Player Matchup

Sun Wukong
Sun Wukong
BetoCsn5689
Sun Wukong
Level 56
God Stats
1W - 4L
1,802 SR
Queue Stats
79W - 99L
1,449 Elo+
Party 2
Geb
Geb
BloodSlayerlol
Geb
Level 66
God Stats
15W - 8L
1,597 SR
Queue Stats
237W - 237L
1,462 Elo+
Party 1
Hachiman
Hachiman
DoomSlayerYT
Hachiman
Level 86
God Stats
4W - 3L
1,693 SR
Queue Stats
300W - 273L
1,476 Elo+
Party 1
Arachne
Arachne
ThickNasty 1
Arachne
Level 33
God Stats
1W - 6L
1,500 SR
Queue Stats
59W - 88L
1,303 Elo+
Solo
Ra
Ra
crilin8
Ra
Level 24
God Stats
0W - 2L
1,234 SR
Queue Stats
51W - 51L
1,346 Elo+
Party 2
Team Averages
Level 53
1,565 SR
1,407 Elo+

VS

Team Averages
Level 85
1,528 SR
1,445 Elo+
Maui
Maui
BTGGG_Subside
Maui
Level 68
God Stats
5W - 1L
1,453 SR
Queue Stats
388W - 354L
1,469 Elo+
Solo
Poseidon
Poseidon
Gothicrush28
Poseidon
Level 108
God Stats
1W - 0L
1,743 SR
Queue Stats
35W - 25L
1,493 Elo+
Solo
Cernunnos
Cernunnos
MrBO355
Cernunnos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,415 Elo+
Solo
Lancelot
Lancelot
Natrix602
Lancelot
Level 154
God Stats
8W - 3L
1,500 SR
Queue Stats
591W - 555L
1,498 Elo+
Solo
Surtr
Surtr
TakeoutBinkie59
Surtr
Level 39
God Stats
45W - 37L
1,443 SR
Queue Stats
118W - 122L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BetoCsn5689
Sun Wukong
13
1 / 3 / 1
7,520
537
7,032
15,597
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
6,287
449
5,997
13,802
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DoomSlayerYT
Hachiman
12
2 / 1 / 0
7,082
506
9,176
7,991
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ThickNasty 1
Arachne
13
3 / 3 / 2
7,440
531
5,647
9,270
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 5 / 0
5,839
417
2,851
9,533
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,218
516
6,027
10,524
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Gothicrush28
Poseidon
14
7 / 0 / 1
8,508
608
10,338
8,606
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
MrBO355
Cernunnos
11
2 / 2 / 1
6,901
493
4,215
8,865
3,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
Natrix602
Lancelot
14
3 / 2 / 0
7,820
559
4,130
10,861
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 1
8,632
617
11,944
14,539
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Sun Wukong
BetoCsn5689
Sun Wukong
1
3
1
0.5
L
1
4
2
0.5
L
Hachiman
DoomSlayerYT
Hachiman
2
1
0
2
W
Poseidon
Gothicrush28
Poseidon
7
0
1
7.5
W
Cernunnos
MrBO355
Cernunnos
2
2
1
1.25
W
Lancelot
Natrix602
Lancelot
3
2
0
1.5
W
4
4
1
1.13
L
Arachne
ThickNasty 1
Arachne
3
3
2
1.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
36,654
56,193
Taken
53,395
32,895
Mitigated
29,148
14,149
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
2,160
0
3,800
10,524
8,430
0
2,759
7,765
25,213
2,836
L
Sun Wukong
BetoCsn5689
Sun Wukong
7,032
1,470
0
4,104
15,597
12,929
0
516
14,118
0
64,721
L
5,997
879
0
1,754
13,802
9,828
0
7,576
5,921
18,889
546
L
Hachiman
DoomSlayerYT
Hachiman
9,176
4,809
0
2,976
7,991
3,186
0
3,042
4,763
0
55,398
W
Poseidon
Gothicrush28
Poseidon
10,338
1,657
0
1,168
8,606
3,401
0
3,292
5,249
54,368
1,021
W
Cernunnos
MrBO355
Cernunnos
4,215
1,716
36
350
8,865
3,341
730
2,094
6,771
0
31,308
W
Lancelot
Natrix602
Lancelot
4,130
263
0
4,816
10,861
5,318
0
440
10,374
0
66,531
W
11,944
5,873
0
7,961
14,539
8,658
0
0
13,732
1,249
67,717
L
Arachne
ThickNasty 1
Arachne
5,647
4,232
0
4,543
9,270
3,560
0
898
8,165
0
45,187
L
2,851
665
192
580
9,533
3,392
0
3,729
5,404
31,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
39,079
364
Minions Killed
416
0
Camps Cleared
0
1,241,213
Distance Traveled
1,365,535
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,218
516
28
2
0
266,473
1
L
Sun Wukong
7,520
537
117
8
0
248,353
0
L
Geb
6,287
449
16
1
0
255,278
3
L
Hachiman
7,082
506
95
7
0
257,213
4
W
Poseidon
8,508
608
108
8
0
286,188
0
W
Cernunnos
6,901
493
63
5
0
216,129
0
W
Lancelot
7,820
559
104
7
0
340,890
0
W
Surtr
8,632
617
113
8
0
255,855
0
L
Arachne
7,440
531
76
5
0
281,661
0
L
Ra
5,839
417
60
4
0
198,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role