Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Business_Mudkip
Nu Wa
Level 46
God Stats
0W - 2L
1,379 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Zer00AndTen
Merlin
Level 128
God Stats
14W - 8L
1,656 SR
Queue Stats
62W - 52L
1,513 Elo+
Solo
Cthulhu
Cthulhu
kenz4057
Cthulhu
Level 27
God Stats
8W - 13L
1,386 SR
Queue Stats
11W - 23L
1,221 Elo+
Party 1
Bellona
Bellona
wyatt7100
Bellona
Level 82
God Stats
5W - 4L
1,482 SR
Queue Stats
49W - 71L
1,473 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,441 Elo+

VS

Team Averages
Level 108
1,554 SR
1,444 Elo+
Ares
Ares
 
Ares
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
A1zm
Ishtar
Level 64
God Stats
16W - 7L
1,567 SR
Queue Stats
135W - 129L
1,442 Elo+
Solo
Da Ji
Da Ji
DirtySinTV
Da Ji
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
Maury Austin
Ne Zha
Level 124
God Stats
6W - 6L
1,411 SR
Queue Stats
108W - 113L
1,428 Elo+
Solo
Loki
Loki
woahTV
Loki
Level 158
God Stats
4W - 3L
1,795 SR
Queue Stats
66W - 55L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 0
6,038
503
6,813
9,466
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,929
494
4,613
8,563
2,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
2
0 / 1 / 0
3,955
330
0
647
104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kenz4057
Cthulhu
9
0 / 2 / 1
5,669
472
4,599
8,554
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
wyatt7100
Bellona
13
0 / 1 / 1
7,644
637
2,589
9,298
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 4
6,415
535
4,938
7,792
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
A1zm
Ishtar
11
0 / 1 / 0
6,089
507
4,196
8,461
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
13
4 / 1 / 2
6,935
578
4,481
9,890
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
12
1 / 1 / 0
6,276
523
2,960
8,737
3,458
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
woahTV
Loki
13
6 / 0 / 4
7,916
660
6,712
7,481
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
W
Ares
 
Ares
1
0
4
3
W
Ishtar
A1zm
Ishtar
0
1
0
0
L
1
5
0
0.2
W
Da Ji
4
1
2
5
W
Ne Zha
1
1
0
1
L
Merlin
0
1
0
0
L
Cthulhu
kenz4057
Cthulhu
0
2
1
0.25
W
Loki
woahTV
Loki
6
0
4
8
L
Bellona
wyatt7100
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
23,287
36,528
Taken
42,361
20,775
Mitigated
19,209
9,931
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,813
925
0
4,270
9,466
3,879
0
1,433
8,033
0
27,996
W
Ares
 
Ares
4,938
653
0
2,380
7,792
5,512
46
2,931
4,861
17,416
1,062
W
Ishtar
A1zm
Ishtar
4,196
2,916
0
3,782
8,461
3,197
541
1,877
6,584
0
55,310
L
4,613
1,329
0
334
8,563
2,534
346
530
8,033
27,668
653
W
Da Ji
4,481
1,512
0
1,118
9,890
4,435
423
2,407
7,483
0
59,607
W
Ne Zha
2,960
544
78
4,777
8,737
3,458
0
286
8,451
0
43,598
L
Merlin
0
0
0
0
647
104
0
0
647
949
16
L
Cthulhu
kenz4057
Cthulhu
4,599
492
102
823
8,554
6,179
0
2,938
5,616
27,782
0
W
Loki
woahTV
Loki
6,712
2,290
0
1,010
7,481
2,607
0
1,585
5,896
0
63,763
L
Bellona
wyatt7100
Bellona
2,589
582
0
4,402
9,298
8,079
860
0
9,298
0
55,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
33,631
212
Minions Killed
365
0
Camps Cleared
0
917,339
Distance Traveled
1,275,937
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,038
503
45
4
0
252,163
0
W
Ares
6,415
535
26
2
0
251,941
4
W
Ishtar
6,089
507
80
7
0
224,166
1
L
Nu Wa
5,929
494
32
3
0
192,550
0
W
Da Ji
6,935
578
92
8
0
279,824
0
W
Ne Zha
6,276
523
66
6
0
277,087
3
L
Merlin
3,955
330
1
0
0
12,862
0
L
Cthulhu
5,669
472
38
3
0
234,706
0
W
Loki
7,916
660
101
8
0
242,919
4
L
Bellona
7,644
637
96
8
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role