Player Matchup

King Arthur
King Arthur
Carboncrater224
King Arthur
Level 81
God Stats
4W - 4L
1,702 SR
Queue Stats
32W - 27L
1,476 Elo+
Party 1
Arachne
Arachne
JeffersonnNL
Arachne
Level 129
God Stats
5W - 3L
1,742 SR
Queue Stats
111W - 107L
1,511 Elo+
Solo
Bake Kujira
Bake Kujira
Nekroticgames
Bake Kujira
Level 37
God Stats
2W - 4L
1,543 SR
Queue Stats
14W - 17L
1,521 Elo+
Solo
Tiamat
Tiamat
WarSloths117
Tiamat
Level 61
God Stats
4W - 5L
1,394 SR
Queue Stats
49W - 49L
1,414 Elo+
Party 1
Nut
Nut
YOURHH
Nut
Level 25
God Stats
2W - 5L
1,442 SR
Queue Stats
5W - 13L
1,316 Elo+
Party 1
Team Averages
Level 67
1,565 SR
1,448 Elo+

VS

Team Averages
Level 149
1,579 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarkLord-Styx
Tsukuyomi
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
124W - 200L
1,448 Elo+
Party 2
Cerberus
Cerberus
RedDeadTyler
Cerberus
Level 156
God Stats
3W - 3L
1,661 SR
Queue Stats
227W - 233L
1,469 Elo+
Party 3
Hachiman
Hachiman
YoungHoudini_PR
Hachiman
Level 117
God Stats
15W - 14L
1,529 SR
Queue Stats
107W - 139L
1,479 Elo+
Party 2
Osiris
Osiris
xXOiEuSouGokuXx
Osiris
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 213L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carboncrater224
King Arthur
11
3 / 2 / 2
6,176
475
5,832
11,561
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
JeffersonnNL
Arachne
12
3 / 1 / 0
6,515
501
5,610
13,218
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
Nekroticgames
Bake Kujira
9
0 / 3 / 1
5,181
399
3,493
11,014
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
0 / 5 / 3
5,920
455
6,417
9,072
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
YOURHH
Nut
10
0 / 1 / 0
5,625
433
1,762
6,464
1,968
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 2 / 3
7,106
547
9,952
9,260
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DarkLord-Styx
Tsukuyomi
13
3 / 0 / 2
7,188
553
6,021
8,149
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RedDeadTyler
Cerberus
11
2 / 1 / 5
6,717
517
6,784
11,994
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
2 / 0 / 2
7,885
607
5,946
3,663
1,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 0
7,673
590
6,368
10,115
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
King Arthur
Carboncrater224
King Arthur
3
2
2
2
W
Tsukuyomi
DarkLord-Styx
Tsukuyomi
3
0
2
4
L
Arachne
JeffersonnNL
Arachne
3
1
0
3
L
Bake Kujira
Nekroticgames
Bake Kujira
0
3
1
0.17
W
Cerberus
RedDeadTyler
Cerberus
2
1
5
4.5
L
Tiamat
0
5
3
0.3
L
Nut
YOURHH
Nut
0
1
0
0
W
Hachiman
2
0
2
3
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
35,071
51,329
Taken
43,181
26,596
Mitigated
21,698
12,916
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,952
3,938
0
3,026
9,260
3,135
96
2,879
5,981
54,897
1,298
L
King Arthur
Carboncrater224
King Arthur
5,832
1,089
0
2,311
11,561
8,543
0
428
11,133
0
26,675
W
Tsukuyomi
DarkLord-Styx
Tsukuyomi
6,021
1,053
0
4,720
8,149
3,018
0
1,103
6,686
0
54,882
L
Arachne
JeffersonnNL
Arachne
5,610
3,608
0
5,162
13,218
5,143
0
3,272
9,798
0
49,471
L
Bake Kujira
Nekroticgames
Bake Kujira
3,493
1,639
238
916
11,014
6,928
0
4,691
5,942
29,415
0
W
Cerberus
RedDeadTyler
Cerberus
6,784
233
0
3,805
11,994
8,504
0
4,393
7,271
28,672
25
L
Tiamat
6,417
300
0
1,325
9,072
4,014
0
5,303
3,585
38,611
0
L
Nut
YOURHH
Nut
1,762
1,296
0
2,964
6,464
1,968
0
1,721
4,471
0
27,224
W
Hachiman
5,946
3,942
0
2,176
3,663
1,460
664
262
3,401
0
57,717
W
6,368
2,546
0
2,768
10,115
5,581
154
213
9,384
0
51,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
36,569
284
Minions Killed
427
0
Camps Cleared
0
1,238,692
Distance Traveled
1,227,250
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,106
547
93
7
0
229,096
6
L
King Arthur
6,176
475
36
3
0
226,398
0
W
Tsukuyomi
7,188
553
83
6
0
266,390
1
L
Arachne
6,515
501
81
6
0
285,252
0
L
Bake Kujira
5,181
399
45
3
0
255,790
0
W
Cerberus
6,717
517
67
5
0
253,217
3
L
Tiamat
5,920
455
71
5
0
234,266
0
L
Nut
5,625
433
51
4
0
236,986
4
W
Hachiman
7,885
607
105
8
0
229,424
0
W
Osiris
7,673
590
79
6
0
249,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role