Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NinaPinata
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,472 Elo+
Party 1
Discordia
Discordia
ThePhantomDice
Discordia
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,655 Elo+
Party 1
Surtr
Surtr
Xexu22
Surtr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
He Bo
He Bo
grimmjow1811
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,525 Elo+

VS

Team Averages
Level 103
1,551 SR
1,552 Elo+
Cerberus
Cerberus
DeeJoke
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,651 Elo+
Solo
Agni
Agni
Keidg
Agni
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 190L
1,507 Elo+
Solo
Mercury
Mercury
Maleficari533
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
carimede
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,580 Elo+
Solo
Skadi
Skadi
schumigreg
Skadi
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
231W - 225L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 6
6,499
1,083
4,597
4,453
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
NinaPinata
Cerberus
11
1 / 0 / 8
6,492
1,082
4,164
6,004
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
ThePhantomDice
Discordia
13
3 / 0 / 6
7,247
1,208
5,273
1,037
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Xexu22
Surtr
9
2 / 2 / 7
6,014
1,002
3,652
4,611
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 7
5,677
946
4,005
3,280
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeeJoke
Cerberus
11
0 / 1 / 3
5,731
955
3,054
6,101
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Keidg
Agni
6
0 / 1 / 2
4,949
825
154
949
404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
9
0 / 4 / 0
4,953
826
2,426
5,188
2,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
carimede
Erlang Shen
11
2 / 2 / 2
6,310
1,052
3,132
6,692
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
2 / 1 / 2
6,889
1,148
6,130
5,583
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
9
Kills
4
4
Deaths
9
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
6
6
L
Cerberus
DeeJoke
Cerberus
0
1
3
1.5
L
Agni
Keidg
Agni
0
1
2
1
L
Mercury
0
4
0
0
W
Cerberus
NinaPinata
Cerberus
1
0
8
5
W
Discordia
ThePhantomDice
Discordia
3
0
6
6
W
Surtr
Xexu22
Surtr
2
2
7
2.75
L
Erlang Shen
carimede
Erlang Shen
2
2
2
1.5
W
0
2
7
1.75
L
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
14,896
19,385
Taken
24,513
12,634
Mitigated
15,206
8,483
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,597
885
322
1,727
4,453
3,237
126
333
4,120
0
10,980
L
Cerberus
DeeJoke
Cerberus
3,054
192
225
1,535
6,101
4,991
0
3,361
2,446
7,196
0
L
Agni
Keidg
Agni
154
0
543
41
949
404
0
556
353
1,364
0
L
Mercury
2,426
409
102
195
5,188
2,033
0
1,939
3,145
0
3,092
W
Cerberus
NinaPinata
Cerberus
4,164
172
928
4,031
6,004
3,814
48
449
5,555
7,263
0
W
Discordia
ThePhantomDice
Discordia
5,273
719
348
249
1,037
415
240
251
786
17,987
585
W
Surtr
Xexu22
Surtr
3,652
892
55
385
4,611
3,979
20
1,196
3,415
188
7,643
L
Erlang Shen
carimede
Erlang Shen
3,132
1,292
728
1,262
6,692
5,511
0
3,123
3,345
0
5,047
W
4,005
229
163
275
3,280
1,189
99
979
2,301
8,053
0
L
Skadi
6,130
1,502
706
1,726
5,583
2,267
0
3,638
1,807
0
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,832
79
Minions Killed
80
0
Camps Cleared
0
619,423
Distance Traveled
527,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,499
1,083
14
2
0
144,246
0
L
Cerberus
5,731
955
13
2
0
127,411
0
L
Agni
4,949
825
6
1
0
33,760
0
L
Mercury
4,953
826
1
0
0
127,877
0
W
Cerberus
6,492
1,082
7
1
0
101,661
0
W
Discordia
7,247
1,208
36
6
0
130,309
0
W
Surtr
6,014
1,002
5
1
0
120,859
0
L
Erlang Shen
6,310
1,052
4
1
0
117,961
0
W
He Bo
5,677
946
17
3
0
122,348
0
L
Skadi
6,889
1,148
56
9
0
120,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role