Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
II Viperz 97
Charybdis
Level 123
God Stats
0W - 2L
1,270 SR
Queue Stats
100W - 98L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Pepperjack1986
Cliodhna
Level 178
God Stats
2W - 1L
1,696 SR
Queue Stats
1,307W - 1,405L
1,478 Elo+
Solo
Awilix
Awilix
ZIMNY_321_X
Awilix
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,734 Elo+
Party 3
Hou Yi
Hou Yi
Zebarber
Hou Yi
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 60L
1,444 Elo+
Solo
Team Averages
Level 131
1,450 SR
1,519 Elo+

VS

Team Averages
Level 107
1,599 SR
1,492 Elo+
Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Azcean2
Janus
Level 124
God Stats
14W - 11L
1,665 SR
Queue Stats
589W - 539L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
GonePostal1337
Ah Puch
Level 67
God Stats
4W - 5L
1,364 SR
Queue Stats
153W - 154L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
ToxicLEC
Kuzenbo
Level 125
God Stats
6W - 0L
1,929 SR
Queue Stats
344W - 317L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
Twin_Wolf22
Baron Samedi
Level 153
God Stats
2W - 1L
1,536 SR
Queue Stats
312W - 294L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 6 / 4
8,547
712
5,508
14,671
7,653
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
II Viperz 97
Charybdis
15
3 / 5 / 6
8,979
748
10,700
13,774
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
2 / 6 / 3
8,606
717
5,547
15,304
17,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
11
0 / 9 / 5
6,965
580
4,610
14,570
7,153
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
Zebarber
Hou Yi
14
2 / 5 / 4
8,289
691
11,428
12,346
5,826
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 5 / 15
9,567
797
10,860
19,380
24,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Azcean2
Janus
19
11 / 1 / 13
11,603
967
19,093
7,783
3,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 2 / 14
10,484
874
16,384
12,279
6,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
ToxicLEC
Kuzenbo
16
2 / 3 / 24
10,471
873
9,609
20,772
28,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Twin_Wolf22
Baron Samedi
17
5 / 1 / 16
9,983
832
11,550
11,086
7,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
9
Kills
31
31
Deaths
12
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
4
0.67
W
Osiris
 
Osiris
6
5
15
2.7
W
Janus
Azcean2
Janus
11
1
13
17.5
W
7
2
14
7
L
Charybdis
II Viperz 97
Charybdis
3
5
6
1.2
L
Cliodhna
2
6
3
0.58
W
Kuzenbo
ToxicLEC
Kuzenbo
2
3
24
4.67
W
Baron Samedi
Twin_Wolf22
Baron Samedi
5
1
16
13
L
Awilix
0
9
5
0.28
L
Hou Yi
Zebarber
Hou Yi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
67,496
70,665
Taken
71,300
44,332
Mitigated
69,944
16,057
Healing
36,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,508
2,056
2,929
4,067
14,671
7,653
0
12,644
1,849
16,938
801
W
Osiris
 
Osiris
10,860
4,335
772
3,314
19,380
24,152
140
940
18,440
0
14,745
W
Janus
Azcean2
Janus
19,093
2,151
4,911
1,748
7,783
3,732
2,619
423
7,360
44,632
1,927
W
16,384
873
2,022
4,669
12,279
6,378
2,426
977
11,302
33,057
1,031
L
Charybdis
II Viperz 97
Charybdis
10,700
4,253
538
2,311
13,774
6,597
0
10,638
2,908
0
30,054
L
Cliodhna
5,547
640
1,221
1,001
15,304
17,103
0
11,713
3,397
0
10,824
W
Kuzenbo
ToxicLEC
Kuzenbo
9,609
3,153
3,027
3,828
20,772
28,343
294
2,063
18,709
15,480
1,392
W
Baron Samedi
Twin_Wolf22
Baron Samedi
11,550
662
7,747
4,432
11,086
7,339
1,218
813
10,273
24,492
0
L
Awilix
4,610
1,041
183
460
14,570
7,153
0
10,468
3,876
0
6,875
L
Hou Yi
Zebarber
Hou Yi
11,428
4,210
641
2,706
12,346
5,826
0
9,247
2,832
0
30,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
52,108
160
Minions Killed
146
0
Camps Cleared
0
951,675
Distance Traveled
1,170,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,547
712
35
3
0
189,975
0
W
Osiris
9,567
797
7
1
0
216,732
0
W
Janus
11,603
967
75
6
0
249,050
0
W
Ah Puch
10,484
874
39
3
0
222,315
0
L
Charybdis
8,979
748
59
5
0
202,081
0
L
Cliodhna
8,606
717
8
1
0
171,522
0
W
Kuzenbo
10,471
873
11
1
0
260,360
0
W
Baron Samedi
9,983
832
14
1
0
221,844
0
L
Awilix
6,965
580
8
1
0
187,668
0
L
Hou Yi
8,289
691
50
4
0
200,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role