Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Calmical
Shiva
Level 142
God Stats
6W - 2L
1,557 SR
Queue Stats
160W - 172L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Tepaxtl
Baron Samedi
Level 73
God Stats
2W - 0L
1,787 SR
Queue Stats
20W - 26L
1,429 Elo+
Party 1
Set
Set
Thunder0078
Set
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
WeRallGunnaDie
Ne Zha
Level 100
God Stats
5W - 5L
1,410 SR
Queue Stats
112W - 117L
1,518 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,485 Elo+

VS

Team Averages
Level 97
1,544 SR
1,491 Elo+
Cupid
Cupid
KaputColt
Cupid
Level 67
God Stats
0W - 1L
1,739 SR
Queue Stats
102W - 112L
1,480 Elo+
Solo
Anhur
Anhur
MICKEY71181
Anhur
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 65L
1,564 Elo+
Solo
Jormungandr
Jormungandr
SaneLoneWolf
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,495 Elo+
Solo
Sobek
Sobek
Smokypeat
Sobek
Level 42
God Stats
3W - 3L
1,479 SR
Queue Stats
172W - 165L
1,453 Elo+
Party 2
Freya
Freya
Харкус
Freya
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 118L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 2 / 15
9,154
915
9,919
7,305
3,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
Calmical
Shiva
14
1 / 1 / 17
8,316
832
7,143
9,181
9,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Tepaxtl
Baron Samedi
16
6 / 1 / 9
9,427
943
9,615
8,480
6,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 15
8,404
840
9,208
7,177
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 10
9,458
946
12,677
6,611
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KaputColt
Cupid
15
2 / 3 / 5
7,614
761
7,752
9,484
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 5
7,523
752
5,245
10,660
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
SaneLoneWolf
Jormungandr
8
1 / 5 / 1
6,728
673
792
7,361
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Smokypeat
Sobek
14
0 / 7 / 4
7,139
714
4,155
15,434
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 2
7,091
709
5,593
9,474
3,534
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
6
8
Deaths
22
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
2
15
5.25
W
Shiva
Calmical
Shiva
1
1
17
9.5
L
Cupid
KaputColt
Cupid
2
3
5
1.5
L
1
3
5
1.17
L
Jormungandr
SaneLoneWolf
Jormungandr
1
5
1
0.3
L
Sobek
Smokypeat
Sobek
0
7
4
0.29
W
Baron Samedi
Tepaxtl
Baron Samedi
6
1
9
10.5
W
3
2
15
5.25
W
9
2
10
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,562
Damage
23,537
38,754
Taken
52,413
26,513
Mitigated
32,190
14,307
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,919
403
1,552
2,526
7,305
3,235
159
2,748
4,512
20,769
458
W
Shiva
Calmical
Shiva
7,143
781
975
2,417
9,181
9,656
943
2,763
6,168
0
12,018
L
Cupid
KaputColt
Cupid
7,752
3,561
960
3,038
9,484
3,350
0
4,109
5,375
0
16,467
L
5,245
1,985
481
2,468
10,660
4,634
0
4,649
6,011
0
18,193
L
Jormungandr
SaneLoneWolf
Jormungandr
792
504
0
39
7,361
5,283
0
2,287
5,074
1,581
0
L
Sobek
Smokypeat
Sobek
4,155
97
496
2,251
15,434
15,389
0
4,224
11,210
13,108
0
W
Baron Samedi
Tepaxtl
Baron Samedi
9,615
670
1,983
2,299
8,480
6,399
759
1,853
6,496
23,784
0
W
9,208
2,524
1,069
886
7,177
4,075
0
1,936
5,165
0
14,151
W
12,677
627
0
600
6,611
3,148
1,055
934
5,558
0
30,158
L
5,593
1,192
409
1,680
9,474
3,534
0
4,004
5,470
7,810
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
36,095
120
Minions Killed
72
0
Camps Cleared
0
1,013,505
Distance Traveled
786,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,154
915
29
3
0
207,191
0
W
Shiva
8,316
832
16
2
0
215,471
0
L
Cupid
7,614
761
17
2
0
179,584
0
L
Anhur
7,523
752
34
3
0
165,106
0
L
Jormungandr
6,728
673
6
1
0
75,921
0
L
Sobek
7,139
714
11
1
0
182,023
0
W
Baron Samedi
9,427
943
41
4
0
196,469
0
W
Set
8,404
840
16
2
0
189,810
0
W
Ne Zha
9,458
946
18
2
0
204,564
0
L
Freya
7,091
709
4
0
0
184,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role