Player Matchup

Chang'e
Chang'e
MAICONIGHT89
Chang'e
Level 217
God Stats
4W - 5L
1,325 SR
Queue Stats
1,121W - 1,085L
1,465 Elo+
Solo
Bakasura
Bakasura
SilkySaucer23
Bakasura
Level 108
God Stats
1W - 1L
1,320 SR
Queue Stats
17W - 27L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
Level 99
God Stats
3W - 3L
1,452 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 2
Yemoja
Yemoja
cinnagonn
Yemoja
Level 66
God Stats
3W - 6L
1,324 SR
Queue Stats
13W - 25L
1,383 Elo+
Party 2
Odin
Odin
llLastneaonll
Odin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,446 Elo+
Party 2
Team Averages
Level 116
1,384 SR
1,429 Elo+

VS

Team Averages
Level 54
1,416 SR
1,433 Elo+
Medusa
Medusa
CALCABLE
Medusa
Level 78
God Stats
0W - 5L
1,350 SR
Queue Stats
19W - 31L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
EonBliss
Sun Wukong
Level 17
God Stats
0W - 5L
1,231 SR
Queue Stats
3W - 15L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
The_P1neappleG0d
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
Zaamza
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 149L
1,485 Elo+
Solo
Bacchus
Bacchus
kappaiii
Bacchus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 17L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAICONIGHT89
Chang'e
18
2 / 3 / 2
11,871
594
8,471
14,539
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SilkySaucer23
Bakasura
20
16 / 0 / 5
12,605
630
24,990
24,343
12,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
16
6 / 1 / 10
10,947
547
19,831
13,190
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
cinnagonn
Yemoja
15
4 / 2 / 13
10,949
547
4,865
16,354
18,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 4 / 4
11,442
572
13,445
21,952
24,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CALCABLE
Medusa
12
1 / 7 / 1
7,563
378
7,853
17,431
6,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
EonBliss
Sun Wukong
17
5 / 5 / 1
10,419
521
15,075
23,584
20,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 4
8,735
437
14,422
15,587
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zaamza
Amaterasu
12
3 / 5 / 2
8,432
422
7,970
16,435
9,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
kappaiii
Bacchus
11
0 / 11 / 2
7,469
373
4,426
19,519
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
32
Kills
10
10
Deaths
32
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
CALCABLE
Medusa
1
7
1
0.21
L
Sun Wukong
EonBliss
Sun Wukong
5
5
1
1.1
W
Chang'e
MAICONIGHT89
Chang'e
2
3
2
1
W
Bakasura
SilkySaucer23
Bakasura
16
0
5
18.5
L
1
4
4
0.75
W
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
6
1
10
11
L
Amaterasu
Zaamza
Amaterasu
3
5
2
0.8
W
Yemoja
cinnagonn
Yemoja
4
2
13
5.25
L
Bacchus
kappaiii
Bacchus
0
11
2
0.09
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,602
Damage
49,746
90,378
Taken
92,556
66,615
Mitigated
58,253
37,560
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CALCABLE
Medusa
7,853
2,929
0
3,250
17,431
6,559
0
1,313
15,198
0
56,217
L
Sun Wukong
EonBliss
Sun Wukong
15,075
3,921
0
4,225
23,584
20,202
0
4,465
17,830
0
78,651
W
Chang'e
MAICONIGHT89
Chang'e
8,471
370
480
7,093
14,539
6,046
2,807
4,218
10,321
100,784
3,218
W
Bakasura
SilkySaucer23
Bakasura
24,990
12,445
0
15,805
24,343
12,198
1,609
4,510
19,038
0
127,463
L
14,422
4,298
0
615
15,587
5,492
0
2,890
11,570
68,656
0
W
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
19,831
10,048
0
1,644
13,190
5,766
6,596
3,454
9,736
0
104,357
L
Amaterasu
Zaamza
Amaterasu
7,970
5,140
0
3,078
16,435
9,249
0
2,799
13,388
0
41,659
W
Yemoja
cinnagonn
Yemoja
4,865
1,864
5,910
3,404
16,354
18,267
1,385
3,382
12,972
21,908
447
L
Bacchus
kappaiii
Bacchus
4,426
1,164
0
1,378
19,519
16,751
0
2,513
15,239
16,313
0
W
13,445
3,134
0
3,224
21,952
24,338
190
3,839
17,925
1,509
84,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,814
Gold Earned
42,618
652
Minions Killed
388
0
Camps Cleared
0
1,863,830
Distance Traveled
1,666,126
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,563
378
99
5
0
328,228
0
L
Sun Wukong
10,419
521
130
7
0
354,039
0
W
Chang'e
11,871
594
166
8
0
346,719
0
W
Bakasura
12,605
630
189
9
0
480,702
1
L
Nu Wa
8,735
437
91
5
0
335,912
0
W
Ah Muzen Cab
10,947
547
137
7
0
372,744
4
L
Amaterasu
8,432
422
52
3
0
298,703
2
W
Yemoja
10,949
547
40
2
0
344,136
0
L
Bacchus
7,469
373
16
1
0
349,244
0
W
Odin
11,442
572
120
6
0
319,529
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role