Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
King-Helge2822
Chronos
Level 87
God Stats
9W - 7L
1,487 SR
Queue Stats
284W - 280L
1,456 Elo+
Party 2
Nike
Nike
MakeMeWetCutiee
Nike
Level 84
God Stats
2W - 2L
1,204 SR
Queue Stats
173W - 164L
1,442 Elo+
Party 2
Achilles
Achilles
OBOSRISS
Achilles
Level 124
God Stats
15W - 22L
1,401 SR
Queue Stats
93W - 98L
1,445 Elo+
Party 4
Da Ji
Da Ji
Vervix
Da Ji
Level 128
God Stats
13W - 8L
1,577 SR
Queue Stats
50W - 51L
1,496 Elo+
Solo
Team Averages
Level 110
1,434 SR
1,468 Elo+

VS

Team Averages
Level 89
1,344 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ErfanKa7
Mercury
Level 157
God Stats
1W - 5L
1,211 SR
Queue Stats
265W - 274L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
Jepper1312
Sylvanus
Level 37
God Stats
1W - 1L
1,672 SR
Queue Stats
11W - 23L
1,311 Elo+
Solo
Xbalanque
Xbalanque
daniyal08
Xbalanque
Level 58
God Stats
0W - 4L
1,132 SR
Queue Stats
255W - 285L
1,483 Elo+
Party 3
Sol
Sol
iaguixx_27
Sol
Level 46
God Stats
4W - 10L
1,205 SR
Queue Stats
146W - 143L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 1
6,172
514
5,473
3,700
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
7,057
588
6,301
8,419
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,414
535
5,719
8,028
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
OBOSRISS
Achilles
11
2 / 2 / 0
5,939
495
6,630
7,644
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Vervix
Da Ji
12
2 / 3 / 2
6,399
533
5,891
10,922
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 2 / 3
6,760
563
6,632
7,448
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ErfanKa7
Mercury
11
2 / 2 / 1
6,235
520
5,625
11,635
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Jepper1312
Sylvanus
9
0 / 1 / 3
5,620
468
1,393
7,557
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
daniyal08
Xbalanque
9
0 / 0 / 4
4,896
408
3,534
8,554
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
6,297
525
4,459
8,034
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
9
9
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
Anubis
 
Anubis
5
2
3
3.25
L
Mercury
ErfanKa7
Mercury
2
2
1
1.25
L
Sylvanus
Jepper1312
Sylvanus
0
1
3
1.5
W
3
2
2
2
W
1
1
0
1
W
Achilles
OBOSRISS
Achilles
2
2
0
1
W
Da Ji
Vervix
Da Ji
2
3
2
1
L
Xbalanque
daniyal08
Xbalanque
0
0
4
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
21,643
38,713
Taken
43,228
18,515
Mitigated
17,253
8,991
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,473
3,088
0
1,531
3,700
1,273
0
475
3,225
0
63,466
L
Anubis
 
Anubis
6,632
172
0
4,281
7,448
3,070
0
575
6,544
55,782
0
L
Mercury
ErfanKa7
Mercury
5,625
2,030
0
5,518
11,635
5,512
0
1,659
9,014
0
36,304
L
Sylvanus
Jepper1312
Sylvanus
1,393
506
2,076
3,028
7,557
3,411
0
0
7,400
15,375
0
W
6,301
1,414
0
639
8,419
2,596
270
4,738
3,556
41,455
1,375
W
5,719
584
0
1,170
8,028
4,512
0
85
7,457
0
40,627
W
Achilles
OBOSRISS
Achilles
6,630
633
88
1,790
7,644
6,002
0
3,418
4,226
0
29,308
W
Da Ji
Vervix
Da Ji
5,891
1,155
0
3,773
10,922
4,132
0
3,768
7,048
0
51,146
L
Xbalanque
daniyal08
Xbalanque
3,534
1,757
0
1,722
8,554
2,964
0
0
8,189
0
33,075
L
4,459
1,497
0
2,586
8,034
2,296
0
3,203
4,443
37,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
29,808
372
Minions Killed
280
0
Camps Cleared
0
1,194,461
Distance Traveled
1,114,784
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,172
514
121
10
0
220,978
0
L
Anubis
6,760
563
95
8
0
212,991
0
L
Mercury
6,235
520
54
5
0
253,169
0
L
Sylvanus
5,620
468
18
2
0
212,324
0
W
Chronos
7,057
588
79
7
0
232,577
0
W
Nike
6,414
535
62
5
0
243,999
0
W
Achilles
5,939
495
29
2
0
257,913
6
W
Da Ji
6,399
533
81
7
0
238,994
0
L
Xbalanque
4,896
408
59
5
0
196,973
6
L
Sol
6,297
525
54
5
0
239,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role