0
952
2,174
37,847
0
W
Baron Samedi
Faith3
Baron Samedi
5,186
510
382
1,818
3,946
1,708
0
1,808
1,924
48,655
0
L
Cerberus
Fortney19
Cerberus
2,668
120
0
2,610
9,129
6,261
0
4,309
4,625
14,631
0
W
Bacchus
HERΩ
Bacchus
4,509
696
0
3,180
7,930
6,755
0
1,765
6,057
15,812
2,196
L
Cu Chulainn
Morg710
Cu Chulainn
4,048
180
0
4,217
8,227
3,557
0
2,298
5,765
0
34,077
W
Kali
Slykite
Kali
2,572
710
0
3,234
8,671
3,129
0
2,720
5,743
0
36,176
L
Arachne
3,311
2,643
0
2,335
6,268
1,776
0
2,771
3,069
0
16,835
L
Heimdallr
jänüß
Heimdallr
2,001
715
0
2,054
5,154
2,051
0
1,674
3,480
0
44,512
W
Cerberus
playboymeeks
Cerberus
3,434
361
0
3,278
6,779
5,094
0
452
6,247
40,875
2,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
29,087
298
Minions Killed
329
0
Camps Cleared
0
905,398
Distance Traveled
950,030
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,983
554
63
7
0
164,378
2
L
Nu Wa
5,412
601
74
8
0
183,530
1
W
Baron Samedi
6,717
746
86
10
0
193,956
4
L
Cerberus
5,217
580
40
4
0
192,044
4
W
Bacchus
5,466
607
23
3
0
205,772
3
L
Cu Chulainn
5,210
579
65
7
0
214,552
0
W
Kali
5,248
583
62
7
0
204,892
0
L
Arachne
4,717
524
36
4
0
129,993
0
L
Heimdallr
5,422
602
83
9
0
185,279
0
W
Cerberus
6,673
741
95
11
0
181,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role