Player Matchup

Osiris
Osiris
ErNiRa007
Osiris
Level 42
God Stats
7W - 6L
1,442 SR
Queue Stats
36W - 55L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Kyasai
Cthulhu
Level 125
God Stats
6W - 6L
1,532 SR
Queue Stats
855W - 819L
1,376 Elo+
Solo
Fenrir
Fenrir
NotFamousPT
Fenrir
Level 60
God Stats
5W - 3L
1,247 SR
Queue Stats
92W - 72L
1,388 Elo+
Solo
Neith
Neith
leo19981400
Neith
Level 33
God Stats
3W - 10L
1,247 SR
Queue Stats
66W - 87L
1,414 Elo+
Solo
Kukulkan
Kukulkan
phantomromano
Kukulkan
Level 127
God Stats
29W - 21L
1,460 SR
Queue Stats
107W - 101L
1,327 Elo+
Solo
Team Averages
Level 77
1,386 SR
1,368 Elo+

VS

Team Averages
Level 118
1,603 SR
1,416 Elo+
Kukulkan
Kukulkan
DustBurn90
Kukulkan
Level 157
God Stats
3W - 4L
1,296 SR
Queue Stats
241W - 253L
1,468 Elo+
Solo
Guan Yu
Guan Yu
GilgaGilga
Guan Yu
Level 103
God Stats
1W - 1L
1,539 SR
Queue Stats
25W - 27L
1,142 Elo+
Solo
Ao Kuang
Ao Kuang
Im__DanixX
Ao Kuang
Level 141
God Stats
0W - 1L
1,674 SR
Queue Stats
61W - 71L
1,449 Elo+
Solo
Ares
Ares
LoganC7000
Ares
Level 83
God Stats
31W - 24L
1,787 SR
Queue Stats
91W - 75L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Sinem_Kskr25
Danzaburou
Level 104
God Stats
5W - 2L
1,721 SR
Queue Stats
56W - 61L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ErNiRa007
Osiris
15
1 / 1 / 2
9,110
607
7,162
10,401
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Kyasai
Cthulhu
12
1 / 0 / 6
7,721
515
15,261
14,098
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
13
4 / 4 / 0
7,750
517
6,178
15,262
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 0
9,125
608
11,624
8,531
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
phantomromano
Kukulkan
14
3 / 2 / 1
8,817
588
10,969
9,165
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DustBurn90
Kukulkan
13
1 / 3 / 1
7,794
520
8,311
8,111
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
GilgaGilga
Guan Yu
12
0 / 4 / 3
6,801
453
5,235
15,297
12,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Im__DanixX
Ao Kuang
13
5 / 1 / 2
7,564
504
9,719
15,106
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 3
6,506
434
8,576
20,367
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Sinem_Kskr25
Danzaburou
12
1 / 2 / 0
7,474
498
6,171
13,166
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
7
8
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DustBurn90
Kukulkan
1
3
1
0.5
W
Osiris
ErNiRa007
Osiris
1
1
2
2
L
Guan Yu
GilgaGilga
Guan Yu
0
4
3
0.38
L
Ao Kuang
Im__DanixX
Ao Kuang
5
1
2
6
W
Cthulhu
Kyasai
Cthulhu
1
0
6
4
L
0
2
3
0.75
W
Fenrir
4
4
0
1
L
Danzaburou
Sinem_Kskr25
Danzaburou
1
2
0
0.5
W
3
1
0
3
W
Kukulkan
phantomromano
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
38,012
57,457
Taken
72,047
39,613
Mitigated
47,959
15,558
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DustBurn90
Kukulkan
8,311
292
0
434
8,111
3,592
0
2,714
5,346
72,184
2,962
W
Osiris
ErNiRa007
Osiris
7,162
2,923
0
3,236
10,401
10,703
139
2,726
7,675
0
68,876
L
Guan Yu
GilgaGilga
Guan Yu
5,235
945
715
5,077
15,297
12,231
221
2,963
11,517
0
39,035
L
Ao Kuang
Im__DanixX
Ao Kuang
9,719
3,528
0
7,705
15,106
6,389
0
6,017
9,042
49,878
0
W
Cthulhu
Kyasai
Cthulhu
15,261
2,478
349
2,478
14,098
13,448
0
9,501
4,597
34,532
1,189
L
8,576
1,091
0
4,596
20,367
20,054
0
9,121
11,195
31,856
0
W
Fenrir
6,178
2,777
0
3,301
15,262
7,078
196
6,190
9,072
0
59,417
L
Danzaburou
Sinem_Kskr25
Danzaburou
6,171
1,053
0
1,467
13,166
5,693
0
4,226
8,940
0
54,160
W
11,624
4,510
0
3,664
8,531
3,765
870
1,164
7,367
0
87,203
W
Kukulkan
phantomromano
Kukulkan
10,969
984
0
2,530
9,165
4,619
0
6,713
2,452
64,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
36,139
471
Minions Killed
380
0
Camps Cleared
0
1,481,534
Distance Traveled
1,475,731
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,794
520
125
8
0
246,282
4
W
Osiris
9,110
607
109
7
0
268,923
0
L
Guan Yu
6,801
453
55
4
0
307,795
0
L
Ao Kuang
7,564
504
80
5
0
343,912
2
W
Cthulhu
7,721
515
30
2
0
338,783
6
L
Ares
6,506
434
30
2
0
296,960
0
W
Fenrir
7,750
517
76
5
0
322,312
1
L
Danzaburou
7,474
498
90
6
0
280,782
0
W
Neith
9,125
608
137
9
0
251,931
0
W
Kukulkan
8,817
588
119
8
0
299,585
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role