Player Matchup

Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
BeаnLord
Charon
Platinum I
Level 149
God Stats
35W - 18L
1,751 SR
Queue Stats
168W - 151L
1,980 MMR
Party 1
Chaac
Chaac
Platinum IV
LaDenisada
Chaac
Platinum IV
Level 105
God Stats
3W - 3L
1,614 SR
Queue Stats
220W - 219L
1,889 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Reazм
Ah Muzen Cab
Platinum I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
2,004 MMR
Solo
Chronos
Chronos
Diamond IV
dondadondadonda
Chronos
Diamond IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
2,219 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,573 SR
1,918 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,581 SR
1,989 MMR
Xing Tian
Xing Tian
Platinum I
DaanKo108
Xing Tian
Platinum I
Level 159
God Stats
8W - 4L
1,511 SR
Queue Stats
375W - 364L
1,998 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
MaejorKeviinPG
Gilgamesh
Diamond V
Level 163
God Stats
7W - 5L
1,546 SR
Queue Stats
261W - 261L
1,979 MMR
Solo
Ra
Ra
Diamond IV
Smiga
Ra
Diamond IV
Level 180
God Stats
7W - 9L
1,517 SR
Queue Stats
112W - 101L
2,039 MMR
Solo
Horus
Horus
Platinum III
Ubot
Horus
Platinum III
Level 149
God Stats
27W - 25L
1,622 SR
Queue Stats
110W - 104L
1,841 MMR
Solo
Ullr
Ullr
Platinum I
poloumniy
Ullr
Platinum I
Level 124
God Stats
35W - 25L
1,711 SR
Queue Stats
138W - 122L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 5 / 4
6,933
462
5,727
17,656
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
BeаnLord
Charon
11
2 / 4 / 1
7,160
477
5,467
11,820
9,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
0 / 3 / 0
7,537
502
3,861
13,725
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Reazм
Ah Muzen Cab
14
4 / 2 / 0
8,378
559
9,094
9,038
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 2
7,358
491
6,443
12,186
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaAthenaOsirisThanatos

VS

Bans
AgniThothBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaanKo108
Xing Tian
14
3 / 2 / 7
8,991
599
6,141
13,122
12,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gilgamesh
MaejorKeviinPG
Gilgamesh
17
4 / 0 / 3
10,759
717
12,833
13,845
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
16
2 / 0 / 4
9,606
640
4,909
8,636
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Ubot
Horus
15
6 / 2 / 7
9,137
609
9,659
12,080
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
4 / 2 / 4
9,436
629
11,657
10,937
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
4
0.4
L
Charon
BeаnLord
Charon
2
4
1
0.63
W
Xing Tian
DaanKo108
Xing Tian
3
2
7
3.25
L
Chaac
0
3
0
0
W
Gilgamesh
MaejorKeviinPG
Gilgamesh
4
0
3
5.5
L
Ah Muzen Cab
Reazм
Ah Muzen Cab
4
2
0
2
W
Ra
2
0
4
4
W
Horus
Ubot
Horus
6
2
7
4.75
L
0
5
2
0.2
W
Ullr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
45,199
64,425
Taken
58,620
34,872
Mitigated
37,440
16,309
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,727
3,233
0
6,951
17,656
7,213
0
2,256
15,400
0
50,271
L
Charon
BeаnLord
Charon
5,467
1,608
0
2,702
11,820
9,152
0
3,091
8,654
17,826
473
W
Xing Tian
DaanKo108
Xing Tian
6,141
570
0
1,727
13,122
12,194
0
2,985
9,396
22,549
1,972
L
Chaac
3,861
592
0
4,053
13,725
9,289
0
0
13,725
0
63,100
W
Gilgamesh
MaejorKeviinPG
Gilgamesh
12,833
4,907
0
5,117
13,845
10,267
924
1,634
11,961
0
93,928
L
Ah Muzen Cab
Reazм
Ah Muzen Cab
9,094
2,852
0
1,054
9,038
4,137
0
3,361
5,621
0
78,393
W
Ra
4,909
711
1,837
3,265
8,636
4,072
729
846
7,710
102,416
0
W
Horus
Ubot
Horus
9,659
5,220
1,031
5,890
12,080
5,866
0
753
10,629
0
58,382
L
6,443
2,646
0
1,549
12,186
5,081
0
1,731
10,455
61,559
0
W
Ullr
11,657
4,116
0
2,603
10,937
5,041
335
5,597
4,991
0
83,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
47,929
475
Minions Killed
589
0
Camps Cleared
0
1,470,161
Distance Traveled
1,513,242
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,933
462
99
7
0
340,664
0
L
Charon
7,160
477
23
2
0
295,979
4
W
Xing Tian
8,991
599
31
2
0
319,109
4
L
Chaac
7,537
502
110
7
0
281,573
1
W
Gilgamesh
10,759
717
155
10
0
275,129
1
L
Ah Muzen Cab
8,378
559
123
8
0
277,894
0
W
Ra
9,606
640
190
13
0
318,174
6
W
Horus
9,137
609
88
6
0
324,997
3
L
Chronos
7,358
491
120
8
0
274,051
0
W
Ullr
9,436
629
125
8
0
275,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role