Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
BiggyDoinks
Tyr
Masters
Level 159
God Stats
6W - 9L
1,607 SR
Queue Stats
495W - 422L
2,654 MMR
Solo
Hercules
Hercules
Masters
Jhòr
Hercules
Masters
Level 142
God Stats
16W - 8L
1,805 SR
Queue Stats
117W - 104L
2,957 MMR
Solo
Hachiman
Hachiman
Masters
MiyamötoMusashi
Hachiman
Masters
Level 126
God Stats
2W - 2L
1,678 SR
Queue Stats
211W - 179L
2,764 MMR
Solo
Susano
Susano
Masters
Zhairis
Susano
Masters
Level 140
God Stats
9W - 5L
1,677 SR
Queue Stats
161W - 162L
2,778 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,653 SR
2,531 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,634 SR
2,037 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
 
Scylla
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Masters
Adapting
Thor
Masters
Level 230
God Stats
73W - 41L
1,756 SR
Queue Stats
726W - 612L
2,996 MMR
Solo
Arachne
Arachne
Masters
KenshinXShinta
Arachne
Masters
Level 96
God Stats
6W - 3L
1,912 SR
Queue Stats
64W - 58L
2,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
5,615
702
4,059
4,303
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,749
594
3,311
5,324
2,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Jhòr
Hercules
10
0 / 0 / 0
5,202
650
4,520
7,354
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 3
4,613
577
2,966
5,332
1,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Zhairis
Susano
7
1 / 0 / 1
4,101
513
2,484
3,236
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SurtrAresOdinAphrodite

VS

Bans
Ne ZhaBellonaOsirisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 0
5,135
642
4,486
7,256
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
9
1 / 1 / 1
4,759
595
3,307
4,574
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
 
Scylla
9
0 / 1 / 1
4,675
584
2,488
3,755
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
1 / 0 / 1
4,738
592
2,088
6,873
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 2
4,180
523
1,368
6,570
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
2
2
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
1
2.5
W
King Arthur
 
King Arthur
0
0
0
0
W
Hou Yi
 
Hou Yi
1
1
1
1.5
W
Scylla
 
Scylla
0
1
1
0.5
W
Thor
1
0
1
1.5
L
1
1
2
2
L
Hercules
Jhòr
Hercules
0
0
0
0
W
0
2
2
0.5
L
0
1
3
1.5
L
Susano
Zhairis
Susano
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
13,737
25,549
Taken
29,028
11,381
Mitigated
12,495
12,342
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,059
965
0
1,708
4,303
1,504
0
1,879
2,210
0
49,690
W
King Arthur
 
King Arthur
4,486
1,051
0
1,535
7,256
5,234
0
0
6,726
0
40,361
W
Hou Yi
 
Hou Yi
3,307
2,373
0
2,264
4,574
1,311
0
0
4,574
0
32,122
W
Scylla
 
Scylla
2,488
843
0
625
3,755
1,051
0
0
3,755
32,104
699
W
Thor
2,088
617
0
4,168
6,873
2,404
0
0
6,873
0
33,243
L
3,311
383
0
2,042
5,324
2,735
0
351
4,929
0
16,242
L
Hercules
Jhòr
Hercules
4,520
2,195
0
4,303
7,354
4,576
0
0
7,354
0
37,717
W
1,368
879
0
2,760
6,570
2,495
0
0
6,570
0
9,661
L
2,966
1,770
0
2,445
5,332
1,547
0
0
5,332
0
33,932
L
Susano
Zhairis
Susano
2,484
538
0
1,844
3,236
1,019
0
0
3,236
0
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
23,487
304
Minions Killed
280
0
Camps Cleared
0
853,363
Distance Traveled
910,822
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,615
702
100
13
0
161,334
1
W
King Arthur
5,135
642
71
9
0
182,288
0
W
Hou Yi
4,759
595
62
8
0
155,874
1
W
Scylla
4,675
584
70
9
0
169,032
0
W
Thor
4,738
592
62
8
0
216,762
1
L
Tyr
4,749
594
27
3
0
201,483
0
L
Hercules
5,202
650
71
9
0
170,673
0
W
Arachne
4,180
523
15
2
0
186,866
1
L
Hachiman
4,613
577
67
8
0
158,489
0
L
Susano
4,101
513
39
5
0
161,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role