Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AllmyHero
Cerberus
Level 69
God Stats
5W - 17L
1,509 SR
Queue Stats
296W - 293L
1,431 Elo+
Solo
Ullr
Ullr
Hachy_Hanz
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 159L
1,480 Elo+
Party 1
Team Averages
Level 141
1,502 SR
1,482 Elo+

VS

Team Averages
Level 94
1,559 SR
1,433 Elo+
Janus
Janus
Djpromotion
Janus
Level 158
God Stats
23W - 24L
1,495 SR
Queue Stats
129W - 116L
1,417 Elo+
Solo
Bellona
Bellona
GrayDM
Bellona
Level 27
God Stats
8W - 7L
1,584 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 2
Ymir
Ymir
Juanca5126l
Ymir
Level 127
God Stats
19W - 19L
1,648 SR
Queue Stats
305W - 297L
1,478 Elo+
Solo
Neith
Neith
SGT PEPPERS1997
Neith
Level 115
God Stats
4W - 3L
1,429 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo
Thanatos
Thanatos
smokiermatthias
Thanatos
Level 44
God Stats
50W - 62L
1,640 SR
Queue Stats
198W - 192L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 0
5,672
516
5,521
6,069
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
 
Yu Huang
10
0 / 2 / 0
5,487
499
5,092
4,505
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
 
Lancelot
9
0 / 4 / 1
5,000
455
4,483
8,249
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
AllmyHero
Cerberus
7
0 / 2 / 0
4,445
404
143
9,734
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
5,412
492
2,817
6,607
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,301
573
3,360
4,188
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GrayDM
Bellona
11
0 / 0 / 1
6,033
548
3,546
10,413
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 3
5,711
519
3,089
6,785
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 3
6,580
598
3,381
5,649
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
11
3 / 0 / 2
6,173
561
3,974
11,589
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Lancelot
 
Lancelot
0
4
1
0.13
L
Cerberus
AllmyHero
Cerberus
0
2
0
0
W
3
0
2
4
W
Bellona
GrayDM
Bellona
0
0
1
0.5
L
1
2
0
0.5
W
3
0
3
4.5
W
1
1
3
2.5
W
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
17,350
35,164
Taken
38,624
16,492
Mitigated
22,566
5,271
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,521
1,751
0
1,000
6,069
2,036
0
625
5,444
0
43,347
L
Yu Huang
 
Yu Huang
5,092
384
0
723
4,505
1,793
0
2,169
2,136
30,460
2,403
L
Lancelot
 
Lancelot
4,483
609
0
706
8,249
3,473
0
1,761
6,430
0
33,358
L
Cerberus
AllmyHero
Cerberus
143
54
0
2,414
9,734
6,533
0
406
9,288
24,804
0
W
3,360
404
0
195
4,188
1,187
0
1,767
2,105
28,896
790
W
Bellona
GrayDM
Bellona
3,546
1,006
0
4,193
10,413
9,834
0
1,038
9,272
0
35,575
L
2,817
773
0
428
6,607
2,657
0
820
5,749
0
40,192
W
3,089
490
0
500
6,785
4,943
0
1,639
4,919
16,451
620
W
3,381
1,197
0
1,437
5,649
2,117
530
0
5,649
0
53,877
W
Thanatos
3,974
1,351
0
12,052
11,589
4,485
283
89
11,500
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
30,798
297
Minions Killed
326
0
Camps Cleared
0
909,862
Distance Traveled
1,035,038
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,672
516
79
7
0
120,740
0
L
Yu Huang
5,487
499
51
5
0
187,531
0
L
Lancelot
5,000
455
45
4
0
204,307
0
L
Cerberus
4,445
404
64
6
0
212,065
1
W
Janus
6,301
573
62
6
0
224,874
2
W
Bellona
6,033
548
64
6
0
167,709
0
L
Ullr
5,412
492
58
5
0
185,219
0
W
Ymir
5,711
519
32
3
0
213,322
0
W
Neith
6,580
598
84
8
0
214,442
0
W
Thanatos
6,173
561
84
8
0
214,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role