Player Matchup

Danzaburou
Danzaburou
Marvje
Danzaburou
Level 87
God Stats
3W - 1L
1,150 SR
Queue Stats
12W - 12L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
ReDoooo
Kuzenbo
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
Visiionn27
Kukulkan
Level 26
God Stats
1W - 2L
1,410 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 1
Team Averages
Level 60
1,353 SR
1,320 Elo+

VS

Team Averages
Level 163
1,379 SR
1,454 Elo+
Sol
Sol
 
Sol
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xJockerSmoker0x
Fenrir
Level 125
God Stats
11W - 16L
1,346 SR
Queue Stats
750W - 753L
1,394 Elo+
Solo
King Arthur
King Arthur
шмындрикк
King Arthur
Level 126
God Stats
5W - 9L
1,290 SR
Queue Stats
28W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Marvje
Danzaburou
16
5 / 0 / 3
10,061
838
17,950
9,461
4,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ReDoooo
Kuzenbo
13
2 / 1 / 5
8,385
699
6,305
10,948
13,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Visiionn27
Kukulkan
14
1 / 0 / 6
8,735
728
9,828
6,989
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
8,068
672
12,077
9,164
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 1
7,125
594
5,271
14,525
10,973
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
шмындрикк
King Arthur
12
0 / 4 / 1
7,539
628
3,962
16,719
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Danzaburou
Marvje
Danzaburou
5
0
3
6.5
W
Kuzenbo
ReDoooo
Kuzenbo
2
1
5
4.5
W
Kukulkan
Visiionn27
Kukulkan
1
0
6
4
L
0
3
1
0.17
L
King Arthur
шмындрикк
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
21,310
27,398
Taken
40,408
21,806
Mitigated
31,337
3,775
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,077
2,908
0
3,062
9,164
3,727
0
3,721
5,362
39,173
8,304
W
Danzaburou
Marvje
Danzaburou
17,950
10,792
0
2,292
9,461
4,832
1,247
3,133
6,133
0
53,946
W
Kuzenbo
ReDoooo
Kuzenbo
6,305
1,881
0
500
10,948
13,359
198
4,676
5,924
15,358
1,987
W
Kukulkan
Visiionn27
Kukulkan
9,828
1,392
0
983
6,989
3,615
61
3,570
3,330
33,244
515
L
5,271
681
0
2,144
14,525
10,973
0
5,994
8,410
0
14,789
L
King Arthur
шмындрикк
King Arthur
3,962
32
294
2,276
16,719
16,637
0
5,868
10,720
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
22,732
164
Minions Killed
149
0
Camps Cleared
0
700,073
Distance Traveled
643,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,068
672
93
8
0
199,398
0
W
Danzaburou
10,061
838
97
8
0
217,839
0
W
Kuzenbo
8,385
699
14
1
0
250,509
0
W
Kukulkan
8,735
728
53
4
0
231,725
0
L
Fenrir
7,125
594
16
1
0
220,736
0
L
King Arthur
7,539
628
40
3
0
223,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role