Player Matchup

Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ATXXI
Charybdis
Level 40
God Stats
47W - 47L
1,456 SR
Queue Stats
322W - 338L
1,289 Elo+
Solo
Zhong Kui
Zhong Kui
MAD-KILL974
Zhong Kui
Level 83
God Stats
3W - 2L
1,654 SR
Queue Stats
14W - 21L
1,404 Elo+
Party 2
Anubis
Anubis
RADDWAAAN
Anubis
Level 14
God Stats
10W - 14L
1,457 SR
Queue Stats
14W - 20L
1,404 Elo+
Party 2
Fafnir
Fafnir
mystikalkiller
Fafnir
Level 64
God Stats
2W - 2L
1,788 SR
Queue Stats
82W - 98L
1,430 Elo+
Solo
Team Averages
Level 52
1,571 SR
1,405 Elo+

VS

Team Averages
Level 55
1,496 SR
1,364 Elo+
Bacchus
Bacchus
LaZiiCoNNeXx
Bacchus
Level 69
God Stats
23W - 22L
1,456 SR
Queue Stats
72W - 91L
1,389 Elo+
Solo
Zeus
Zeus
Shotgunbeast715
Zeus
Level 46
God Stats
4W - 1L
1,543 SR
Queue Stats
178W - 190L
1,407 Elo+
Solo
Rama
Rama
Topsfeed
Rama
Level 92
God Stats
28W - 33L
1,558 SR
Queue Stats
229W - 209L
1,497 Elo+
Solo
Chang'e
Chang'e
clambucket
Chang'e
Level 29
God Stats
3W - 3L
1,471 SR
Queue Stats
255W - 233L
1,257 Elo+
Party 1
Nemesis
Nemesis
soldier76z_
Nemesis
Level 39
God Stats
6W - 3L
1,450 SR
Queue Stats
312W - 294L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 1 / 1
5,962
373
2,512
5,511
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
ATXXI
Charybdis
12
0 / 5 / 0
6,516
407
5,334
10,873
4,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
MAD-KILL974
Zhong Kui
14
4 / 0 / 3
8,538
534
5,248
8,315
6,639
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Anubis
RADDWAAAN
Anubis
16
8 / 4 / 2
9,896
619
13,614
12,319
6,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
7,090
443
5,159
11,601
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LaZiiCoNNeXx
Bacchus
13
0 / 2 / 5
8,060
504
6,883
11,581
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 1
7,166
448
5,701
9,279
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
5 / 0 / 3
8,661
541
8,645
8,767
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
clambucket
Chang'e
13
3 / 3 / 2
8,354
522
6,429
10,566
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
soldier76z_
Nemesis
14
4 / 1 / 3
8,585
537
4,489
11,155
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
12
Kills
12
12
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
L
Charybdis
ATXXI
Charybdis
0
5
0
0
W
Bacchus
LaZiiCoNNeXx
Bacchus
0
2
5
1.25
L
Zhong Kui
MAD-KILL974
Zhong Kui
4
0
3
5.5
L
Anubis
RADDWAAAN
Anubis
8
4
2
2.25
W
0
6
1
0.08
W
Rama
5
0
3
6.5
W
Chang'e
clambucket
Chang'e
3
3
2
1.33
L
0
2
2
0.5
W
Nemesis
soldier76z_
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,867
Damage
32,147
48,619
Taken
51,348
32,141
Mitigated
22,605
18,975
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,512
435
0
2,856
5,511
1,698
0
383
5,128
0
23,333
L
Charybdis
ATXXI
Charybdis
5,334
3,100
0
1,353
10,873
4,126
0
2,376
8,497
0
56,612
W
Bacchus
LaZiiCoNNeXx
Bacchus
6,883
918
99
2,739
11,581
9,506
254
4,642
6,890
32,732
1,023
L
Zhong Kui
MAD-KILL974
Zhong Kui
5,248
640
0
4,604
8,315
6,639
289
4,598
3,717
44,583
1,528
L
Anubis
RADDWAAAN
Anubis
13,614
1,180
0
6,344
12,319
6,294
462
6,980
5,339
75,906
497
W
5,701
1,162
0
1,585
9,279
2,704
45
6,119
3,160
34,274
2,366
W
Rama
8,645
6,772
0
3,778
8,767
3,693
828
2,050
6,626
0
71,310
W
Chang'e
clambucket
Chang'e
6,429
300
680
3,634
10,566
3,052
0
7,649
2,917
52,482
0
L
5,159
1,901
0
3,818
11,601
13,384
152
4,279
7,322
19,104
418
W
Nemesis
soldier76z_
Nemesis
4,489
2,035
0
5,767
11,155
3,650
576
2,984
8,171
0
49,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
40,826
306
Minions Killed
402
0
Camps Cleared
0
1,203,658
Distance Traveled
1,506,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,962
373
41
3
0
146,103
0
L
Charybdis
6,516
407
71
4
0
235,045
0
W
Bacchus
8,060
504
49
3
0
271,144
0
L
Zhong Kui
8,538
534
66
4
0
277,253
0
L
Anubis
9,896
619
104
7
0
261,591
0
W
Zeus
7,166
448
51
3
0
245,487
0
W
Rama
8,661
541
118
7
0
285,243
0
W
Chang'e
8,354
522
102
6
0
333,475
0
L
Fafnir
7,090
443
24
2
0
283,666
3
W
Nemesis
8,585
537
82
5
0
371,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role