Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Acareless
Ganesha
Level 148
God Stats
8W - 1L
1,775 SR
Queue Stats
641W - 100L
1,795 Elo+
Party 1
Zeus
Zeus
Lyeeah
Zeus
Level 159
God Stats
5W - 1L
1,944 SR
Queue Stats
285W - 73L
1,848 Elo+
Party 1
Sylvanus
Sylvanus
MrOLdmanN
Sylvanus
Level 124
God Stats
3W - 0L
1,829 SR
Queue Stats
352W - 96L
1,736 Elo+
Party 1
Danzaburou
Danzaburou
m繁花一束束m
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 34L
1,585 Elo+
Party 1
Team Averages
Level 130
1,710 SR
1,693 Elo+

VS

Team Averages
Level 122
1,508 SR
1,445 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
No_LimitzZ__67
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Silentboi__
Heimdallr
Level 103
God Stats
1W - 1L
1,556 SR
Queue Stats
143W - 135L
1,483 Elo+
Solo
Ganesha
Ganesha
插进你的身体看你仰头娇喘
Ganesha
Level 183
God Stats
1W - 2L
1,485 SR
Queue Stats
251W - 260L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 2 / 16
9,002
900
6,099
12,692
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Acareless
Ganesha
15
0 / 2 / 19
9,121
912
10,826
12,549
9,885
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
Lyeeah
Zeus
16
16 / 2 / 4
10,262
1,026
19,555
7,718
3,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
MrOLdmanN
Sylvanus
15
3 / 2 / 18
9,528
953
7,315
13,500
13,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
15
3 / 1 / 16
9,131
913
11,076
7,367
3,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 5 / 4
6,887
689
4,714
10,465
6,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
 
Chang'e
13
1 / 4 / 5
6,728
673
6,137
11,826
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 4 / 2
7,778
778
8,696
9,969
4,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Heimdallr
Silentboi__
Heimdallr
13
2 / 6 / 2
7,132
713
6,510
12,439
5,345
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
0 / 4 / 6
7,066
707
5,052
14,073
13,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
23
Kills
6
9
Deaths
23
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
16
4.5
L
Hun Batz
 
Hun Batz
1
5
4
0.6
L
Chang'e
 
Chang'e
1
4
5
0.88
W
Ganesha
Acareless
Ganesha
0
2
19
4.75
W
Zeus
Lyeeah
Zeus
16
2
4
9
W
Sylvanus
MrOLdmanN
Sylvanus
3
2
18
6
L
2
4
2
0.75
L
Heimdallr
Silentboi__
Heimdallr
2
6
2
0.5
W
Danzaburou
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
31,109
53,826
Taken
58,772
49,669
Mitigated
34,418
26,491
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,099
1,122
631
1,668
12,692
18,450
449
2,250
10,442
7,774
0
L
Hun Batz
 
Hun Batz
4,714
439
300
872
10,465
6,048
0
8,158
2,202
0
7,263
L
Chang'e
 
Chang'e
6,137
147
5,126
4,565
11,826
4,937
0
7,372
4,444
11,444
0
W
Ganesha
Acareless
Ganesha
10,826
287
2,852
3,293
12,549
9,885
464
2,471
10,078
20,514
630
W
Zeus
Lyeeah
Zeus
19,555
2,723
0
1,185
7,718
3,762
1,113
1,669
6,049
34,790
0
W
Sylvanus
MrOLdmanN
Sylvanus
7,315
2,757
9,092
5,420
13,500
13,692
788
2,967
10,533
12,742
0
L
8,696
2,210
432
845
9,969
4,162
0
8,241
1,609
0
19,105
L
Heimdallr
Silentboi__
Heimdallr
6,510
1,773
331
1,545
12,439
5,345
0
9,916
2,419
0
15,918
W
Danzaburou
11,076
4,101
389
1,961
7,367
3,880
1,923
1,832
5,535
0
29,941
L
5,052
235
1,626
1,503
14,073
13,926
0
9,374
4,572
12,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
35,591
118
Minions Killed
82
0
Camps Cleared
0
1,023,273
Distance Traveled
783,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,002
900
9
1
0
238,977
0
L
Hun Batz
6,887
689
4
0
0
175,791
0
L
Chang'e
6,728
673
7
1
0
163,063
0
W
Ganesha
9,121
912
0
0
0
207,331
0
W
Zeus
10,262
1,026
51
5
0
243,044
0
W
Sylvanus
9,528
953
16
2
0
155,472
0
L
Hou Yi
7,778
778
44
4
0
167,347
0
L
Heimdallr
7,132
713
27
3
0
124,824
0
W
Danzaburou
9,131
913
42
4
0
178,449
0
L
Ganesha
7,066
707
0
0
0
152,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role