Player Matchup

Ra
Ra
Blurrymemes
Ra
Level 108
God Stats
2W - 8L
1,076 SR
Queue Stats
250W - 245L
1,529 Elo+
Solo
Sobek
Sobek
Girardeau
Sobek
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 1
Hercules
Hercules
Sqini
Hercules
Level 127
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 1
Skadi
Skadi
beenbamboozled
Skadi
Level 64
God Stats
6W - 5L
1,533 SR
Queue Stats
153W - 159L
1,453 Elo+
Party 2
Fenrir
Fenrir
jiggyjuice
Fenrir
Level 69
God Stats
4W - 6L
1,327 SR
Queue Stats
105W - 88L
1,455 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,532 Elo+

VS

Team Averages
Level 129
1,509 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
KingSmack1020
Morgan Le Fay
Level 147
God Stats
6W - 8L
1,257 SR
Queue Stats
153W - 160L
1,512 Elo+
Party 3
Nut
Nut
MartianIzunaki
Nut
Level 144
God Stats
11W - 1L
1,791 SR
Queue Stats
43W - 41L
1,467 Elo+
Party 3
Susano
Susano
Unc1eJem1ma
Susano
Level 182
God Stats
28W - 31L
1,580 SR
Queue Stats
159W - 156L
1,514 Elo+
Party 3
Bellona
Bellona
Vernadian
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 132L
1,421 Elo+
Solo
Ra
Ra
xxxFateSnowxxx
Ra
Level 123
God Stats
9W - 17L
1,420 SR
Queue Stats
99W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,711
571
2,781
6,002
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Girardeau
Sobek
8
1 / 2 / 1
5,010
501
2,309
7,763
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Sqini
Hercules
10
1 / 1 / 0
5,131
513
3,564
7,173
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,274
427
1,832
5,280
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
jiggyjuice
Fenrir
9
1 / 3 / 0
4,967
497
2,762
9,585
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingSmack1020
Morgan Le Fay
11
0 / 0 / 1
5,994
599
2,982
3,574
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
6,175
618
5,953
6,017
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
12
7 / 1 / 0
6,382
638
5,772
8,126
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Vernadian
Bellona
10
0 / 1 / 2
6,016
602
3,252
7,153
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
5,235
524
3,993
5,521
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Sobek
Girardeau
Sobek
1
2
1
0.75
W
Morgan Le Fay
KingSmack1020
Morgan Le Fay
0
0
1
0.5
W
2
0
5
4.5
L
Hercules
Sqini
Hercules
1
1
0
1
W
Susano
7
1
0
7
W
Bellona
Vernadian
Bellona
0
1
2
1
L
0
3
0
0
L
Fenrir
jiggyjuice
Fenrir
1
3
0
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
21,952
35,803
Taken
30,391
20,491
Mitigated
16,032
11,589
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,781
357
492
1,521
6,002
2,361
0
2,765
3,143
45,909
505
L
Sobek
Girardeau
Sobek
2,309
295
0
1,862
7,763
6,063
0
1,055
6,416
15,131
0
W
Morgan Le Fay
KingSmack1020
Morgan Le Fay
2,982
341
0
1,105
3,574
1,454
0
961
2,613
42,187
841
W
5,953
3,292
0
1,972
6,017
2,251
448
1,252
4,654
0
38,217
L
Hercules
Sqini
Hercules
3,564
1,136
0
2,980
7,173
6,715
0
0
7,173
0
27,210
W
Susano
5,772
2,034
0
4,156
8,126
3,166
15
1,126
7,000
0
43,383
W
Bellona
Vernadian
Bellona
3,252
669
0
2,765
7,153
5,905
0
0
6,656
0
40,900
L
1,832
487
0
390
5,280
1,547
0
443
4,787
0
19,793
L
Fenrir
jiggyjuice
Fenrir
2,762
635
0
4,344
9,585
3,805
0
2,083
7,309
0
34,734
W
3,993
255
458
2,224
5,521
3,256
0
1,687
3,792
24,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
29,802
254
Minions Killed
320
0
Camps Cleared
0
964,620
Distance Traveled
969,944
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,711
571
97
10
0
216,716
0
L
Sobek
5,010
501
16
2
0
198,403
0
W
Morgan Le Fay
5,994
599
89
9
0
199,298
3
W
Nut
6,175
618
70
7
0
179,656
2
L
Hercules
5,131
513
49
5
0
191,894
0
W
Susano
6,382
638
68
7
0
223,862
2
W
Bellona
6,016
602
60
6
0
171,448
3
L
Skadi
4,274
427
33
3
0
140,421
0
L
Fenrir
4,967
497
59
6
0
217,186
0
W
Ra
5,235
524
33
3
0
195,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role