Player Matchup

Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold I
Darkangel123430
Fafnir
Gold I
Level 248
God Stats
8W - 7L
1,159 SR
Queue Stats
193W - 185L
1,606 MMR
Party 1
Apollo
Apollo
Gold IV
MrCrane1
Apollo
Gold IV
Level 118
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 3L
1,738 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
Vergil109
Sun Wukong
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Party 3
Pele
Pele
Gold II
harry_kevin
Pele
Gold II
Level 149
God Stats
1W - 1L
1,495 SR
Queue Stats
80W - 84L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,392 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,583 SR
1,593 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Erozia_ShArKii
Kukulkan
Gold II
Level 143
God Stats
85W - 68L
1,611 SR
Queue Stats
205W - 206L
1,521 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
Erozia_SlashYer
Cabrakan
Platinum III
Level 157
God Stats
12W - 12L
1,586 SR
Queue Stats
197W - 191L
1,756 MMR
Party 2
Geb
Geb
Bronze III
natadekoko0113
Geb
Bronze III
Level 44
God Stats
3W - 3L
1,778 SR
Queue Stats
42W - 35L
1,600 MMR
Solo
Serqet
Serqet
Gold III
patodin
Serqet
Gold III
Level 144
God Stats
1W - 2L
1,438 SR
Queue Stats
114W - 121L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 1
6,174
617
3,398
3,450
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,002
500
2,882
4,859
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
MrCrane1
Apollo
12
1 / 0 / 1
6,024
602
3,697
5,740
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
Vergil109
Sun Wukong
12
2 / 0 / 1
7,085
709
5,463
8,140
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 2
5,844
584
2,926
5,963
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BastetAgniThanatosKuzenbo

VS

Bans
TyrNemesisOsirisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 0
5,592
559
2,373
4,260
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
11
0 / 1 / 0
5,621
562
1,443
3,126
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
10
0 / 3 / 0
5,323
532
4,044
8,726
5,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,158
516
2,727
8,263
4,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
patodin
Serqet
10
0 / 1 / 0
5,208
521
1,492
7,647
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
L
Hachiman
 
Hachiman
0
0
0
0
W
0
0
3
1.5
L
Kukulkan
0
1
0
0
L
Cabrakan
0
3
0
0
W
Apollo
MrCrane1
Apollo
1
0
1
1.5
W
Sun Wukong
Vergil109
Sun Wukong
2
0
1
2.5
W
2
0
2
3
L
0
2
0
0
L
Serqet
patodin
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
12,079
28,152
Taken
32,022
14,544
Mitigated
15,529
14,214
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,398
50
0
250
3,450
1,182
0
1,140
2,310
45,829
968
L
Hachiman
 
Hachiman
2,373
871
0
2,060
4,260
1,559
0
648
3,450
0
48,390
W
2,882
726
0
2,584
4,859
4,888
0
1,147
3,712
12,020
712
L
Kukulkan
1,443
43
0
129
3,126
1,187
0
38
3,038
55,965
1,172
L
Cabrakan
4,044
610
0
1,879
8,726
5,452
0
0
8,726
35,334
0
W
Apollo
MrCrane1
Apollo
3,697
2,242
0
4,001
5,740
1,970
0
1,018
4,722
0
56,969
W
Sun Wukong
Vergil109
Sun Wukong
5,463
1,777
0
3,168
8,140
4,525
0
4,000
3,822
0
59,422
W
2,926
666
0
4,211
5,963
1,979
0
801
5,162
0
40,115
L
2,727
278
1,150
1,934
8,263
4,118
0
3,681
4,148
12,273
326
L
Serqet
patodin
Serqet
1,492
114
0
992
7,647
3,213
0
1,044
6,377
0
38,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
26,902
401
Minions Killed
334
0
Camps Cleared
0
1,088,119
Distance Traveled
1,011,609
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,174
617
94
9
0
215,107
3
L
Hachiman
5,592
559
75
8
0
192,868
0
W
Fafnir
5,002
500
17
2
0
207,103
3
L
Kukulkan
5,621
562
104
10
0
204,740
0
L
Cabrakan
5,323
532
64
6
0
176,094
3
W
Apollo
6,024
602
113
11
0
187,171
0
W
Sun Wukong
7,085
709
100
10
0
220,738
4
W
Pele
5,844
584
77
8
0
258,000
0
L
Geb
5,158
516
27
3
0
193,973
2
L
Serqet
5,208
521
64
6
0
243,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role