Player Matchup

Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 86
God Stats
4W - 2L
1,452 SR
Queue Stats
19W - 32L
1,366 Elo+
Party 2
Guan Yu
Guan Yu
bad-dead
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,158 Elo+
Party 2
Ne Zha
Ne Zha
soseji
Ne Zha
Level 86
God Stats
0W - 1L
1,152 SR
Queue Stats
14W - 19L
1,428 Elo+
Party 2
Team Averages
Level 87
1,368 SR
1,317 Elo+

VS

Team Averages
Level 86
1,550 SR
1,438 Elo+
Janus
Janus
IPandaHeroI
Janus
Level 78
God Stats
2W - 2L
1,638 SR
Queue Stats
7W - 8L
1,421 Elo+
Party 1
Bacchus
Bacchus
Sombrero101
Bacchus
Level 67
God Stats
2W - 3L
1,489 SR
Queue Stats
16W - 13L
1,421 Elo+
Party 1
Neith
Neith
gamingwithmelon
Neith
Level 114
God Stats
12W - 11L
1,524 SR
Queue Stats
240W - 238L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Melikan
Morgan Le Fay
16
0 / 5 / 0
10,182
636
12,155
15,749
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
bad-dead
Guan Yu
14
0 / 4 / 0
9,129
571
5,529
23,181
26,709
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
soseji
Ne Zha
13
0 / 7 / 0
9,238
577
4,050
18,421
14,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
11,672
730
15,394
6,004
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sombrero101
Bacchus
17
3 / 0 / 13
11,530
721
10,787
15,365
22,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 8
12,542
784
23,986
11,167
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Morgan Le Fay
Melikan
Morgan Le Fay
0
5
0
0
W
Bacchus
Sombrero101
Bacchus
3
0
13
9.5
L
Guan Yu
bad-dead
Guan Yu
0
4
0
0
W
8
0
8
12
L
Ne Zha
soseji
Ne Zha
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
50,167
57,351
Taken
32,536
47,876
Mitigated
30,109
7,491
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,394
1,818
0
1,486
6,004
2,346
887
2,487
3,513
51,891
0
L
Morgan Le Fay
Melikan
Morgan Le Fay
12,155
1,339
265
1,463
15,749
6,911
0
7,675
8,032
55,633
969
W
Bacchus
Sombrero101
Bacchus
10,787
1,568
250
4,020
15,365
22,400
408
5,848
9,509
20,000
3,805
L
Guan Yu
bad-dead
Guan Yu
5,529
678
1,935
3,463
23,181
26,709
0
9,646
13,413
2,164
15,829
W
23,986
4,293
0
4,867
11,167
5,363
1,125
4,467
6,696
0
77,322
L
Ne Zha
soseji
Ne Zha
4,050
950
0
365
18,421
14,256
0
7,854
10,467
0
24,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
35,744
163
Minions Killed
187
0
Camps Cleared
0
781,389
Distance Traveled
942,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,672
730
79
5
0
281,693
0
L
Morgan Le Fay
10,182
636
82
5
0
239,526
0
W
Bacchus
11,530
721
17
1
0
325,870
2
L
Guan Yu
9,129
571
47
3
0
293,420
4
W
Neith
12,542
784
91
6
0
335,071
4
L
Ne Zha
9,238
577
34
2
0
248,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role