Player Matchup

Nemesis
Nemesis
Asour
Nemesis
Level 94
God Stats
3W - 1L
1,653 SR
Queue Stats
132W - 101L
1,616 Elo+
Solo
Nut
Nut
leonbardi
Nut
Level 198
God Stats
2W - 5L
1,448 SR
Queue Stats
106W - 107L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
moistsupersoaker
Ao Kuang
Level 158
God Stats
6W - 6L
1,386 SR
Queue Stats
298W - 275L
1,577 Elo+
Party 1
Neith
Neith
no_disassembIe
Neith
Level 154
God Stats
14W - 10L
1,613 SR
Queue Stats
172W - 150L
1,582 Elo+
Party 1
Cerberus
Cerberus
ulogila
Cerberus
Level 158
God Stats
37W - 18L
1,652 SR
Queue Stats
379W - 352L
1,566 Elo+
Party 1
Team Averages
Level 152
1,551 SR
1,576 Elo+

VS

Team Averages
Level 106
1,429 SR
1,491 Elo+
Neith
Neith
EzBotBoy
Neith
Level 125
God Stats
0W - 2L
1,356 SR
Queue Stats
31W - 36L
1,496 Elo+
Party 2
Bakasura
Bakasura
EzMac211
Bakasura
Level 103
God Stats
2W - 5L
1,369 SR
Queue Stats
131W - 136L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Pelus5088
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,480 Elo+
Party 2
Janus
Janus
Pomnah
Janus
Level 129
God Stats
5W - 7L
1,514 SR
Queue Stats
51W - 60L
1,475 Elo+
Party 2
Tyr
Tyr
weeshie
Tyr
Level 83
God Stats
2W - 4L
1,407 SR
Queue Stats
59W - 59L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asour
Nemesis
18
4 / 0 / 5
10,233
602
5,746
14,006
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
2 / 1 / 3
10,141
597
8,804
12,195
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 5
8,378
493
11,391
11,976
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 0 / 7
10,178
599
7,653
7,527
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
ulogila
Cerberus
16
3 / 2 / 2
10,517
619
13,137
15,047
17,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzBotBoy
Neith
15
1 / 1 / 0
8,626
507
8,273
9,296
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
EzMac211
Bakasura
14
1 / 3 / 2
8,571
504
4,503
15,600
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Pelus5088
Xing Tian
13
0 / 5 / 0
7,591
447
4,892
15,941
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Pomnah
Janus
15
1 / 3 / 0
8,247
485
4,355
9,515
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
1 / 3 / 1
7,929
466
4,703
17,062
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asour
Nemesis
4
0
5
6.5
L
Neith
EzBotBoy
Neith
1
1
0
1
L
Bakasura
EzMac211
Bakasura
1
3
2
0.67
L
Xing Tian
Pelus5088
Xing Tian
0
5
0
0
L
Janus
Pomnah
Janus
1
3
0
0.33
W
2
1
3
3.5
W
5
1
5
7.5
W
1
0
7
4.5
W
Cerberus
ulogila
Cerberus
3
2
2
2
L
Tyr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
26,726
60,751
Taken
67,414
41,895
Mitigated
39,611
22,301
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asour
Nemesis
5,746
2,722
0
2,909
14,006
7,050
94
511
13,385
0
117,333
L
Neith
EzBotBoy
Neith
8,273
3,126
0
2,506
9,296
3,825
0
783
8,355
0
83,567
L
Bakasura
EzMac211
Bakasura
4,503
2,929
0
7,657
15,600
6,912
0
1,608
13,861
0
53,306
L
Xing Tian
Pelus5088
Xing Tian
4,892
621
0
2,923
15,941
12,400
0
5,166
10,100
20,951
636
L
Janus
Pomnah
Janus
4,355
68
0
2,300
9,515
3,466
0
3,430
5,906
82,585
0
W
8,804
5,207
0
7,732
12,195
5,346
1,616
1,403
10,302
0
93,170
W
11,391
1,474
0
3,522
11,976
8,844
0
3,652
8,100
27,117
3,354
W
7,653
767
0
2,716
7,527
3,229
380
3,152
4,085
0
103,862
W
Cerberus
ulogila
Cerberus
13,137
519
0
5,422
15,047
17,426
79
203
14,817
75,548
4,556
L
Tyr
4,703
892
0
3,610
17,062
13,008
0
11,244
5,774
0
47,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
40,964
693
Minions Killed
523
0
Camps Cleared
0
1,677,824
Distance Traveled
1,705,031
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,233
602
151
9
0
406,556
0
L
Neith
8,626
507
142
8
0
280,117
4
L
Bakasura
8,571
504
106
6
0
393,194
0
L
Xing Tian
7,591
447
40
2
0
353,534
0
L
Janus
8,247
485
148
9
0
343,457
3
W
Nut
10,141
597
159
9
0
295,948
0
W
Ao Kuang
8,378
493
30
2
0
364,006
4
W
Neith
10,178
599
181
11
0
336,278
4
W
Cerberus
10,517
619
172
10
0
275,036
1
L
Tyr
7,929
466
87
5
0
334,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role