Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Azazyle
Chaac
Level 109
God Stats
5W - 2L
1,824 SR
Queue Stats
209W - 194L
1,473 Elo+
Party 2
Raijin
Raijin
Chromatose
Raijin
Level 127
God Stats
4W - 9L
1,478 SR
Queue Stats
330W - 348L
1,438 Elo+
Party 2
Hachiman
Hachiman
Runarii
Hachiman
Level 124
God Stats
6W - 6L
1,389 SR
Queue Stats
322W - 331L
1,446 Elo+
Party 2
Thor
Thor
jcm1514
Thor
Level 126
God Stats
7W - 4L
1,683 SR
Queue Stats
214W - 195L
1,483 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,468 Elo+

VS

Team Averages
Level 96
1,513 SR
1,508 Elo+
Surtr
Surtr
GalletaDeChoco00
Surtr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,295 Elo+
Solo
Ganesha
Ganesha
Prvt SnowBall92
Ganesha
Level 157
God Stats
2W - 0L
1,750 SR
Queue Stats
395W - 409L
1,495 Elo+
Party 1
Janus
Janus
TheLoneGinger1
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,778 Elo+
Party 3
Chiron
Chiron
dakola91
Chiron
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 167L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
frogllturtle
Kuzenbo
Level 122
God Stats
1W - 0L
1,314 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 5
7,731
773
4,723
8,235
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Azazyle
Chaac
16
6 / 3 / 7
9,221
922
10,048
16,030
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Chromatose
Raijin
17
9 / 3 / 7
9,849
985
12,347
10,976
5,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Runarii
Hachiman
13
1 / 5 / 9
7,982
798
7,215
8,488
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
jcm1514
Thor
14
0 / 5 / 10
8,244
824
7,687
11,683
5,391
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
7,914
791
7,193
15,816
13,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 10
7,353
735
4,694
10,774
8,505
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 7
8,369
837
11,070
6,335
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
dakola91
Chiron
16
3 / 2 / 7
8,932
893
14,012
7,394
2,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kuzenbo
frogllturtle
Kuzenbo
13
5 / 4 / 4
8,277
828
7,528
12,985
17,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
19
Kills
16
18
Deaths
19
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
5
2.75
L
Chaac
Azazyle
Chaac
6
3
7
3.17
L
Raijin
Chromatose
Raijin
9
3
7
4.17
W
5
5
4
1.4
W
0
5
10
1
L
Hachiman
Runarii
Hachiman
1
5
9
1.1
W
3
3
7
2.17
W
Chiron
dakola91
Chiron
3
2
7
3.25
W
Kuzenbo
frogllturtle
Kuzenbo
5
4
4
1.75
L
Thor
jcm1514
Thor
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,020
Damage
44,497
55,412
Taken
53,304
37,865
Mitigated
44,596
19,390
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,723
381
1,233
3,536
8,235
6,737
0
2,835
5,277
9,990
0
L
Chaac
Azazyle
Chaac
10,048
2,443
345
7,877
16,030
16,005
335
6,032
9,523
0
23,226
L
Raijin
Chromatose
Raijin
12,347
1,832
833
2,026
10,976
5,668
519
4,073
6,855
27,078
0
W
7,193
1,404
99
3,781
15,816
13,282
4
4,982
10,603
255
12,361
W
4,694
927
1,182
562
10,774
8,505
0
3,644
6,724
8,331
489
L
Hachiman
Runarii
Hachiman
7,215
3,883
575
478
8,488
4,064
648
3,736
4,691
0
13,172
W
11,070
862
32
522
6,335
2,580
0
2,782
3,460
29,517
0
W
Chiron
dakola91
Chiron
14,012
2,494
1,586
2,212
7,394
2,955
0
2,110
5,233
0
25,116
W
Kuzenbo
frogllturtle
Kuzenbo
7,528
2,232
951
1,706
12,985
17,274
22
3,552
9,172
6,955
633
L
Thor
jcm1514
Thor
7,687
1,264
734
1,753
11,683
5,391
58
5,116
6,387
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
40,845
152
Minions Killed
91
0
Camps Cleared
0
832,906
Distance Traveled
895,091
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,731
773
30
3
0
102,040
0
L
Chaac
9,221
922
26
3
0
195,539
0
L
Raijin
9,849
985
37
4
0
180,023
0
W
Surtr
7,914
791
11
1
0
170,818
0
W
Ganesha
7,353
735
0
0
0
165,364
0
L
Hachiman
7,982
798
22
2
0
184,020
0
W
Janus
8,369
837
50
5
0
167,408
0
W
Chiron
8,932
893
25
3
0
216,351
0
W
Kuzenbo
8,277
828
5
1
0
175,150
1
L
Thor
8,244
824
37
4
0
171,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role