Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aaronikus169
Awilix
Level 125
God Stats
14W - 18L
1,426 SR
Queue Stats
124W - 123L
1,538 Elo+
Solo
Anubis
Anubis
Johnwick117
Anubis
Level 144
God Stats
24W - 13L
1,674 SR
Queue Stats
119W - 112L
1,554 Elo+
Solo
Ra
Ra
TheCanaanite
Ra
Level 173
God Stats
2W - 1L
1,633 SR
Queue Stats
46W - 42L
1,593 Elo+
Party 2
Neith
Neith
callmeShadi
Neith
Level 88
God Stats
11W - 11L
1,557 SR
Queue Stats
32W - 28L
1,547 Elo+
Party 2
Team Averages
Level 127
1,558 SR
1,546 Elo+

VS

Team Averages
Level 113
1,495 SR
1,573 Elo+
Cthulhu
Cthulhu
Browner_x
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,575 Elo+
Solo
Anubis
Anubis
Invisible5
Anubis
Level 156
God Stats
34W - 25L
1,657 SR
Queue Stats
257W - 247L
1,531 Elo+
Solo
Yu Huang
Yu Huang
Niiccolaus
Yu Huang
Level 69
God Stats
1W - 0L
1,539 SR
Queue Stats
67W - 65L
1,534 Elo+
Party 1
Osiris
Osiris
NoBeadsChad
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,635 Elo+
Solo
Chiron
Chiron
doranspower
Chiron
Level 87
God Stats
1W - 1L
1,280 SR
Queue Stats
51W - 41L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 1
3,944
563
1,403
6,601
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
9
2 / 0 / 0
4,341
620
1,574
5,680
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
5
0 / 3 / 0
3,497
500
1,740
3,591
1,462
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

8
0 / 1 / 1
4,286
612
2,519
3,235
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,133
590
3,686
4,306
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Browner_x
Cthulhu
8
1 / 1 / 0
4,547
650
3,503
4,727
2,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Invisible5
Anubis
8
1 / 0 / 3
4,463
638
2,572
3,843
1,796
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
Niiccolaus
Yu Huang
7
0 / 1 / 1
4,081
583
1,564
3,297
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
10
3 / 0 / 0
5,696
814
3,666
6,115
3,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chiron
8
1 / 0 / 1
4,394
628
3,376
3,649
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Awilix
2
0
0
2
W
Cthulhu
Browner_x
Cthulhu
1
1
0
1
W
Anubis
Invisible5
Anubis
1
0
3
2.5
L
Anubis
0
3
0
0
W
Yu Huang
Niiccolaus
Yu Huang
0
1
1
0.5
W
Osiris
3
0
0
3
L
0
1
1
0.5
L
0
1
1
0.5
W
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
14,681
23,413
Taken
21,631
9,133
Mitigated
10,790
6,288
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,403
205
0
1,892
6,601
3,023
0
3,093
3,498
7,705
0
L
Awilix
1,574
457
0
974
5,680
2,280
0
1,211
4,469
0
24,548
W
Cthulhu
Browner_x
Cthulhu
3,503
335
114
1,590
4,727
2,969
0
1,091
3,549
15,063
4,234
W
Anubis
Invisible5
Anubis
2,572
133
0
2,391
3,843
1,796
0
1,768
1,886
21,105
463
L
Anubis
1,740
337
0
1,005
3,591
1,462
0
82
3,509
14,373
255
W
Yu Huang
Niiccolaus
Yu Huang
1,564
126
0
490
3,297
999
234
397
2,766
27,440
0
W
Osiris
3,666
1,379
0
2,789
6,115
3,659
0
1,728
4,387
0
38,207
L
2,519
50
492
657
3,235
1,070
0
1,893
1,337
28,079
0
L
3,686
873
0
1,268
4,306
1,298
0
468
3,838
0
35,249
W
Chiron
3,376
1,892
256
1,149
3,649
1,367
0
256
3,393
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,201
Gold Earned
23,181
206
Minions Killed
236
0
Camps Cleared
0
675,289
Distance Traveled
709,120
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,944
563
4
1
0
144,543
2
L
Awilix
4,341
620
47
7
0
168,771
0
W
Cthulhu
4,547
650
30
4
0
148,046
0
W
Anubis
4,463
638
49
7
0
153,518
0
L
Anubis
3,497
500
25
4
0
72,936
0
W
Yu Huang
4,081
583
40
6
0
127,468
0
W
Osiris
5,696
814
61
9
0
151,497
0
L
Ra
4,286
612
71
10
0
157,552
1
L
Neith
4,133
590
59
8
0
131,487
0
W
Chiron
4,394
628
56
8
0
128,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role