Player Matchup

Hercules
Hercules
AlanLeDésosseur
Hercules
Level 109
God Stats
3W - 4L
1,743 SR
Queue Stats
513W - 497L
1,541 Elo+
Solo
Agni
Agni
DJPSim
Agni
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
48W - 15L
1,688 Elo+
Party 2
Jing Wei
Jing Wei
Emolgo
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 37L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
MechMayhem
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 33L
1,616 Elo+
Party 2
Discordia
Discordia
Ryanhardt
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 43L
1,575 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,622 Elo+

VS

Team Averages
Level 92
1,550 SR
1,524 Elo+
Mulan
Mulan
Draintrain
Mulan
Level 146
God Stats
5W - 4L
1,706 SR
Queue Stats
329W - 320L
1,509 Elo+
Party 3
Loki
Loki
HarlandoGG
Loki
Level 67
God Stats
0W - 1L
1,561 SR
Queue Stats
40W - 34L
1,527 Elo+
Party 1
Discordia
Discordia
Melofreakness
Discordia
Level 64
God Stats
3W - 7L
1,335 SR
Queue Stats
244W - 236L
1,495 Elo+
Party 3
Terra
Terra
PersyWall
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,575 Elo+
Solo
Ganesha
Ganesha
WARNOU
Ganesha
Level 159
God Stats
0W - 1L
1,650 SR
Queue Stats
54W - 49L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
8,777
878
9,776
16,683
15,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
DJPSim
Agni
15
7 / 2 / 8
8,909
891
14,644
10,144
5,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Emolgo
Jing Wei
13
2 / 3 / 10
8,108
811
9,978
8,437
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MechMayhem
Sylvanus
14
2 / 2 / 13
8,486
849
4,586
11,265
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Ryanhardt
Discordia
15
3 / 3 / 9
8,643
864
13,097
6,304
2,721
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 5 / 4
8,357
836
12,986
13,346
10,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 3
7,120
712
6,135
8,270
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Melofreakness
Discordia
13
1 / 3 / 6
7,454
745
9,504
7,870
2,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
PersyWall
Terra
13
3 / 4 / 6
8,020
802
7,468
14,207
10,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
WARNOU
Ganesha
15
0 / 1 / 10
8,279
828
9,391
14,033
9,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
18
Kills
11
11
Deaths
18
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Agni
DJPSim
Agni
7
2
8
5.5
L
Mulan
5
5
4
1.4
W
Jing Wei
Emolgo
Jing Wei
2
3
10
2.33
L
2
5
3
0.7
W
Sylvanus
MechMayhem
Sylvanus
2
2
13
4.25
L
Discordia
Melofreakness
Discordia
1
3
6
1.33
L
Terra
PersyWall
Terra
3
4
6
1.5
W
Discordia
Ryanhardt
Discordia
3
3
9
2.5
L
Ganesha
WARNOU
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,081
Damage
45,484
52,833
Taken
57,726
38,704
Mitigated
36,807
27,026
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,776
2,889
664
7,905
16,683
15,878
423
8,434
8,249
0
16,901
W
Agni
DJPSim
Agni
14,644
1,124
920
1,554
10,144
5,391
451
4,734
5,410
26,588
719
L
Mulan
12,986
1,036
661
3,226
13,346
10,585
0
5,969
7,377
0
21,461
W
Jing Wei
Emolgo
Jing Wei
9,978
7,500
0
1,544
8,437
3,476
806
4,696
3,741
0
24,828
L
6,135
63
287
492
8,270
3,138
0
4,911
3,359
0
16,021
W
Sylvanus
MechMayhem
Sylvanus
4,586
962
7,715
5,574
11,265
11,238
121
5,768
5,497
6,995
125
L
Discordia
Melofreakness
Discordia
9,504
490
550
320
7,870
2,989
0
5,907
1,963
21,979
0
L
Terra
PersyWall
Terra
7,468
574
2,148
2,879
14,207
10,777
0
7,909
6,298
11,449
227
W
Discordia
Ryanhardt
Discordia
13,097
374
722
428
6,304
2,721
0
2,638
3,666
26,644
0
L
Ganesha
WARNOU
Ganesha
9,391
636
1,762
5,889
14,033
9,318
0
7,233
6,800
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
39,230
117
Minions Killed
98
0
Camps Cleared
0
949,324
Distance Traveled
915,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,777
878
21
2
0
209,042
0
W
Agni
8,909
891
31
3
0
198,033
0
L
Mulan
8,357
836
27
3
0
196,841
0
W
Jing Wei
8,108
811
27
3
0
188,370
0
L
Loki
7,120
712
15
2
0
162,871
0
W
Sylvanus
8,486
849
4
0
0
162,204
0
L
Discordia
7,454
745
36
4
0
163,939
0
L
Terra
8,020
802
16
2
0
192,012
0
W
Discordia
8,643
864
34
3
0
191,675
0
L
Ganesha
8,279
828
4
0
0
199,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role