Player Matchup

Danzaburou
Danzaburou
ADK1213
Danzaburou
Level 122
God Stats
2W - 1L
1,539 SR
Queue Stats
32W - 35L
1,405 Elo+
Party 2
Yemoja
Yemoja
BK7183611
Yemoja
Level 153
God Stats
8W - 7L
1,471 SR
Queue Stats
445W - 420L
1,466 Elo+
Solo
Cabrakan
Cabrakan
DankYeeterr
Cabrakan
Level 118
God Stats
4W - 5L
1,528 SR
Queue Stats
109W - 104L
1,483 Elo+
Party 2
Hel
Hel
Gangie07
Hel
Level 59
God Stats
90W - 103L
1,378 SR
Queue Stats
348W - 365L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
MrGruntle
Erlang Shen
Level 123
God Stats
6W - 0L
1,996 SR
Queue Stats
102W - 97L
1,490 Elo+
Party 2
Team Averages
Level 115
1,583 SR
1,443 Elo+

VS

Team Averages
Level 53
1,572 SR
1,457 Elo+
Hades
Hades
IronAsn4
Hades
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
9W - 9L
1,478 Elo+
Solo
Hercules
Hercules
OCW EVEN
Hercules
Level 29
God Stats
5W - 8L
1,660 SR
Queue Stats
16W - 23L
1,377 Elo+
Party 1
Kali
Kali
OCW Rez
Kali
Level 34
God Stats
4W - 4L
1,590 SR
Queue Stats
13W - 18L
1,404 Elo+
Party 1
Nut
Nut
OCWTeddy
Nut
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Storm_Greyzone
Sun Wukong
Level 47
God Stats
1W - 1L
1,364 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADK1213
Danzaburou
15
11 / 0 / 2
9,676
645
18,444
12,613
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
BK7183611
Yemoja
12
0 / 0 / 5
7,692
513
1,940
7,520
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DankYeeterr
Cabrakan
14
5 / 1 / 9
8,257
550
9,130
10,964
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 3
8,166
544
8,548
14,131
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
MrGruntle
Erlang Shen
15
5 / 1 / 2
9,730
649
10,200
17,631
18,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IronAsn4
Hades
13
3 / 1 / 0
7,382
492
11,566
12,142
6,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
OCW EVEN
Hercules
9
0 / 4 / 0
5,675
378
3,020
13,330
8,706
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
OCW Rez
Kali
8
0 / 8 / 2
5,523
368
4,385
14,864
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 0
5,740
383
6,220
13,136
4,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Storm_Greyzone
Sun Wukong
11
2 / 5 / 1
6,358
424
8,756
14,895
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
23
Kills
5
5
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADK1213
Danzaburou
11
0
2
12
W
Yemoja
BK7183611
Yemoja
0
0
5
2.5
W
Cabrakan
DankYeeterr
Cabrakan
5
1
9
9.5
W
2
3
3
1.17
L
Hades
IronAsn4
Hades
3
1
0
3
W
Erlang Shen
MrGruntle
Erlang Shen
5
1
2
6
L
Hercules
OCW EVEN
Hercules
0
4
0
0
L
Kali
OCW Rez
Kali
0
8
2
0.13
L
0
6
0
0
L
Sun Wukong
Storm_Greyzone
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
33,947
62,859
Taken
68,367
43,838
Mitigated
36,694
36,519
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADK1213
Danzaburou
18,444
7,867
0
6,567
12,613
5,743
0
223
12,390
0
69,114
W
Yemoja
BK7183611
Yemoja
1,940
776
4,931
3,592
7,520
5,873
558
2,573
4,947
10,077
0
W
Cabrakan
DankYeeterr
Cabrakan
9,130
1,667
0
6,113
10,964
7,658
0
264
10,508
61,557
1,991
W
8,548
211
2,018
5,640
14,131
6,234
478
8,015
6,028
70,202
1,213
L
Hades
IronAsn4
Hades
11,566
254
85
5,657
12,142
6,536
0
8,171
3,971
55,529
0
W
Erlang Shen
MrGruntle
Erlang Shen
10,200
6,037
0
7,658
17,631
18,330
1,999
876
15,976
0
69,355
L
Hercules
OCW EVEN
Hercules
3,020
902
0
1,469
13,330
8,706
217
1,223
12,107
669
16,659
L
Kali
OCW Rez
Kali
4,385
2,159
0
2,245
14,864
5,826
0
5,256
9,608
0
30,127
L
6,220
3,649
0
2,888
13,136
4,217
336
1,494
11,642
0
42,700
L
Sun Wukong
Storm_Greyzone
Sun Wukong
8,756
3,069
0
3,197
14,895
11,409
0
3,085
11,810
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
30,678
440
Minions Killed
254
0
Camps Cleared
0
1,376,049
Distance Traveled
1,397,820
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,676
645
91
6
0
272,281
3
W
Yemoja
7,692
513
20
1
0
242,548
1
W
Cabrakan
8,257
550
93
6
0
310,677
0
W
Hel
8,166
544
131
9
0
285,290
0
L
Hades
7,382
492
84
6
0
278,789
0
W
Erlang Shen
9,730
649
105
7
0
265,253
0
L
Hercules
5,675
378
28
2
0
299,326
0
L
Kali
5,523
368
36
2
0
283,696
0
L
Nut
5,740
383
67
4
0
260,757
0
L
Sun Wukong
6,358
424
39
3
0
275,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role