Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CGHEclipse735
Ao Kuang
Level 67
God Stats
3W - 6L
1,216 SR
Queue Stats
194W - 170L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
NeNeKappaa
Guan Yu
Level 127
God Stats
4W - 5L
1,485 SR
Queue Stats
228W - 226L
1,517 Elo+
Party 2
Horus
Horus
TJA27
Horus
Level 106
God Stats
62W - 37L
1,659 SR
Queue Stats
254W - 217L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
shekelteller
Xbalanque
Level 138
God Stats
89W - 63L
1,742 SR
Queue Stats
285W - 257L
1,516 Elo+
Party 1
Team Averages
Level 119
1,520 SR
1,513 Elo+

VS

Team Averages
Level 84
1,586 SR
1,537 Elo+
Merlin
Merlin
EdN_-SHADOW-
Merlin
Level 173
God Stats
14W - 18L
1,579 SR
Queue Stats
503W - 521L
1,475 Elo+
Solo
Charon
Charon
IXYamato
Charon
Level 87
God Stats
7W - 2L
1,850 SR
Queue Stats
272W - 271L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
Renfae
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,784 Elo+
Party 3
Chaac
Chaac
dragonfigth
Chaac
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 139L
1,540 Elo+
Solo
Thor
Thor
frostbullets
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 4 / 3
9,586
599
13,093
9,365
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
CGHEclipse735
Ao Kuang
17
5 / 1 / 2
9,662
604
4,142
14,038
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
NeNeKappaa
Guan Yu
15
1 / 1 / 3
9,140
571
8,882
12,850
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
TJA27
Horus
14
3 / 0 / 10
9,272
580
5,569
15,952
18,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
shekelteller
Xbalanque
16
10 / 1 / 5
10,264
642
17,969
15,076
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 1
8,604
538
8,169
11,011
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
IXYamato
Charon
10
1 / 6 / 1
7,263
454
7,363
15,019
10,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Renfae
Danzaburou
10
0 / 6 / 0
6,005
375
5,515
12,134
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
7,951
497
7,851
14,687
10,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 0
7,131
446
4,316
14,442
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
25
Kills
7
7
Deaths
25
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
3
1.88
W
Ao Kuang
CGHEclipse735
Ao Kuang
5
1
2
6
L
Merlin
2
3
1
0.83
L
Charon
IXYamato
Charon
1
6
1
0.25
W
Guan Yu
NeNeKappaa
Guan Yu
1
1
3
2.5
L
Danzaburou
Renfae
Danzaburou
0
6
0
0
W
Horus
TJA27
Horus
3
0
10
8
L
3
5
0
0.6
L
1
5
0
0.2
W
Xbalanque
shekelteller
Xbalanque
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
33,214
67,281
Taken
67,293
49,181
Mitigated
32,943
35,924
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,093
396
0
1,045
9,365
3,378
0
4,798
4,181
53,634
98
W
Ao Kuang
CGHEclipse735
Ao Kuang
4,142
940
0
8,707
14,038
6,365
0
1,744
12,064
76,368
4,785
L
Merlin
8,169
636
0
1,814
11,011
2,968
0
6,280
4,301
73,889
864
L
Charon
IXYamato
Charon
7,363
1,573
218
1,691
15,019
10,187
0
3,259
11,433
26,688
1,308
W
Guan Yu
NeNeKappaa
Guan Yu
8,882
2,513
102
5,871
12,850
13,753
0
0
12,850
0
64,784
L
Danzaburou
Renfae
Danzaburou
5,515
2,376
0
1,216
12,134
3,956
0
297
11,739
0
34,676
W
Horus
TJA27
Horus
5,569
2,517
4,409
9,051
15,952
18,055
167
4,015
11,861
0
27,526
L
7,851
2,246
0
3,902
14,687
10,454
0
2,429
11,082
0
55,384
L
4,316
1,034
0
465
14,442
5,378
0
3,731
10,349
0
54,151
W
Xbalanque
shekelteller
Xbalanque
17,969
12,608
0
6,739
15,076
7,630
3,020
4,246
10,748
0
104,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
36,954
497
Minions Killed
396
0
Camps Cleared
0
1,592,779
Distance Traveled
1,524,096
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,586
599
107
7
0
306,057
0
W
Ao Kuang
9,662
604
134
8
0
383,809
4
L
Merlin
8,604
538
163
10
0
287,113
0
L
Charon
7,263
454
32
2
0
314,380
0
W
Guan Yu
9,140
571
102
6
0
285,592
2
L
Danzaburou
6,005
375
48
3
0
292,344
0
W
Horus
9,272
580
26
2
0
335,193
2
L
Chaac
7,951
497
80
5
0
304,959
1
L
Thor
7,131
446
73
5
0
325,300
0
W
Xbalanque
10,264
642
128
8
0
282,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role