Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Carboncrater224
King Arthur
Level 81
God Stats
4W - 4L
1,848 SR
Queue Stats
32W - 27L
1,489 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
Level 193
God Stats
136W - 127L
1,519 SR
Queue Stats
477W - 456L
1,452 Elo+
Solo
Neith
Neith
PhoenixArus
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Jormungandr
Jormungandr
WarSloths117
Jormungandr
Level 61
God Stats
3W - 5L
1,466 SR
Queue Stats
49W - 49L
1,424 Elo+
Party 3
Team Averages
Level 100
1,567 SR
1,449 Elo+

VS

Team Averages
Level 97
1,675 SR
1,462 Elo+
Aphrodite
Aphrodite
BeefDiesel
Aphrodite
Level 81
God Stats
8W - 8L
1,368 SR
Queue Stats
247W - 247L
1,541 Elo+
Party 2
Bakasura
Bakasura
GetEmMute
Bakasura
Level 154
God Stats
4W - 0L
1,896 SR
Queue Stats
103W - 106L
1,446 Elo+
Party 1
Anubis
Anubis
Okayalright
Anubis
Level 83
God Stats
11W - 5L
1,799 SR
Queue Stats
271W - 280L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
The AZoDD
Cernunnos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,369 Elo+
Party 1
Kuzenbo
Kuzenbo
UrMessiah4522
Kuzenbo
Level 60
God Stats
5W - 1L
1,811 SR
Queue Stats
277W - 254L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 5 / 1
8,198
512
6,902
14,842
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Carboncrater224
King Arthur
13
1 / 4 / 1
7,385
462
7,790
17,315
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
IllegalHugs92
Morgan Le Fay
15
0 / 1 / 1
8,222
514
12,207
9,779
4,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,650
416
6,342
8,570
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
WarSloths117
Jormungandr
11
0 / 3 / 0
7,326
458
8,028
15,909
14,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeefDiesel
Aphrodite
13
0 / 0 / 7
8,237
515
5,103
11,406
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
GetEmMute
Bakasura
14
5 / 0 / 5
8,384
524
7,284
14,222
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
15
3 / 1 / 2
8,949
559
9,364
13,149
7,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
The AZoDD
Cernunnos
13
1 / 1 / 6
7,468
467
8,283
9,164
3,820
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
16
6 / 2 / 1
10,173
636
15,293
14,870
16,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
1
0.5
W
Aphrodite
BeefDiesel
Aphrodite
0
0
7
3.5
L
King Arthur
Carboncrater224
King Arthur
1
4
1
0.38
W
Bakasura
GetEmMute
Bakasura
5
0
5
7.5
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
0
1
1
0.5
W
Anubis
3
1
2
4
L
1
2
0
0.5
W
Cernunnos
The AZoDD
Cernunnos
1
1
6
4
W
Kuzenbo
6
2
1
3.25
L
Jormungandr
WarSloths117
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,269
Damage
45,327
66,415
Taken
62,811
41,995
Mitigated
42,431
18,290
Healing
32,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,902
629
0
5,978
14,842
5,299
0
5,626
9,030
0
75,364
W
Aphrodite
BeefDiesel
Aphrodite
5,103
663
6,894
8,786
11,406
8,354
170
4,786
6,620
31,395
879
L
King Arthur
Carboncrater224
King Arthur
7,790
638
0
3,666
17,315
13,254
0
10,997
5,192
0
40,475
W
Bakasura
GetEmMute
Bakasura
7,284
3,769
0
5,795
14,222
6,519
127
4,562
9,660
0
41,263
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
12,207
568
0
4,490
9,779
4,981
0
4,647
4,588
81,492
0
W
Anubis
9,364
147
0
6,112
13,149
7,652
201
6,868
6,281
82,143
2,375
L
6,342
1,343
0
1,612
8,570
3,576
583
1,929
6,343
0
35,664
W
Cernunnos
The AZoDD
Cernunnos
8,283
3,315
315
2,080
9,164
3,820
703
2,216
6,948
0
45,355
W
Kuzenbo
15,293
4,605
0
2,686
14,870
16,086
17
1,472
12,516
66,225
2,321
L
Jormungandr
WarSloths117
Jormungandr
8,028
2,544
0
2,544
15,909
14,885
327
4,479
10,649
45,440
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
43,211
406
Minions Killed
445
0
Camps Cleared
0
1,497,922
Distance Traveled
1,521,239
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,198
512
110
7
0
343,541
0
W
Aphrodite
8,237
515
53
3
0
267,903
0
L
King Arthur
7,385
462
51
3
0
272,045
0
W
Bakasura
8,384
524
80
5
0
388,341
2
L
Morgan Le Fay
8,222
514
141
9
0
308,011
6
W
Anubis
8,949
559
118
7
0
314,552
2
L
Neith
6,650
416
57
4
0
291,405
6
W
Cernunnos
7,468
467
79
5
0
272,245
0
W
Kuzenbo
10,173
636
115
7
0
278,198
0
L
Jormungandr
7,326
458
47
3
0
282,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role