Player Matchup

Cu Chulainn
Cu Chulainn
OziStr
Cu Chulainn
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,288 Elo+
Solo
Jormungandr
Jormungandr
Prodige Namor
Jormungandr
Level 170
God Stats
1W - 4L
1,115 SR
Queue Stats
138W - 135L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilenTroller
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Solo
Anubis
Anubis
Stefanbuco90
Anubis
Level 149
God Stats
1W - 0L
1,299 SR
Queue Stats
16W - 11L
1,568 Elo+
Solo
Anhur
Anhur
ololo777ololo
Anhur
Level 141
God Stats
1W - 1L
1,280 SR
Queue Stats
198W - 206L
1,489 Elo+
Solo
Team Averages
Level 119
1,339 SR
1,451 Elo+

VS

Team Averages
Level 127
1,501 SR
1,532 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AtomskYT
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Zhong Kui
Zhong Kui
TysKerNN
Zhong Kui
Level 93
God Stats
1W - 2L
1,481 SR
Queue Stats
81W - 78L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Weedloord
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,454 Elo+
Solo
Anhur
Anhur
立花吟千代
Anhur
Level 117
God Stats
1W - 2L
1,524 SR
Queue Stats
284W - 282L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OziStr
Cu Chulainn
17
3 / 6 / 23
10,746
827
12,909
19,353
19,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Prodige Namor
Jormungandr
17
1 / 5 / 23
10,573
813
11,102
18,352
27,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ah Muzen Cab
SilenTroller
Ah Muzen Cab
19
7 / 2 / 20
11,538
888
18,207
12,124
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
20
17 / 5 / 12
12,929
995
26,789
17,812
10,621
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 5 / 16
11,858
912
16,959
14,831
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 3 / 12
11,325
871
16,512
10,721
4,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
AtomskYT
Sobek
13
1 / 12 / 9
8,381
645
6,990
28,457
25,751
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Zhong Kui
TysKerNN
Zhong Kui
13
0 / 10 / 13
8,321
640
13,641
19,006
16,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Weedloord
Danzaburou
16
4 / 6 / 13
9,897
761
17,857
17,076
6,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 5 / 8
11,920
917
16,273
15,834
6,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
78
36
Kills
23
23
Deaths
36
94
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
3
12
4
L
Sobek
AtomskYT
Sobek
1
12
9
0.46
W
Cu Chulainn
OziStr
Cu Chulainn
3
6
23
2.42
W
Jormungandr
Prodige Namor
Jormungandr
1
5
23
2.5
W
Ah Muzen Cab
SilenTroller
Ah Muzen Cab
7
2
20
8.5
W
Anubis
17
5
12
4.6
L
Zhong Kui
TysKerNN
Zhong Kui
0
10
13
0.65
L
Danzaburou
Weedloord
Danzaburou
4
6
13
1.75
W
8
5
16
3.2
L
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,966
Damage
71,273
82,472
Taken
91,094
69,766
Mitigated
61,016
23,825
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,512
6,147
493
2,025
10,721
4,605
84
3,789
6,750
0
35,000
L
Sobek
AtomskYT
Sobek
6,990
504
702
2,210
28,457
25,751
0
11,412
16,719
11,520
179
W
Cu Chulainn
OziStr
Cu Chulainn
12,909
3,183
845
1,595
19,353
19,296
84
3,698
15,655
466
18,251
W
Jormungandr
Prodige Namor
Jormungandr
11,102
2,494
615
1,454
18,352
27,194
768
3,447
14,905
23,504
0
W
Ah Muzen Cab
SilenTroller
Ah Muzen Cab
18,207
6,899
404
2,551
12,124
5,814
2,259
3,963
8,161
0
36,884
W
Anubis
26,789
589
5,472
8,121
17,812
10,621
1,484
5,699
12,113
44,092
410
L
Zhong Kui
TysKerNN
Zhong Kui
13,641
1,594
0
1,065
19,006
16,818
0
7,606
11,231
23,610
183
L
Danzaburou
Weedloord
Danzaburou
17,857
4,721
752
3,685
17,076
6,986
0
8,282
8,545
0
28,398
W
16,959
7,338
1,169
1,599
14,831
6,841
1,162
3,532
11,299
0
31,146
L
16,273
7,944
1,517
2,192
15,834
6,856
0
6,981
8,767
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
49,844
179
Minions Killed
153
0
Camps Cleared
0
1,144,506
Distance Traveled
1,040,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,325
871
54
4
0
233,350
0
L
Sobek
8,381
645
22
2
0
197,288
0
W
Cu Chulainn
10,746
827
14
1
0
239,277
0
W
Jormungandr
10,573
813
36
3
0
218,119
0
W
Ah Muzen Cab
11,538
888
44
3
0
253,303
0
W
Anubis
12,929
995
44
3
0
219,273
0
L
Zhong Kui
8,321
640
25
2
0
194,675
0
L
Danzaburou
9,897
761
23
2
0
210,632
0
W
Anhur
11,858
912
41
3
0
214,534
0
L
Anhur
11,920
917
29
2
0
204,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role