Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Chinorium
Eset
Level 129
God Stats
26W - 19L
1,636 SR
Queue Stats
632W - 665L
1,501 Elo+
Party 2
Mulan
Mulan
Prikoldesich
Mulan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 3
Anhur
Anhur
SuriCata883913
Anhur
Level 128
God Stats
14W - 19L
1,405 SR
Queue Stats
568W - 606L
1,499 Elo+
Party 2
Loki
Loki
krasauchiks
Loki
Level 30
God Stats
1W - 3L
1,243 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 3
Team Averages
Level 94
1,457 SR
1,382 Elo+

VS

Team Averages
Level 106
1,556 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ITzOSK
Tiamat
Level 158
God Stats
20W - 27L
1,439 SR
Queue Stats
434W - 415L
1,502 Elo+
Solo
Maui
Maui
LeonTwist999
Maui
Level 12
God Stats
2W - 3L
1,435 SR
Queue Stats
9W - 11L
1,364 Elo+
Party 1
Rama
Rama
Menzle
Rama
Level 150
God Stats
3W - 1L
1,672 SR
Queue Stats
78W - 61L
1,458 Elo+
Party 1
Osiris
Osiris
iExOd1ha
Osiris
Level 120
God Stats
3W - 1L
1,732 SR
Queue Stats
22W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
5,466
497
3,356
6,377
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
10
1 / 2 / 0
5,634
512
4,977
6,132
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,749
432
4,088
6,395
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,513
501
3,480
6,953
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 4 / 1
6,311
574
6,771
10,396
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 1
6,168
561
4,256
7,057
3,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ITzOSK
Tiamat
11
2 / 1 / 3
5,609
510
4,487
7,287
4,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 5
5,881
535
1,274
8,018
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Menzle
Rama
12
1 / 0 / 0
6,700
609
6,005
6,560
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
iExOd1ha
Osiris
12
3 / 1 / 1
6,866
624
5,964
9,605
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Fenrir
 
Fenrir
4
1
1
4.5
L
Eset
1
2
0
0.5
W
Tiamat
ITzOSK
Tiamat
2
1
3
3.5
W
0
1
5
2.5
W
Rama
Menzle
Rama
1
0
0
1
L
0
2
1
0.25
L
0
1
0
0
W
Osiris
iExOd1ha
Osiris
3
1
1
3.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
21,986
36,253
Taken
38,527
14,053
Mitigated
23,489
15,100
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,356
547
2,526
3,897
6,377
2,858
0
299
6,078
32,735
0
W
Fenrir
 
Fenrir
4,256
1,737
0
1,380
7,057
3,677
0
785
6,272
0
35,979
L
Eset
4,977
462
0
2,398
6,132
2,423
0
2,198
3,857
42,185
995
W
Tiamat
ITzOSK
Tiamat
4,487
603
0
2,182
7,287
4,282
0
2,648
4,639
34,533
0
W
1,274
435
0
1,934
8,018
6,153
0
2,455
5,563
17,523
1,409
W
Rama
Menzle
Rama
6,005
3,992
0
2,696
6,560
2,191
731
1,458
5,102
0
63,003
L
4,088
1,041
0
1,833
6,395
2,701
0
248
6,147
0
18,688
L
3,480
1,293
0
1,751
6,953
2,188
175
355
6,598
0
42,715
W
Osiris
iExOd1ha
Osiris
5,964
1,885
0
4,736
9,605
7,186
0
987
8,618
0
42,122
L
6,771
1,881
0
2,695
10,396
3,883
0
2,356
7,975
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
31,224
305
Minions Killed
325
0
Camps Cleared
0
921,650
Distance Traveled
1,040,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,466
497
42
4
0
185,500
0
W
Fenrir
6,168
561
58
5
0
220,021
0
L
Eset
5,634
512
67
6
0
202,604
0
W
Tiamat
5,609
510
63
6
0
206,658
0
W
Maui
5,881
535
31
3
0
222,741
0
W
Rama
6,700
609
112
10
0
186,761
0
L
Mulan
4,749
432
30
3
0
120,536
0
L
Anhur
5,513
501
82
7
0
180,358
0
W
Osiris
6,866
624
61
6
0
204,233
0
L
Loki
6,311
574
84
8
0
232,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role