Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Game_Syphon
Amaterasu
Level 142
God Stats
17W - 9L
1,661 SR
Queue Stats
241W - 222L
1,505 Elo+
Party 2
Cerberus
Cerberus
RektheNubi
Cerberus
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 166L
1,568 Elo+
Solo
Thoth
Thoth
Spider-man-verso
Thoth
Level 102
God Stats
1W - 3L
1,192 SR
Queue Stats
66W - 75L
1,430 Elo+
Solo
Ravana
Ravana
UniqueFreakk
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,474 Elo+
Party 2
Team Averages
Level 115
1,471 SR
1,495 Elo+

VS

Team Averages
Level 147
1,520 SR
1,513 Elo+
Sylvanus
Sylvanus
Carrotmaster
Sylvanus
Level 152
God Stats
2W - 1L
1,676 SR
Queue Stats
76W - 66L
1,520 Elo+
Party 1
Bacchus
Bacchus
Djpromotion
Bacchus
Level 158
God Stats
7W - 3L
1,552 SR
Queue Stats
144W - 124L
1,429 Elo+
Solo
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,649 SR
Queue Stats
391W - 355L
1,559 Elo+
Solo
Rama
Rama
NiapLatcer
Rama
Level 146
God Stats
2W - 0L
1,221 SR
Queue Stats
51W - 53L
1,486 Elo+
Party 1
Nemesis
Nemesis
Rumsoakedmonkey
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
5,053
505
1,241
5,458
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Game_Syphon
Amaterasu
10
0 / 2 / 1
5,575
558
4,670
9,818
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
RektheNubi
Cerberus
8
0 / 3 / 1
4,860
486
4,509
8,414
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,647
565
1,979
4,305
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
9
1 / 3 / 0
5,092
509
4,979
5,449
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carrotmaster
Sylvanus
10
1 / 1 / 2
6,001
600
5,663
10,342
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Djpromotion
Bacchus
9
1 / 1 / 2
5,552
555
2,821
6,321
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
5,768
577
3,124
3,535
2,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 2
5,570
557
5,607
4,536
1,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 3
6,261
626
4,378
7,245
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
W
Sylvanus
Carrotmaster
Sylvanus
1
1
2
2
W
Bacchus
Djpromotion
Bacchus
1
1
2
2
L
Amaterasu
Game_Syphon
Amaterasu
0
2
1
0.25
W
2
0
1
2.5
W
3
0
2
4
L
Cerberus
RektheNubi
Cerberus
0
3
1
0.17
W
5
1
3
6.5
L
0
2
0
0
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
21,593
33,444
Taken
31,979
16,596
Mitigated
16,960
9,851
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,241
354
0
1,205
5,458
1,794
0
918
4,540
0
29,204
W
Sylvanus
Carrotmaster
Sylvanus
5,663
1,604
108
5,497
10,342
6,402
29
0
10,342
31,160
12,536
W
Bacchus
Djpromotion
Bacchus
2,821
408
0
1,541
6,321
4,914
0
2,319
4,002
18,299
0
L
Amaterasu
Game_Syphon
Amaterasu
4,670
2,338
0
4,238
9,818
5,956
0
3,936
5,882
0
39,875
W
3,124
1,539
216
377
3,535
2,141
170
1,517
2,018
0
35,919
W
5,607
4,304
0
1,536
4,536
1,275
0
2,206
2,330
0
40,996
L
Cerberus
RektheNubi
Cerberus
4,509
438
0
2,587
8,414
5,271
0
1,470
6,944
21,421
0
W
4,378
2,580
0
1,777
7,245
2,228
0
446
6,799
0
38,016
L
1,979
43
0
1,210
4,305
1,130
0
130
4,175
36,199
0
L
Ravana
4,979
2,252
0
611
5,449
2,445
0
815
4,634
0
32,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
29,152
319
Minions Killed
288
0
Camps Cleared
0
986,558
Distance Traveled
982,093
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,053
505
50
5
0
180,007
0
W
Sylvanus
6,001
600
70
7
0
174,931
2
W
Bacchus
5,552
555
16
2
0
206,771
4
L
Amaterasu
5,575
558
78
8
0
199,146
0
W
Nut
5,768
577
63
6
0
186,665
0
W
Rama
5,570
557
76
8
0
183,207
1
L
Cerberus
4,860
486
54
5
0
204,841
0
W
Nemesis
6,261
626
63
6
0
230,519
1
L
Thoth
5,647
565
80
8
0
198,972
0
L
Ravana
5,092
509
57
6
0
203,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role