Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bendutch17
Pele
Level 73
God Stats
215W - 176L
1,507 SR
Queue Stats
359W - 364L
1,427 Elo+
Solo
Bellona
Bellona
CamelotSR
Bellona
Level 63
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 9L
1,326 Elo+
Solo
Neith
Neith
HoodGaymer
Neith
Level 146
God Stats
2W - 2L
1,609 SR
Queue Stats
6W - 4L
1,345 Elo+
Solo
Chaac
Chaac
Z3rO Nonsense
Chaac
Level 103
God Stats
6W - 6L
1,428 SR
Queue Stats
51W - 46L
1,462 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,412 Elo+

VS

Team Averages
Level 65
1,397 SR
1,414 Elo+
Ah Puch
Ah Puch
Fabuloso903
Ah Puch
Level 71
God Stats
4W - 3L
1,522 SR
Queue Stats
16W - 10L
1,619 Elo+
Party 2
Xbalanque
Xbalanque
Zaraki102
Xbalanque
Level 65
God Stats
43W - 41L
1,515 SR
Queue Stats
150W - 176L
1,389 Elo+
Party 2
Shiva
Shiva
badriguix
Shiva
Level 81
God Stats
30W - 58L
1,477 SR
Queue Stats
392W - 385L
1,333 Elo+
Solo
Cthulhu
Cthulhu
kenz4057
Cthulhu
Level 27
God Stats
34W - 39L
1,403 SR
Queue Stats
46W - 57L
1,244 Elo+
Party 1
Jing Wei
Jing Wei
wyatt7100
Jing Wei
Level 81
God Stats
9W - 24L
1,069 SR
Queue Stats
101W - 117L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
6,080
676
4,001
5,102
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 2
6,172
686
2,698
6,134
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
CamelotSR
Bellona
9
1 / 0 / 6
5,801
645
3,939
5,145
4,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
10
4 / 0 / 4
6,291
699
4,763
2,771
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
5,975
664
3,743
9,206
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fabuloso903
Ah Puch
9
2 / 2 / 0
4,907
545
3,322
5,738
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Zaraki102
Xbalanque
9
0 / 4 / 0
5,145
572
2,692
8,538
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
badriguix
Shiva
3
0 / 1 / 0
3,560
396
399
2,691
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
kenz4057
Cthulhu
8
0 / 2 / 0
4,683
520
3,293
6,216
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
wyatt7100
Jing Wei
11
0 / 2 / 0
5,259
584
1,397
6,973
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
1
0.75
W
3
0
2
4
W
Bellona
CamelotSR
Bellona
1
0
6
4
L
Ah Puch
Fabuloso903
Ah Puch
2
2
0
1
W
Neith
4
0
4
6
W
2
0
1
2.5
L
Xbalanque
Zaraki102
Xbalanque
0
4
0
0
L
Shiva
badriguix
Shiva
0
1
0
0
L
Cthulhu
kenz4057
Cthulhu
0
2
0
0
L
Jing Wei
wyatt7100
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
11,103
28,358
Taken
30,156
16,823
Mitigated
12,996
8,484
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,001
326
161
1,357
5,102
1,828
238
2,360
2,742
39,392
541
W
2,698
395
0
139
6,134
2,502
451
620
5,514
0
40,910
W
Bellona
CamelotSR
Bellona
3,939
782
32
1,064
5,145
4,442
337
492
4,653
0
12,776
L
Ah Puch
Fabuloso903
Ah Puch
3,322
42
0
1,213
5,738
2,042
0
2,734
2,882
27,026
841
W
Neith
4,763
1,242
0
747
2,771
995
737
282
2,489
0
30,653
W
3,743
230
0
4,984
9,206
7,056
482
2,715
6,491
0
31,989
L
Xbalanque
Zaraki102
Xbalanque
2,692
872
0
2,100
8,538
2,983
0
682
7,856
0
32,395
L
Shiva
badriguix
Shiva
399
0
0
505
2,691
752
0
0
2,691
0
5,435
L
Cthulhu
kenz4057
Cthulhu
3,293
227
0
799
6,216
4,389
0
0
5,850
21,349
559
L
Jing Wei
wyatt7100
Jing Wei
1,397
1,209
0
1,482
6,973
2,830
0
463
6,320
0
42,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
23,554
277
Minions Killed
211
0
Camps Cleared
0
923,275
Distance Traveled
756,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,080
676
78
9
0
200,830
0
W
Pele
6,172
686
74
8
0
203,769
0
W
Bellona
5,801
645
14
2
0
197,665
2
L
Ah Puch
4,907
545
43
5
0
162,511
0
W
Neith
6,291
699
60
7
0
169,869
1
W
Chaac
5,975
664
51
6
0
151,142
0
L
Xbalanque
5,145
572
50
6
0
159,073
0
L
Shiva
3,560
396
6
1
0
78,411
2
L
Cthulhu
4,683
520
28
3
0
174,359
0
L
Jing Wei
5,259
584
84
9
0
182,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role