Player Matchup

Tyr
Tyr
Hufu77
Tyr
Level 128
God Stats
15W - 14L
1,421 SR
Queue Stats
285W - 248L
1,486 Elo+
Solo
Arachne
Arachne
Schokodrink439
Arachne
Level 47
God Stats
13W - 5L
1,396 SR
Queue Stats
166W - 160L
1,419 Elo+
Solo
Vulcan
Vulcan
chief-locksmith
Vulcan
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 106L
1,531 Elo+
Solo
Team Averages
Level 70
1,439 SR
1,479 Elo+

VS

Team Averages
Level 51
1,483 SR
1,385 Elo+
Osiris
Osiris
Chiiwa
Osiris
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Ninobrown041
Kukulkan
Level 47
God Stats
9W - 11L
1,450 SR
Queue Stats
58W - 73L
1,380 Elo+
Solo
Izanami
Izanami
sodomizatrix
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Hufu77
Tyr
16
5 / 2 / 7
10,815
773
9,179
14,875
16,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 0 / 5
12,126
866
11,941
12,575
9,071
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 8
10,170
726
8,266
9,190
4,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chiiwa
Osiris
7
0 / 2 / 2
7,318
523
1,229
4,515
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Ninobrown041
Kukulkan
15
1 / 6 / 3
9,509
679
9,473
13,395
6,784
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sodomizatrix
Izanami
16
3 / 6 / 0
10,427
745
10,362
14,347
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chiiwa
Osiris
0
2
2
0.5
W
Tyr
Hufu77
Tyr
5
2
7
4.25
L
Kukulkan
Ninobrown041
Kukulkan
1
6
3
0.42
W
8
0
5
10.5
W
1
2
8
2.5
L
Izanami
sodomizatrix
Izanami
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
21,064
36,640
Taken
32,257
29,184
Mitigated
16,077
13,114
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chiiwa
Osiris
1,229
416
0
68
4,515
3,379
0
2,146
2,369
0
2,075
W
Tyr
Hufu77
Tyr
9,179
1,604
175
5,363
14,875
16,088
599
2,323
12,516
0
25,014
L
Kukulkan
Ninobrown041
Kukulkan
9,473
1,004
0
551
13,395
6,784
0
2,255
11,126
47,740
0
W
11,941
8,624
0
7,116
12,575
9,071
1,318
3,498
9,004
0
59,158
W
8,266
2,209
0
460
9,190
4,025
651
3,901
5,251
50,977
0
L
Izanami
sodomizatrix
Izanami
10,362
6,661
0
1,855
14,347
5,914
0
3,904
10,415
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
27,254
176
Minions Killed
152
0
Camps Cleared
0
755,244
Distance Traveled
460,558
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,318
523
3
0
0
47,994
0
W
Tyr
10,815
773
24
2
0
268,729
2
L
Kukulkan
9,509
679
79
6
0
200,437
0
W
Arachne
12,126
866
71
5
0
250,289
3
W
Vulcan
10,170
726
81
6
0
236,226
0
L
Izanami
10,427
745
70
5
0
212,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role