Player Matchup

Martichoras
Martichoras
Miikyl
Martichoras
Level 176
God Stats
8W - 1L
2,042 SR
Queue Stats
261W - 95L
1,811 Elo+
Party 1
Sylvanus
Sylvanus
PaddleShmackle
Sylvanus
Level 147
God Stats
27W - 9L
2,078 SR
Queue Stats
242W - 51L
2,055 Elo+
Party 1
Scylla
Scylla
mycar
Scylla
Level 177
God Stats
15W - 7L
1,927 SR
Queue Stats
296W - 102L
1,846 Elo+
Party 1
Team Averages
Level 167
2,016 SR
1,904 Elo+

VS

Team Averages
Level 147
1,554 SR
1,706 Elo+
Vulcan
Vulcan
LordBrakkas
Vulcan
Level 142
God Stats
1W - 0L
1,272 SR
Queue Stats
19W - 14L
1,578 Elo+
Party 2
Chiron
Chiron
UncutJuicy
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 14L
1,816 Elo+
Party 2
Ravana
Ravana
unclesAnkles
Ravana
Level 143
God Stats
3W - 0L
1,889 SR
Queue Stats
78W - 32L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Miikyl
Martichoras
14
0 / 5 / 6
9,139
653
11,306
16,174
6,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
15
4 / 4 / 2
9,550
682
11,337
19,981
19,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
mycar
Scylla
15
2 / 3 / 2
9,558
683
7,919
10,447
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 4 / 7
10,170
726
11,849
10,310
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
UncutJuicy
Chiron
17
4 / 0 / 8
10,902
779
13,081
15,302
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
17
6 / 2 / 6
11,330
809
18,284
12,626
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
4
7
1.38
L
Martichoras
Miikyl
Martichoras
0
5
6
0.6
L
Sylvanus
4
4
2
1.25
W
Chiron
UncutJuicy
Chiron
4
0
8
8
L
Scylla
mycar
Scylla
2
3
2
1
W
Ravana
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
43,214
46,602
Taken
38,238
29,408
Mitigated
19,499
12,437
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,849
2,893
0
530
10,310
4,055
424
4,188
5,994
43,996
0
L
Martichoras
Miikyl
Martichoras
11,306
4,375
0
1,715
16,174
6,653
102
3,268
12,142
0
51,348
L
Sylvanus
11,337
3,882
2,950
7,493
19,981
19,502
64
5,701
13,253
21,393
3,915
W
Chiron
UncutJuicy
Chiron
13,081
5,215
675
3,578
15,302
5,861
2,047
7,942
7,050
0
48,369
L
Scylla
mycar
Scylla
7,919
933
0
279
10,447
3,253
0
1,865
8,007
42,756
0
W
Ravana
18,284
4,212
0
2,219
12,626
9,583
626
5,225
7,049
370
46,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
32,402
211
Minions Killed
199
0
Camps Cleared
0
742,736
Distance Traveled
859,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,170
726
60
4
0
290,094
0
L
Martichoras
9,139
653
83
6
0
239,663
0
L
Sylvanus
9,550
682
32
2
0
236,651
0
W
Chiron
10,902
779
81
6
0
280,018
0
L
Scylla
9,558
683
96
7
0
266,422
2
W
Ravana
11,330
809
58
4
0
289,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role