Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DamoBlick
Ishtar
Level 26
God Stats
0W - 2L
1,504 SR
Queue Stats
10W - 23L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
LordHighSummoner
Kukulkan
Level 138
God Stats
2W - 8L
1,538 SR
Queue Stats
19W - 39L
1,333 Elo+
Party 2
Bastet
Bastet
chubbybunny3037
Bastet
Level 128
God Stats
64W - 37L
1,714 SR
Queue Stats
303W - 266L
1,620 Elo+
Solo
Cthulhu
Cthulhu
juanpabloneri1
Cthulhu
Level 100
God Stats
16W - 7L
1,733 SR
Queue Stats
188W - 178L
1,560 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,463 Elo+

VS

Team Averages
Level 126
1,612 SR
1,520 Elo+
Ra
Ra
KindaMike
Ra
Level 146
God Stats
1W - 1L
1,540 SR
Queue Stats
218W - 181L
1,512 Elo+
Solo
Atlas
Atlas
LaughingTundra1
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,435 Elo+
Party 1
Skadi
Skadi
MinoTehren
Skadi
Level 123
God Stats
85W - 50L
1,639 SR
Queue Stats
339W - 309L
1,460 Elo+
Solo
Thor
Thor
MynameKol
Thor
Level 113
God Stats
4W - 4L
1,879 SR
Queue Stats
19W - 11L
1,656 Elo+
Party 1
Charon
Charon
NotAKarau
Charon
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 3 / 0
4,774
682
2,875
7,951
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
DamoBlick
Ishtar
6
1 / 4 / 0
3,744
535
512
4,598
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 0
4,825
689
1,437
3,406
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,256
608
2,669
5,585
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 1
3,215
459
1,187
2,033
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
4,912
702
2,511
2,780
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 1
4,317
617
3,675
5,013
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
8
0 / 1 / 4
4,361
623
3,301
3,820
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
9
4 / 0 / 1
4,751
679
3,125
3,857
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
NotAKarau
Charon
7
3 / 0 / 3
5,112
730
1,576
3,192
2,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
L
Ishtar
DamoBlick
Ishtar
1
4
0
0.25
W
2
1
2
3
W
2
0
1
2.5
L
1
3
0
0.33
W
Skadi
0
1
4
2
W
Thor
4
0
1
4.5
W
Charon
NotAKarau
Charon
3
0
3
4.5
L
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,680
Damage
14,188
23,573
Taken
18,662
8,588
Mitigated
9,830
5,192
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,875
1,301
0
3,295
7,951
2,946
0
3,464
3,877
962
30,903
L
Ishtar
DamoBlick
Ishtar
512
508
0
0
4,598
1,449
0
961
3,637
0
10,614
W
2,511
240
259
396
2,780
1,020
0
1,211
1,569
29,657
0
W
3,675
1,588
0
500
5,013
4,140
0
151
4,862
19,115
0
L
1,437
263
0
240
3,406
941
0
1,145
2,155
28,540
658
W
Skadi
3,301
1,084
0
450
3,820
1,020
0
488
3,196
0
23,594
W
Thor
3,125
666
0
500
3,857
1,582
0
228
3,629
0
19,395
W
Charon
NotAKarau
Charon
1,576
304
0
1,388
3,192
2,068
0
497
2,594
15,323
2,384
L
2,669
652
0
1,171
5,585
2,061
0
957
4,570
0
26,798
L
1,187
28
0
486
2,033
1,191
0
455
1,578
6,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,814
Gold Earned
23,453
172
Minions Killed
193
0
Camps Cleared
0
632,648
Distance Traveled
757,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,774
682
55
8
0
143,484
0
L
Ishtar
3,744
535
8
1
0
120,956
0
W
Ra
4,912
702
73
10
0
150,711
2
W
Atlas
4,317
617
33
5
0
138,774
0
L
Kukulkan
4,825
689
49
7
0
142,898
0
W
Skadi
4,361
623
30
4
0
139,943
0
W
Thor
4,751
679
36
5
0
177,864
0
W
Charon
5,112
730
21
3
0
150,047
0
L
Bastet
4,256
608
48
7
0
175,667
0
L
Cthulhu
3,215
459
12
2
0
49,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role