Player Matchup

Neith
Neith
CryMe90
Neith
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 12L
1,343 Elo+
Solo
Surtr
Surtr
Loupatre3347
Surtr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,401 Elo+
Party 1
Ymir
Ymir
cheesberger
Ymir
Level 4
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Loki
Loki
fumier74
Loki
Level 60
God Stats
16W - 25L
1,353 SR
Queue Stats
115W - 152L
1,431 Elo+
Party 1
Raijin
Raijin
version2point0
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,472 SR
1,431 Elo+

VS

Team Averages
Level 78
1,540 SR
1,384 Elo+
Mulan
Mulan
NikoriG
Mulan
Level 96
God Stats
8W - 5L
1,359 SR
Queue Stats
114W - 121L
1,358 Elo+
Solo
Nemesis
Nemesis
PMJ Pawel
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,399 Elo+
Solo
He Bo
He Bo
SECH0
He Bo
Level 48
God Stats
1W - 1L
1,281 SR
Queue Stats
24W - 32L
1,241 Elo+
Solo
Danzaburou
Danzaburou
Sinem_Kskr25
Danzaburou
Level 104
God Stats
5W - 2L
1,664 SR
Queue Stats
56W - 61L
1,426 Elo+
Solo
Amaterasu
Amaterasu
febzero
Amaterasu
Level 98
God Stats
4W - 4L
1,894 SR
Queue Stats
75W - 65L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CryMe90
Neith
10
2 / 5 / 0
5,736
441
5,786
9,130
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
6,072
467
4,513
12,172
8,400
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 2
6,037
464
3,272
13,172
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
12
2 / 2 / 0
6,189
476
3,037
8,903
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
6,243
480
6,798
6,694
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NikoriG
Mulan
14
3 / 2 / 1
8,124
625
7,068
9,132
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PMJ Pawel
Nemesis
11
3 / 1 / 6
6,741
519
6,538
6,505
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
SECH0
He Bo
12
2 / 3 / 2
6,825
525
4,138
7,313
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sinem_Kskr25
Danzaburou
13
3 / 1 / 5
7,954
612
10,217
9,467
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
febzero
Amaterasu
14
8 / 0 / 2
8,464
651
8,519
13,040
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
CryMe90
Neith
2
5
0
0.4
L
1
5
1
0.3
W
Mulan
NikoriG
Mulan
3
2
1
1.75
W
Nemesis
PMJ Pawel
Nemesis
3
1
6
6
W
He Bo
SECH0
He Bo
2
3
2
1
W
Danzaburou
Sinem_Kskr25
Danzaburou
3
1
5
5.5
L
0
3
2
0.33
W
Amaterasu
febzero
Amaterasu
8
0
2
9
L
Loki
2
2
0
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
36,480
50,071
Taken
45,457
27,315
Mitigated
23,147
7,669
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CryMe90
Neith
5,786
1,985
0
1,529
9,130
3,003
0
0
9,020
0
36,253
L
4,513
1,777
0
2,750
12,172
8,400
0
0
11,674
582
31,859
W
Mulan
NikoriG
Mulan
7,068
785
0
3,809
9,132
6,808
0
188
8,944
0
63,032
W
Nemesis
PMJ Pawel
Nemesis
6,538
2,794
225
2,756
6,505
3,105
0
1,879
4,626
0
26,281
W
He Bo
SECH0
He Bo
4,138
291
0
110
7,313
2,239
0
3,997
3,316
35,940
163
W
Danzaburou
Sinem_Kskr25
Danzaburou
10,217
3,743
0
2,429
9,467
4,239
2,020
1,365
8,102
0
62,090
L
3,272
1,020
0
2,050
13,172
10,534
0
0
12,785
21,448
0
W
Amaterasu
febzero
Amaterasu
8,519
3,065
0
5,934
13,040
6,756
131
2,942
10,098
0
67,511
L
Loki
3,037
234
0
1,030
8,903
3,348
0
1,621
7,165
0
37,213
L
6,798
550
0
310
6,694
2,030
92
2,462
4,143
40,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
38,108
286
Minions Killed
409
0
Camps Cleared
0
1,194,810
Distance Traveled
1,288,197
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,736
441
64
5
0
201,337
0
L
Surtr
6,072
467
56
4
0
250,241
0
W
Mulan
8,124
625
111
9
0
257,955
0
W
Nemesis
6,741
519
32
2
0
272,675
4
W
He Bo
6,825
525
60
5
0
241,639
0
W
Danzaburou
7,954
612
96
7
0
224,004
0
L
Ymir
6,037
464
38
3
0
231,139
0
W
Amaterasu
8,464
651
110
8
0
291,924
2
L
Loki
6,189
476
57
4
0
296,534
0
L
Raijin
6,243
480
71
5
0
215,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role