Player Matchup

Kukulkan
Kukulkan
AndyDuong
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 1
Thanatos
Thanatos
RegiusD
Thanatos
Level 155
God Stats
6W - 9L
1,712 SR
Queue Stats
335W - 329L
1,462 Elo+
Solo
Hades
Hades
jimingo
Hades
Level 35
God Stats
1W - 4L
1,411 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 1
Neith
Neith
linbimgy
Neith
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
24W - 25L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
xRandom Mexican
Gilgamesh
Level 199
God Stats
4W - 8L
1,500 SR
Queue Stats
45W - 47L
1,427 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,416 Elo+

VS

Team Averages
Level 111
1,572 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
LillXxPRxX23
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,482 Elo+
Party 2
Vulcan
Vulcan
Little-SparkX
Vulcan
Level 142
God Stats
26W - 16L
1,635 SR
Queue Stats
243W - 261L
1,433 Elo+
Solo
Apollo
Apollo
NotToXiCzPRz
Apollo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 68L
1,529 Elo+
Party 2
Bacchus
Bacchus
WabiSabi9002
Bacchus
Level 62
God Stats
16W - 9L
1,725 SR
Queue Stats
182W - 193L
1,511 Elo+
Solo
Thor
Thor
scsebcors
Thor
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 79L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndyDuong
Kukulkan
15
4 / 6 / 0
9,054
477
8,432
11,188
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RegiusD
Thanatos
18
5 / 4 / 7
10,125
533
9,570
21,325
11,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
jimingo
Hades
13
1 / 7 / 3
8,301
437
6,416
17,204
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
linbimgy
Neith
16
2 / 1 / 3
9,119
480
8,141
10,489
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
xRandom Mexican
Gilgamesh
15
3 / 4 / 4
9,803
516
16,970
27,914
22,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LillXxPRxX23
Tsukuyomi
17
7 / 5 / 4
10,288
541
10,615
17,436
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 3 / 7
10,577
557
15,421
10,184
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
5 / 2 / 4
10,392
547
8,793
16,842
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WabiSabi9002
Bacchus
14
1 / 2 / 13
9,550
503
7,572
15,934
18,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
16
4 / 5 / 4
10,062
530
13,044
21,505
20,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
22
22
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndyDuong
Kukulkan
4
6
0
0.67
W
Tsukuyomi
LillXxPRxX23
Tsukuyomi
7
5
4
1.8
W
5
3
7
2.83
W
Apollo
5
2
4
3.5
L
Thanatos
RegiusD
Thanatos
5
4
7
2.13
W
Bacchus
WabiSabi9002
Bacchus
1
2
13
3.75
L
Hades
jimingo
Hades
1
7
3
0.36
L
Neith
linbimgy
Neith
2
1
3
3.5
W
Thor
4
5
4
1.2
L
Gilgamesh
xRandom Mexican
Gilgamesh
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
55,445
88,120
Taken
81,901
51,261
Mitigated
58,827
29,604
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndyDuong
Kukulkan
8,432
1,323
0
214
11,188
4,681
64
6,040
5,148
45,144
0
W
Tsukuyomi
LillXxPRxX23
Tsukuyomi
10,615
2,281
0
5,131
17,436
6,934
0
3,055
14,381
0
52,757
W
15,421
7,329
0
2,083
10,184
4,572
803
4,744
5,440
95,388
1,098
W
Apollo
8,793
4,796
0
9,579
16,842
8,579
1,882
3,093
13,749
0
74,922
L
Thanatos
RegiusD
Thanatos
9,570
1,912
0
14,722
21,325
11,148
0
4,837
16,443
0
102,107
W
Bacchus
WabiSabi9002
Bacchus
7,572
1,616
0
5,656
15,934
18,643
578
3,679
12,255
24,667
94
L
Hades
jimingo
Hades
6,416
338
138
3,523
17,204
8,440
0
8,267
8,776
44,637
1,564
L
Neith
linbimgy
Neith
8,141
3,474
0
3,176
10,489
4,919
0
1,637
8,852
0
71,542
W
Thor
13,044
2,424
0
5,421
21,505
20,099
125
2,871
18,634
153
74,818
L
Gilgamesh
xRandom Mexican
Gilgamesh
16,970
4,725
0
7,831
27,914
22,073
0
2,419
24,132
3,610
85,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
50,869
517
Minions Killed
456
0
Camps Cleared
0
1,668,343
Distance Traveled
1,768,469
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,054
477
79
4
0
345,452
0
W
Tsukuyomi
10,288
541
66
3
0
419,470
0
W
Vulcan
10,577
557
134
7
0
358,954
7
W
Apollo
10,392
547
115
6
0
293,408
2
L
Thanatos
10,125
533
136
7
0
360,835
0
W
Bacchus
9,550
503
24
1
0
388,752
2
L
Hades
8,301
437
79
4
0
319,002
0
L
Neith
9,119
480
105
6
0
329,183
6
W
Thor
10,062
530
117
6
0
307,885
3
L
Gilgamesh
9,803
516
118
6
0
313,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role