Player Matchup

Medusa
Medusa
Argreion
Medusa
Level 122
God Stats
9W - 10L
1,618 SR
Queue Stats
158W - 150L
1,604 Elo+
Party 1
Vulcan
Vulcan
CarltonDanks1
Vulcan
Level 154
God Stats
2W - 2L
1,799 SR
Queue Stats
146W - 115L
1,631 Elo+
Party 1
Loki
Loki
MasterLeo117
Loki
Level 171
God Stats
3W - 12L
1,132 SR
Queue Stats
290W - 290L
1,507 Elo+
Solo
Khepri
Khepri
SaVaGeDoGe
Khepri
Level 166
God Stats
3W - 2L
1,915 SR
Queue Stats
160W - 148L
1,581 Elo+
Solo
Charon
Charon
xSOLIDx23
Charon
Level 153
God Stats
3W - 3L
1,651 SR
Queue Stats
53W - 33L
1,674 Elo+
Solo
Team Averages
Level 153
1,623 SR
1,599 Elo+

VS

Team Averages
Level 161
1,601 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BatHouse
Yu Huang
Level 273
God Stats
11W - 12L
1,508 SR
Queue Stats
342W - 346L
1,619 Elo+
Solo
Apollo
Apollo
Nebey
Apollo
Level 98
God Stats
5W - 4L
1,508 SR
Queue Stats
207W - 193L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Stier-Havi
Ne Zha
Level 157
God Stats
5W - 2L
1,581 SR
Queue Stats
320W - 293L
1,514 Elo+
Solo
Osiris
Osiris
Zirael00
Osiris
Level 86
God Stats
4W - 0L
1,906 SR
Queue Stats
385W - 350L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Argreion
Medusa
9
0 / 3 / 0
4,801
480
5,476
8,836
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,282
528
3,488
3,657
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
4,908
491
3,538
9,572
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
SaVaGeDoGe
Khepri
7
0 / 2 / 1
4,621
462
1,975
7,636
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
xSOLIDx23
Charon
10
0 / 2 / 0
5,290
529
5,693
10,240
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 5
6,154
615
3,895
6,925
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
BatHouse
Yu Huang
13
1 / 0 / 0
6,643
664
3,619
3,967
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Nebey
Apollo
11
5 / 0 / 1
6,275
628
7,653
6,823
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
Stier-Havi
Ne Zha
10
0 / 2 / 5
5,157
516
2,256
8,790
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Zirael00
Osiris
13
2 / 0 / 0
7,105
711
7,866
11,485
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Medusa
Argreion
Medusa
0
3
0
0
W
Yu Huang
BatHouse
Yu Huang
1
0
0
1
L
0
0
0
0
L
2
2
0
1
W
Apollo
Nebey
Apollo
5
0
1
5.5
L
Khepri
SaVaGeDoGe
Khepri
0
2
1
0.25
W
Ne Zha
Stier-Havi
Ne Zha
0
2
5
1.25
W
Osiris
Zirael00
Osiris
2
0
0
2
L
Charon
xSOLIDx23
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
25,289
39,941
Taken
37,990
16,575
Mitigated
18,649
12,601
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,895
1,816
809
4,246
6,925
5,076
0
1,050
5,791
0
18,015
L
Medusa
Argreion
Medusa
5,476
1,610
0
2,047
8,836
2,975
0
0
8,836
0
41,669
W
Yu Huang
BatHouse
Yu Huang
3,619
637
0
875
3,967
1,476
0
1,931
1,684
64,531
850
L
3,488
534
0
187
3,657
1,102
0
1,519
1,948
37,394
874
L
3,538
861
0
3,986
9,572
2,938
0
670
8,836
0
26,850
W
Apollo
Nebey
Apollo
7,653
5,111
0
3,951
6,823
2,829
0
389
6,434
0
51,182
L
Khepri
SaVaGeDoGe
Khepri
1,975
437
0
1,531
7,636
3,829
0
1,020
6,538
13,899
0
W
Ne Zha
Stier-Havi
Ne Zha
2,256
576
0
4,442
8,790
3,011
0
1,405
7,305
0
29,752
W
Osiris
Zirael00
Osiris
7,866
2,516
0
9,431
11,485
6,257
0
4,556
6,051
0
60,475
L
Charon
xSOLIDx23
Charon
5,693
1,050
0
4,850
10,240
5,731
0
0
10,240
35,523
1,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
31,334
279
Minions Killed
385
0
Camps Cleared
0
985,539
Distance Traveled
998,429
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,154
615
22
2
0
206,379
0
L
Medusa
4,801
480
55
6
0
183,071
0
W
Yu Huang
6,643
664
128
13
0
191,316
2
L
Vulcan
5,282
528
84
8
0
210,344
0
L
Loki
4,908
491
49
5
0
216,409
0
W
Apollo
6,275
628
87
9
0
192,703
0
L
Khepri
4,621
462
25
3
0
202,481
2
W
Ne Zha
5,157
516
51
5
0
230,876
0
W
Osiris
7,105
711
97
10
0
177,155
0
L
Charon
5,290
529
66
7
0
173,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role