Player Matchup

Chiron
Chiron
DandyDino
Chiron
Level 149
God Stats
5W - 5L
1,572 SR
Queue Stats
268W - 263L
1,497 Elo+
Solo
Thor
Thor
Phoumano
Thor
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 26L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
TGMNoobcake
Kuzenbo
Level 155
God Stats
11W - 17L
1,536 SR
Queue Stats
492W - 482L
1,529 Elo+
Solo
Anhur
Anhur
oKx5o
Anhur
Level 120
God Stats
8W - 11L
1,332 SR
Queue Stats
385W - 405L
1,421 Elo+
Solo
Scylla
Scylla
sarcasticmelon
Scylla
Level 159
God Stats
3W - 4L
1,703 SR
Queue Stats
145W - 133L
1,653 Elo+
Party 1
Team Averages
Level 145
1,529 SR
1,551 Elo+

VS

Team Averages
Level 134
1,678 SR
1,517 Elo+
Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ReyCheT_T
Geb
Level 161
God Stats
25W - 23L
1,595 SR
Queue Stats
613W - 619L
1,576 Elo+
Solo
Danzaburou
Danzaburou
cliffduggo
Danzaburou
Level 128
God Stats
6W - 5L
1,738 SR
Queue Stats
475W - 438L
1,460 Elo+
Solo
Bastet
Bastet
slytherapper
Bastet
Level 158
God Stats
1W - 1L
1,724 SR
Queue Stats
97W - 82L
1,518 Elo+
Party 2
Nemesis
Nemesis
xYurei_
Nemesis
Level 88
God Stats
9W - 4L
1,832 SR
Queue Stats
293W - 286L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DandyDino
Chiron
14
3 / 3 / 1
7,791
557
8,641
11,278
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
14
1 / 1 / 2
7,131
509
5,798
12,394
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
TGMNoobcake
Kuzenbo
11
1 / 2 / 4
6,469
462
5,890
13,244
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
oKx5o
Anhur
10
0 / 5 / 0
6,114
437
2,374
11,384
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,987
499
4,050
7,810
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 1
8,769
626
7,352
7,238
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 3 / 3
7,274
520
5,878
14,888
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
cliffduggo
Danzaburou
16
1 / 1 / 3
9,708
693
7,631
8,959
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
5 / 0 / 2
9,319
666
12,138
13,511
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xYurei_
Nemesis
14
4 / 0 / 5
8,229
588
7,132
11,480
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
14
14
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
1
3.5
L
Chiron
DandyDino
Chiron
3
3
1
1.17
L
Thor
1
1
2
2
W
1
3
3
0.83
L
Kuzenbo
TGMNoobcake
Kuzenbo
1
2
4
1.5
W
Danzaburou
cliffduggo
Danzaburou
1
1
3
2.5
L
Anhur
oKx5o
Anhur
0
5
0
0
L
0
3
1
0.17
W
Bastet
5
0
2
6
W
Nemesis
xYurei_
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
40,131
56,110
Taken
56,076
29,821
Mitigated
28,330
14,706
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,352
559
235
3,432
7,238
2,577
478
1,874
5,174
82,982
1,161
L
Chiron
DandyDino
Chiron
8,641
3,377
518
2,430
11,278
4,347
0
2,380
8,898
0
65,373
L
Thor
5,798
524
0
5,702
12,394
5,255
0
2,829
9,565
0
62,201
W
5,878
206
41
4,292
14,888
11,190
0
3,145
11,335
21,048
1,490
L
Kuzenbo
TGMNoobcake
Kuzenbo
5,890
1,980
194
1,769
13,244
14,387
0
4,832
8,412
21,998
0
W
Danzaburou
cliffduggo
Danzaburou
7,631
3,922
0
4,106
8,959
4,351
0
1,302
7,343
0
91,240
L
Anhur
oKx5o
Anhur
2,374
755
0
3,213
11,384
2,971
0
534
10,850
0
33,266
L
4,050
600
0
880
7,810
2,861
0
2,496
5,314
48,248
1,108
W
Bastet
12,138
1,954
0
5,829
13,511
4,769
22
868
12,561
0
69,549
W
Nemesis
xYurei_
Nemesis
7,132
2,705
0
4,236
11,480
5,443
0
1,336
9,905
0
67,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
43,299
424
Minions Killed
552
0
Camps Cleared
0
1,314,229
Distance Traveled
1,466,588
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,769
626
168
12
0
273,435
7
L
Chiron
7,791
557
106
8
0
275,912
2
L
Thor
7,131
509
104
7
0
301,848
1
W
Geb
7,274
520
24
2
0
299,773
0
L
Kuzenbo
6,469
462
36
3
0
290,313
0
W
Danzaburou
9,708
693
159
11
0
254,706
1
L
Anhur
6,114
437
62
4
0
174,301
0
L
Scylla
6,987
499
116
8
0
271,855
6
W
Bastet
9,319
666
117
8
0
295,605
0
W
Nemesis
8,229
588
84
6
0
343,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role