Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Berzerk545
Cthulhu
Level 18
God Stats
24W - 19L
1,556 SR
Queue Stats
93W - 86L
1,416 Elo+
Party 3
Ao Kuang
Ao Kuang
CGHEclipse735
Ao Kuang
Level 67
God Stats
3W - 6L
1,274 SR
Queue Stats
194W - 170L
1,530 Elo+
Party 1
Izanami
Izanami
Linwynn
Izanami
Level 38
God Stats
4W - 5L
1,201 SR
Queue Stats
26W - 37L
1,330 Elo+
Solo
Guan Yu
Guan Yu
NeNeKappaa
Guan Yu
Level 127
God Stats
4W - 5L
1,567 SR
Queue Stats
228W - 226L
1,530 Elo+
Party 1
Team Averages
Level 75
1,420 SR
1,461 Elo+

VS

Team Averages
Level 74
1,405 SR
1,461 Elo+
Hades
Hades
Havoc1995
Hades
Level 48
God Stats
1W - 3L
1,212 SR
Queue Stats
96W - 121L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
NRVP_Admist
Danzaburou
Level 79
God Stats
6W - 10L
1,315 SR
Queue Stats
41W - 41L
1,494 Elo+
Solo
Eset
Eset
SlowMotion2017
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,523 Elo+
Solo
Nemesis
Nemesis
bobmarley-72
Nemesis
Level 118
God Stats
31W - 25L
1,586 SR
Queue Stats
252W - 241L
1,498 Elo+
Solo
Jormungandr
Jormungandr
ranierino
Jormungandr
Level 38
God Stats
9W - 3L
1,414 SR
Queue Stats
64W - 68L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 5 / 3
7,125
445
9,739
14,101
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Berzerk545
Cthulhu
11
1 / 3 / 3
7,354
460
7,305
19,140
14,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
CGHEclipse735
Ao Kuang
15
1 / 3 / 0
7,918
495
10,755
16,442
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Linwynn
Izanami
12
2 / 3 / 2
7,101
444
5,065
12,474
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
NeNeKappaa
Guan Yu
14
2 / 0 / 0
9,026
564
7,634
12,677
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Havoc1995
Hades
17
3 / 1 / 3
9,728
608
9,402
10,865
6,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NRVP_Admist
Danzaburou
13
3 / 2 / 2
8,099
506
14,211
9,013
4,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
7,846
490
11,274
12,244
10,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
bobmarley-72
Nemesis
17
6 / 0 / 4
9,353
585
9,277
14,410
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ranierino
Jormungandr
14
1 / 2 / 0
8,181
511
8,180
14,330
11,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
3
0.5
L
Cthulhu
Berzerk545
Cthulhu
1
3
3
0.83
L
Ao Kuang
CGHEclipse735
Ao Kuang
1
3
0
0.33
W
Hades
Havoc1995
Hades
3
1
3
4.5
L
Izanami
Linwynn
Izanami
2
3
2
1
W
Danzaburou
NRVP_Admist
Danzaburou
3
2
2
2
L
Guan Yu
NeNeKappaa
Guan Yu
2
0
0
2
W
1
2
4
1.5
W
Nemesis
bobmarley-72
Nemesis
6
0
4
8
W
Jormungandr
ranierino
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
52,344
74,834
Taken
60,862
44,683
Mitigated
39,379
22,057
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,739
3,755
0
730
14,101
6,032
0
6,045
8,056
0
44,540
L
Cthulhu
Berzerk545
Cthulhu
7,305
981
1,809
4,175
19,140
14,581
0
7,107
12,033
31,744
0
L
Ao Kuang
CGHEclipse735
Ao Kuang
10,755
3,619
0
7,346
16,442
7,087
248
4,169
12,273
71,972
3,597
W
Hades
Havoc1995
Hades
9,402
1,789
1,097
6,666
10,865
6,343
0
4,690
6,175
85,616
4,343
L
Izanami
Linwynn
Izanami
5,065
3,375
0
1,277
12,474
4,835
0
4,093
8,381
0
35,230
W
Danzaburou
NRVP_Admist
Danzaburou
14,211
6,033
0
3,856
9,013
4,217
2,675
2,726
6,287
0
54,423
L
Guan Yu
NeNeKappaa
Guan Yu
7,634
2,458
204
6,516
12,677
12,148
68
6,198
6,479
0
62,439
W
11,274
2,217
199
4,016
12,244
10,557
60
4,360
7,884
36,379
2,490
W
Nemesis
bobmarley-72
Nemesis
9,277
5,326
0
5,069
14,410
7,131
0
4,718
9,648
0
90,828
W
Jormungandr
ranierino
Jormungandr
8,180
3,245
0
4,205
14,330
11,131
0
1,510
12,024
55,152
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
43,207
400
Minions Killed
502
0
Camps Cleared
0
1,548,771
Distance Traveled
1,513,431
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,125
445
66
4
0
321,649
0
L
Cthulhu
7,354
460
47
3
0
319,376
0
L
Ao Kuang
7,918
495
111
7
0
320,284
1
W
Hades
9,728
608
165
10
0
310,809
0
L
Izanami
7,101
444
65
4
0
311,952
1
W
Danzaburou
8,099
506
75
5
0
280,723
0
L
Guan Yu
9,026
564
111
7
0
275,510
4
W
Eset
7,846
490
49
3
0
285,609
0
W
Nemesis
9,353
585
119
7
0
377,416
2
W
Jormungandr
8,181
511
94
6
0
258,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role