Player Matchup

Chang'e
Chang'e
NueSousMaBurca
Chang'e
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 128L
1,259 Elo+
Party 1
Skadi
Skadi
iWarThunder
Skadi
Level 63
God Stats
0W - 1L
1,511 SR
Queue Stats
17W - 44L
1,148 Elo+
Party 1
Terra
Terra
infernal-darks
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 265L
1,244 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,217 Elo+

VS

Team Averages
Level 123
1,559 SR
1,435 Elo+
Anubis
Anubis
Kleemanator
Anubis
Level 141
God Stats
121W - 129L
1,414 SR
Queue Stats
126W - 130L
1,379 Elo+
Solo
Charon
Charon
MOISTwalnuts48
Charon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
gbrusuelas
Medusa
Level 146
God Stats
5W - 1L
1,762 SR
Queue Stats
32W - 33L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,648
665
3,956
10,990
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 5 / 1
6,295
630
1,985
8,466
2,681
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 5 / 0
7,030
703
1,183
13,167
8,485
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 1 / 8
9,367
937
8,902
5,835
2,912
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 11
8,394
839
4,340
4,378
3,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
gbrusuelas
Medusa
14
4 / 0 / 11
8,586
859
14,460
4,425
1,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
8
11
W
4
0
11
9.5
L
0
5
1
0.1
W
Medusa
gbrusuelas
Medusa
4
0
11
9.5
L
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,124
Damage
27,702
32,623
Taken
14,638
14,781
Mitigated
8,146
3,326
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,902
268
0
2,670
5,835
2,912
877
1,275
4,529
48,767
461
W
4,340
642
0
612
4,378
3,450
490
2,173
2,205
14,704
1,822
L
3,956
364
674
1,067
10,990
3,615
0
4,417
6,529
23,800
0
W
Medusa
gbrusuelas
Medusa
14,460
6,512
382
2,097
4,425
1,784
1,563
2,174
2,204
0
37,867
L
1,985
377
0
76
8,466
2,681
0
4,155
4,242
0
17,222
L
1,183
327
741
768
13,167
8,485
0
3,558
9,540
5,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
26,347
88
Minions Killed
151
0
Camps Cleared
0
498,505
Distance Traveled
564,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,367
937
85
9
0
163,886
0
W
Charon
8,394
839
25
3
0
194,844
0
L
Chang'e
6,648
665
55
6
0
169,796
0
W
Medusa
8,586
859
41
4
0
205,517
0
L
Skadi
6,295
630
29
3
0
179,131
0
L
Terra
7,030
703
4
0
0
149,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role