Player Matchup

Set
Set
Bluеprint
Set
Level 168
God Stats
3W - 1L
2,028 SR
Queue Stats
17W - 8L
1,637 Elo+
Solo
Zeus
Zeus
DankSinatra__
Zeus
Level 148
God Stats
15W - 16L
1,542 SR
Queue Stats
904W - 902L
1,449 Elo+
Solo
Charybdis
Charybdis
Tauntingbeef420
Charybdis
Level 103
God Stats
3W - 3L
1,703 SR
Queue Stats
89W - 82L
1,374 Elo+
Solo
Charon
Charon
mush999
Charon
Level 70
God Stats
4W - 1L
1,698 SR
Queue Stats
20W - 15L
1,811 Elo+
Party 2
Horus
Horus
もっちりもちもち
Horus
Level 156
God Stats
1W - 1L
1,380 SR
Queue Stats
109W - 97L
1,568 Elo+
Party 2
Team Averages
Level 129
1,670 SR
1,568 Elo+

VS

Team Averages
Level 136
1,508 SR
1,477 Elo+
Danzaburou
Danzaburou
HydroDub
Danzaburou
Level 141
God Stats
21W - 17L
1,510 SR
Queue Stats
227W - 217L
1,488 Elo+
Solo
Nike
Nike
KramujSonolento
Nike
Level 121
God Stats
0W - 1L
1,529 SR
Queue Stats
69W - 81L
1,402 Elo+
Solo
Discordia
Discordia
Mac_OTJ
Discordia
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 143L
1,462 Elo+
Party 1
Cupid
Cupid
NaudiTheGoat
Cupid
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,585 Elo+
Solo
Bacchus
Bacchus
TYB-JEX
Bacchus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 146L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
7,095
710
8,217
7,070
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,382
638
3,440
3,338
908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Tauntingbeef420
Charybdis
8
1 / 2 / 4
5,038
504
2,158
4,962
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
mush999
Charon
9
2 / 0 / 7
5,960
596
3,298
7,817
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 2
6,163
616
6,993
6,439
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HydroDub
Danzaburou
9
0 / 4 / 0
5,223
522
2,580
9,863
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,798
480
2,166
9,184
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mac_OTJ
Discordia
10
0 / 3 / 0
5,065
507
1,828
4,925
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,526
453
2,434
6,287
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
TYB-JEX
Bacchus
6
1 / 4 / 1
4,703
470
2,987
8,590
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
17
Kills
2
2
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
2
0
3
3.5
L
Danzaburou
HydroDub
Danzaburou
0
4
0
0
L
0
3
0
0
L
Discordia
Mac_OTJ
Discordia
0
3
0
0
L
1
3
0
0.33
L
Bacchus
TYB-JEX
Bacchus
1
4
1
0.38
W
Charybdis
Tauntingbeef420
Charybdis
1
2
4
1.5
W
Charon
mush999
Charon
2
0
7
5.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
11,995
29,626
Taken
38,849
15,703
Mitigated
15,738
8,566
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,217
4,162
0
1,304
7,070
3,902
0
360
6,710
0
54,367
W
3,440
145
0
2,007
3,338
908
0
799
2,539
44,073
1,395
L
Danzaburou
HydroDub
Danzaburou
2,580
492
0
3,098
9,863
2,523
0
425
9,000
0
35,516
L
2,166
452
0
3,387
9,184
3,177
0
1,068
8,080
0
40,262
L
Discordia
Mac_OTJ
Discordia
1,828
33
0
827
4,925
1,431
0
2,491
2,434
32,799
0
L
2,434
1,698
744
1,822
6,287
1,926
13
1,808
4,434
0
22,134
L
Bacchus
TYB-JEX
Bacchus
2,987
538
0
1,895
8,590
6,681
0
946
7,603
15,992
0
W
Charybdis
Tauntingbeef420
Charybdis
2,158
1,267
0
532
4,962
1,714
0
1,679
3,283
0
24,875
W
Charon
mush999
Charon
3,298
897
0
1,973
7,817
5,493
26
1,600
6,217
21,135
0
W
6,993
2,848
120
2,630
6,439
3,686
0
377
6,062
0
40,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
24,315
300
Minions Killed
246
0
Camps Cleared
0
930,997
Distance Traveled
898,815
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,095
710
94
9
0
214,437
0
W
Zeus
6,382
638
88
9
0
179,079
1
L
Danzaburou
5,223
522
64
6
0
152,771
2
L
Nike
4,798
480
71
7
0
219,298
1
L
Discordia
5,065
507
63
6
0
178,649
0
L
Cupid
4,526
453
36
4
0
168,369
0
L
Bacchus
4,703
470
12
1
0
179,728
0
W
Charybdis
5,038
504
38
4
0
167,455
4
W
Charon
5,960
596
19
2
0
176,839
0
W
Horus
6,163
616
61
6
0
193,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role