Player Matchup

Bellona
Bellona
Alpha__Duke11
Bellona
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 33L
1,117 Elo+
Solo
Cabrakan
Cabrakan
Bro5EthanJ
Cabrakan
Level 68
God Stats
2W - 3L
1,391 SR
Queue Stats
182W - 176L
1,467 Elo+
Party 1
Olorun
Olorun
Jackohoe
Olorun
Level 67
God Stats
5W - 2L
1,681 SR
Queue Stats
175W - 196L
1,428 Elo+
Party 1
Ravana
Ravana
StridentDrop
Ravana
Level 46
God Stats
4W - 1L
1,573 SR
Queue Stats
89W - 86L
1,537 Elo+
Solo
Chang'e
Chang'e
zVitorZKL
Chang'e
Level 87
God Stats
11W - 5L
1,623 SR
Queue Stats
152W - 128L
1,489 Elo+
Solo
Team Averages
Level 60
1,554 SR
1,408 Elo+

VS

Team Averages
Level 117
1,410 SR
1,445 Elo+
Merlin
Merlin
ADK1213
Merlin
Level 122
God Stats
6W - 13L
1,424 SR
Queue Stats
26W - 31L
1,431 Elo+
Party 2
Loki
Loki
CEORHV
Loki
Level 151
God Stats
17W - 16L
1,364 SR
Queue Stats
103W - 101L
1,458 Elo+
Solo
King Arthur
King Arthur
DankYeeterr
King Arthur
Level 118
God Stats
3W - 4L
1,610 SR
Queue Stats
88W - 86L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MrGruntle
Cabrakan
Level 123
God Stats
1W - 1L
1,546 SR
Queue Stats
81W - 80L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
WcrkCurtis
Sun Wukong
Level 69
God Stats
0W - 3L
1,105 SR
Queue Stats
9W - 16L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 0 / 3
10,367
576
5,645
12,039
15,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Bro5EthanJ
Cabrakan
15
1 / 1 / 13
9,703
539
6,987
12,250
13,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Jackohoe
Olorun
16
7 / 2 / 4
9,955
553
11,596
10,509
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
16
10 / 2 / 3
9,821
546
15,420
12,997
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
zVitorZKL
Chang'e
16
4 / 2 / 5
9,817
545
14,724
17,471
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADK1213
Merlin
15
2 / 4 / 0
8,685
483
9,278
11,805
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Loki
CEORHV
Loki
16
2 / 3 / 2
9,243
514
5,584
14,026
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
DankYeeterr
King Arthur
12
3 / 6 / 1
8,174
454
10,517
16,872
10,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
MrGruntle
Cabrakan
11
0 / 6 / 5
7,829
435
5,779
15,843
16,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
WcrkCurtis
Sun Wukong
11
0 / 5 / 2
7,588
422
8,237
15,608
14,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
7
7
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADK1213
Merlin
2
4
0
0.5
W
Bellona
2
0
3
3.5
W
Cabrakan
Bro5EthanJ
Cabrakan
1
1
13
7.5
L
Loki
CEORHV
Loki
2
3
2
1
L
King Arthur
DankYeeterr
King Arthur
3
6
1
0.58
W
Olorun
Jackohoe
Olorun
7
2
4
4.5
L
Cabrakan
MrGruntle
Cabrakan
0
6
5
0.42
W
Ravana
10
2
3
5.75
L
Sun Wukong
WcrkCurtis
Sun Wukong
0
5
2
0.2
W
Chang'e
zVitorZKL
Chang'e
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,372
Damage
39,395
65,266
Taken
74,154
48,185
Mitigated
50,930
26,628
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADK1213
Merlin
9,278
835
0
3,291
11,805
4,469
468
5,643
5,662
65,324
0
W
Bellona
5,645
1,426
0
4,559
12,039
15,225
373
208
11,831
0
76,206
W
Cabrakan
Bro5EthanJ
Cabrakan
6,987
910
0
3,707
12,250
13,823
234
2,835
9,334
33,630
1,987
L
Loki
CEORHV
Loki
5,584
1,301
0
6,783
14,026
4,997
55
3,130
10,691
0
73,462
L
King Arthur
DankYeeterr
King Arthur
10,517
1,430
0
2,929
16,872
10,048
0
8,394
8,433
0
49,024
W
Olorun
Jackohoe
Olorun
11,596
5,897
444
3,895
10,509
5,382
639
2,644
7,865
79,304
6,802
L
Cabrakan
MrGruntle
Cabrakan
5,779
1,380
0
1,762
15,843
16,703
336
10,686
4,954
22,117
0
W
Ravana
15,420
6,305
0
5,194
12,997
6,419
0
2,811
9,986
0
64,098
L
Sun Wukong
WcrkCurtis
Sun Wukong
8,237
2,069
0
1,589
15,608
14,713
0
3,239
12,215
0
47,798
W
Chang'e
zVitorZKL
Chang'e
14,724
313
864
7,965
17,471
7,336
313
6,164
10,577
72,714
1,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
41,519
459
Minions Killed
393
0
Camps Cleared
0
1,671,120
Distance Traveled
1,625,855
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,685
483
116
6
0
297,825
0
W
Bellona
10,367
576
111
6
0
313,248
0
W
Cabrakan
9,703
539
37
2
0
319,820
0
L
Loki
9,243
514
113
6
0
381,548
0
L
King Arthur
8,174
454
69
4
0
326,250
0
W
Olorun
9,955
553
109
6
0
305,575
0
L
Cabrakan
7,829
435
20
1
0
306,778
0
W
Ravana
9,821
546
85
5
0
370,399
4
L
Sun Wukong
7,588
422
75
4
0
313,454
0
W
Chang'e
9,817
545
117
7
0
362,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role