Player Matchup

Horus
Horus
Silver IV
CrankyTACOBOY44
Horus
Silver IV
Level 159
God Stats
51W - 60L
1,481 SR
Queue Stats
135W - 181L
818 MMR
Party 1
Thoth
Thoth
Silver II
Yubf
Thoth
Silver II
Level 128
God Stats
8W - 16L
1,348 SR
Queue Stats
154W - 169L
815 MMR
Solo
Mercury
Mercury
Silver IV
Zomts
Mercury
Silver IV
Level 147
God Stats
4W - 2L
1,448 SR
Queue Stats
148W - 171L
765 MMR
Solo
Skadi
Skadi
Silver III
bawlos
Skadi
Silver III
Level 133
God Stats
31W - 31L
1,140 SR
Queue Stats
137W - 141L
1,059 MMR
Party 1
Achilles
Achilles
Silver III
gcj07
Achilles
Silver III
Level 198
God Stats
8W - 7L
1,560 SR
Queue Stats
218W - 226L
808 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,396 SR
853 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,361 SR
1,107 MMR
Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
KibaWolf04
Nox
Silver III
Level 115
God Stats
3W - 4L
1,336 SR
Queue Stats
39W - 51L
948 MMR
Solo
Zeus
Zeus
Bronze IV
SeCrETx602
Zeus
Bronze IV
Level 64
God Stats
0W - 2L
1,154 SR
Queue Stats
4W - 22L
884 MMR
Solo
Arachne
Arachne
Silver IV
Wild Init
Arachne
Silver IV
Level 132
God Stats
0W - 2L
1,316 SR
Queue Stats
185W - 223L
703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
6,949
535
5,350
12,073
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Yubf
Thoth
14
4 / 0 / 3
8,294
638
7,375
4,952
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Zomts
Mercury
14
4 / 0 / 3
7,580
583
4,374
11,092
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
bawlos
Skadi
14
6 / 0 / 3
8,253
635
8,265
6,095
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
gcj07
Achilles
13
5 / 0 / 4
8,257
635
7,010
9,829
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
KaliKukulkanCthulhuBellona

VS

Bans
AnhurAresBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,636
434
3,400
6,956
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 5 / 0
5,337
411
5,677
11,912
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,883
453
1,927
5,776
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 0
5,626
433
3,746
8,939
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Wild Init
Arachne
11
0 / 3 / 0
5,949
458
3,863
11,387
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
21
Kills
0
0
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
W
2
0
5
4.5
L
0
3
0
0
L
0
7
0
0
L
Arachne
Wild Init
Arachne
0
3
0
0
W
Thoth
Yubf
Thoth
4
0
3
5.5
W
Mercury
Zomts
Mercury
4
0
3
5.5
W
Skadi
bawlos
Skadi
6
0
3
7.5
W
Achilles
gcj07
Achilles
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
18,613
44,041
Taken
44,970
28,687
Mitigated
13,598
13,340
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,400
2,434
0
1,562
6,956
2,262
0
0
6,742
0
33,383
L
Ah Muzen Cab
 
Ah Muzen Cab
5,677
1,277
0
750
11,912
3,430
0
975
10,582
0
36,906
W
5,350
2,075
580
3,420
12,073
9,830
132
0
12,073
0
22,526
L
1,927
245
0
739
5,776
1,633
0
3,563
2,164
30,297
1,461
L
3,746
787
0
1,153
8,939
1,732
0
1,161
7,237
25,322
815
L
Arachne
Wild Init
Arachne
3,863
2,000
0
4,855
11,387
4,541
0
1,860
9,290
0
51,129
W
Thoth
Yubf
Thoth
7,375
481
0
500
4,952
2,114
538
1,485
3,427
68,268
0
W
Mercury
Zomts
Mercury
4,374
2,605
0
3,306
11,092
4,984
2
417
10,651
0
63,342
W
Skadi
bawlos
Skadi
8,265
3,887
0
1,192
6,095
2,610
1,031
378
5,717
0
66,296
W
Achilles
gcj07
Achilles
7,010
882
0
4,342
9,829
9,149
116
3,031
6,145
184
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
28,431
423
Minions Killed
328
0
Camps Cleared
0
1,313,836
Distance Traveled
1,136,864
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,636
434
74
6
0
228,436
0
L
Ah Muzen Cab
5,337
411
52
4
0
221,345
0
W
Horus
6,949
535
38
3
0
264,537
5
L
Nox
5,883
453
71
5
0
200,487
0
L
Zeus
5,626
433
49
4
0
215,916
0
L
Arachne
5,949
458
82
6
0
270,680
0
W
Thoth
8,294
638
114
9
0
242,793
4
W
Mercury
7,580
583
98
8
0
291,553
1
W
Skadi
8,253
635
97
7
0
246,454
2
W
Achilles
8,257
635
76
6
0
268,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role