Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Gonza334
Erlang Shen
Level 61
God Stats
4W - 1L
1,589 SR
Queue Stats
37W - 23L
1,606 Elo+
Party 2
Da Ji
Da Ji
Johnnyrico84
Da Ji
Level 127
God Stats
11W - 6L
1,490 SR
Queue Stats
497W - 506L
1,457 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,521 Elo+

VS

Team Averages
Level 69
1,488 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Yummy Milky Way
Osiris
Level 45
God Stats
4W - 9L
1,463 SR
Queue Stats
148W - 162L
1,566 Elo+
Solo
Kukulkan
Kukulkan
mylezfinch
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 4
6,671
834
5,786
4,364
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Gonza334
Erlang Shen
10
1 / 1 / 5
6,193
774
3,124
6,417
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 3
7,335
917
3,164
4,178
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 1
5,118
640
1,878
2,177
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 4 / 0
5,834
729
3,381
7,288
6,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
mylezfinch
Kukulkan
8
0 / 4 / 0
4,915
614
2,187
5,018
1,752
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
Neith
 
Neith
0
0
1
0.5
W
Erlang Shen
Gonza334
Erlang Shen
1
1
5
3.5
W
5
0
3
6.5
L
2
4
0
0.5
L
Kukulkan
mylezfinch
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,074
Damage
7,446
14,959
Taken
14,483
8,677
Mitigated
9,071
2,852
Healing
1,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,786
473
0
0
4,364
1,529
251
918
3,292
31,750
248
L
Neith
 
Neith
1,878
627
0
400
2,177
739
0
967
1,126
0
13,963
W
Erlang Shen
Gonza334
Erlang Shen
3,124
1,634
0
1,382
6,417
5,203
1,311
897
5,380
0
12,003
W
3,164
1,445
0
1,470
4,178
1,945
244
433
3,667
0
19,373
L
3,381
1,208
0
746
7,288
6,580
0
1,816
5,209
0
8,684
L
Kukulkan
mylezfinch
Kukulkan
2,187
225
0
0
5,018
1,752
0
2,495
2,319
8,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
15,867
115
Minions Killed
57
0
Camps Cleared
0
440,189
Distance Traveled
340,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,671
834
61
8
0
132,933
0
L
Neith
5,118
640
26
3
0
79,265
0
W
Erlang Shen
6,193
774
23
3
0
145,729
0
W
Da Ji
7,335
917
31
4
0
161,527
0
L
Osiris
5,834
729
16
2
0
120,949
0
L
Kukulkan
4,915
614
15
2
0
140,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role