Player Matchup

Erlang Shen
Erlang Shen
Platinum II
EnFo
Erlang Shen
Platinum II
Level 186
God Stats
1W - 2L
1,543 SR
Queue Stats
28W - 23L
1,928 MMR
Solo
Pele
Pele
Platinum V
Gynkgo
Pele
Platinum V
Level 265
God Stats
1W - 2L
1,714 SR
Queue Stats
42W - 30L
1,985 MMR
Party 2
Geb
Geb
Platinum II
Knight to S4
Geb
Platinum II
Level 105
God Stats
12W - 11L
1,849 SR
Queue Stats
779W - 782L
1,929 MMR
Solo
Zeus
Zeus
Gold II
Zeus993
Zeus
Gold II
Level 123
God Stats
0W - 1L
1,492 SR
Queue Stats
27W - 25L
1,754 MMR
Party 2
Neith
Neith
Platinum IV
iKhalid
Neith
Platinum IV
Level 161
God Stats
4W - 2L
1,637 SR
Queue Stats
65W - 60L
1,860 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,647 SR
1,891 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,617 SR
1,816 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond V
AríinZ
Medusa
Diamond V
Level 123
God Stats
9W - 3L
1,928 SR
Queue Stats
438W - 420L
1,940 MMR
Solo
Bakasura
Bakasura
Platinum I
TricoDie_
Bakasura
Platinum I
Level 155
God Stats
26W - 18L
1,656 SR
Queue Stats
628W - 643L
1,914 MMR
Solo
Sobek
Sobek
Platinum V
Ubot
Sobek
Platinum V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 161L
1,819 MMR
Party 1
Shiva
Shiva
Platinum V
s4bretooth
Shiva
Platinum V
Level 87
God Stats
14W - 4L
1,503 SR
Queue Stats
17W - 8L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnFo
Erlang Shen
1
0 / 0 / 0
2,448
490
0
0
0
Pele
Gynkgo
Pele
5
1 / 3 / 1
3,195
639
3,709
4,103
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 4 / 1
2,861
572
1,071
6,305
2,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Zeus993
Zeus
6
1 / 1 / 0
3,338
668
1,719
3,217
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
iKhalid
Neith
4
0 / 1 / 3
3,012
602
2,069
3,565
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaThorBellonaSun Wukong

VS

Bans
ThanatosAtlasAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 1
3,976
795
1,214
1,880
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
AríinZ
Medusa
5
4 / 2 / 0
3,838
768
4,151
3,820
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
TricoDie_
Bakasura
6
1 / 0 / 3
3,766
753
1,197
3,915
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
Ubot
Sobek
6
2 / 0 / 4
3,901
780
3,095
4,587
2,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
7
1 / 1 / 1
4,280
856
2,004
2,373
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
9
9
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Medusa
AríinZ
Medusa
4
2
0
2
L
Erlang Shen
EnFo
Erlang Shen
0
0
0
0
L
Pele
Gynkgo
Pele
1
3
1
0.5
L
0
4
1
0.13
W
Bakasura
TricoDie_
Bakasura
1
0
3
2.5
W
Sobek
Ubot
Sobek
2
0
4
4
L
Zeus
Zeus993
Zeus
1
1
0
1
L
Neith
iKhalid
Neith
0
1
3
1.5
W
Shiva
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,568
Damage
11,661
17,190
Taken
16,575
6,064
Mitigated
6,945
2,686
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,214
88
0
717
1,880
589
0
410
1,470
20,806
0
W
Medusa
AríinZ
Medusa
4,151
1,841
0
750
3,820
1,304
0
571
3,249
0
18,725
L
Erlang Shen
EnFo
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Gynkgo
Pele
3,709
1,709
0
250
4,103
1,454
0
1,125
2,953
0
13,092
L
1,071
233
0
942
6,305
2,867
0
1,615
4,616
4,595
0
W
Bakasura
TricoDie_
Bakasura
1,197
955
0
3,146
3,915
1,254
0
521
3,394
0
12,075
W
Sobek
Ubot
Sobek
3,095
864
0
1,540
4,587
2,912
0
428
4,159
6,898
0
L
Zeus
Zeus993
Zeus
1,719
426
0
740
3,217
761
0
643
2,325
13,732
339
L
Neith
iKhalid
Neith
2,069
655
0
754
3,565
982
0
728
2,837
0
9,621
W
Shiva
2,004
322
0
28
2,373
886
0
831
1,542
0
26,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,854
Gold Earned
19,761
74
Minions Killed
148
0
Camps Cleared
0
383,345
Distance Traveled
514,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,976
795
37
7
0
86,260
0
W
Medusa
3,838
768
26
5
0
88,616
0
L
Erlang Shen
2,448
490
0
0
0
0
0
L
Pele
3,195
639
26
5
0
90,178
0
L
Geb
2,861
572
4
1
0
101,152
0
W
Bakasura
3,766
753
37
7
0
125,804
0
W
Sobek
3,901
780
6
1
0
96,133
0
L
Zeus
3,338
668
29
6
0
78,197
0
L
Neith
3,012
602
15
3
0
113,818
0
W
Shiva
4,280
856
42
8
0
117,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role