Player Matchup

Osiris
Osiris
Silver III
Akili0729
Osiris
Silver III
Level 154
God Stats
0W - 3L
1,223 SR
Queue Stats
98W - 114L
884 MMR
Solo
Neith
Neith
Bronze IV
SeCrETx602
Neith
Bronze IV
Level 64
God Stats
0W - 3L
1,384 SR
Queue Stats
4W - 22L
839 MMR
Solo
Agni
Agni
Bronze I
YOUNXEN
Agni
Bronze I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
734 MMR
Party 1
Ymir
Ymir
Silver IV
Zomts
Ymir
Silver IV
Level 147
God Stats
25W - 14L
1,847 SR
Queue Stats
148W - 171L
810 MMR
Solo
Nike
Nike
Bronze IV
kidsavage324
Nike
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,164 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,491 SR
886 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,459 SR
1,036 MMR
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
CrankyTACOBOY44
Horus
Silver IV
Level 159
God Stats
51W - 59L
1,489 SR
Queue Stats
132W - 177L
863 MMR
Party 2
Thoth
Thoth
Silver II
Yubf
Thoth
Silver II
Level 128
God Stats
7W - 16L
1,369 SR
Queue Stats
146W - 166L
861 MMR
Solo
Nut
Nut
Silver III
bawlos
Nut
Silver III
Level 133
God Stats
1W - 3L
1,572 SR
Queue Stats
135W - 139L
1,105 MMR
Party 2
Fenrir
Fenrir
Silver III
gcj07
Fenrir
Silver III
Level 198
God Stats
13W - 16L
1,365 SR
Queue Stats
200W - 210L
853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akili0729
Osiris
13
1 / 6 / 0
7,276
428
6,953
19,427
13,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
0 / 5 / 1
6,409
377
1,781
8,378
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
YOUNXEN
Agni
13
0 / 4 / 1
7,561
445
4,927
10,597
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
Zomts
Ymir
10
0 / 1 / 1
6,803
400
1,801
11,074
7,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 5 / 1
9,177
540
10,350
17,287
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneBake KujiraCthulhuThorAnhur

VS

Bans
AresAo KuangAnubisBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 4 / 3
10,195
600
14,644
17,279
12,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 6
7,531
443
4,137
14,842
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Yubf
Thoth
17
4 / 0 / 7
10,326
607
8,986
5,730
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nut
bawlos
Nut
14
1 / 0 / 7
8,563
504
6,838
6,923
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
gcj07
Fenrir
16
9 / 1 / 6
9,764
574
9,234
13,580
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
21
21
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
4
3
2.13
L
Osiris
Akili0729
Osiris
1
6
0
0.17
W
0
1
6
3
L
Neith
0
5
1
0.1
L
Agni
YOUNXEN
Agni
0
4
1
0.13
W
Thoth
Yubf
Thoth
4
0
7
7.5
L
Ymir
Zomts
Ymir
0
1
1
0.5
W
Nut
bawlos
Nut
1
0
7
4.5
W
Fenrir
gcj07
Fenrir
9
1
6
12
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
43,839
66,763
Taken
58,354
41,475
Mitigated
33,577
14,096
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,644
3,117
0
5,805
17,279
12,413
0
4,120
12,015
0
73,560
L
Osiris
Akili0729
Osiris
6,953
3,153
0
5,430
19,427
13,708
0
1,756
17,546
0
63,796
W
4,137
1,431
784
3,055
14,842
8,956
377
2,933
11,909
0
32,843
L
Neith
1,781
244
0
632
8,378
2,719
0
792
7,497
0
30,488
L
Agni
YOUNXEN
Agni
4,927
312
0
1,434
10,597
2,965
252
4,949
5,648
47,291
347
W
Thoth
Yubf
Thoth
8,986
70
0
500
5,730
2,131
1,486
2,316
2,870
82,875
0
L
Ymir
Zomts
Ymir
1,801
233
0
3,054
11,074
7,649
0
184
10,633
30,386
0
W
Nut
bawlos
Nut
6,838
4,574
0
3,546
6,923
3,046
1,774
934
5,979
0
81,591
W
Fenrir
gcj07
Fenrir
9,234
2,710
0
2,467
13,580
7,031
1,204
1,978
11,370
0
65,068
L
10,350
1,670
0
3,546
17,287
14,434
78
1,305
15,982
9,006
53,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
46,379
388
Minions Killed
490
0
Camps Cleared
0
1,348,678
Distance Traveled
1,605,365
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,195
600
103
6
0
276,767
0
L
Osiris
7,276
428
82
5
0
309,346
1
W
Horus
7,531
443
53
3
0
298,584
5
L
Neith
6,409
377
51
3
0
209,275
0
L
Agni
7,561
445
94
6
0
281,742
0
W
Thoth
10,326
607
139
8
0
349,636
0
L
Ymir
6,803
400
52
3
0
254,356
0
W
Nut
8,563
504
120
7
0
290,885
2
W
Fenrir
9,764
574
75
4
0
389,493
0
L
Nike
9,177
540
109
6
0
293,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role